Total War: WARHAMMER III

Total War: WARHAMMER III

430 ratings
OP Player (basically cheating) - ALL campaigns
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Tags: mod
File Size
Posted
Updated
464.513 KB
5 Apr, 2022 @ 3:29pm
6 Sep @ 11:00am
33 Change Notes ( view )

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OP Player (basically cheating) - ALL campaigns

In 1 collection by Kekec
OP Collection
13 items
Description
OP Player

A simple, fun and unbalanced mod giving the Player's (and only the Player's) campaign a helping hand and your units a hefty boost in battle.



If you find this mod TOO powerful, you might enjoy these:






Mod Effects
Buff
Value
Armour
+33
Melee Attack
+10
Melee Defence
+20
Weapon Strength
+15%
Charge
+33
Speed
+150%
Missile Range
+100%
Missile Attack Rate
+50%
Missile Damage
+100%
Unit Mass Increase
+100%
Ammunition
+300%
Lord & Hero Health
+100%

Attribute
Function
Unbreakable
Units will never rout
Vanguard Deployment
You will have more space to deploy units
Woodsman
Units will be to move through trees unhindered
Strider
Units will move equally fast across all terrain
Flaming Attacks
Units will do extra fire damage
Frostbite Attacks
Units will slow down enemy units
Magic Attacks
Units will ignore armour resistance
Perfect Vigour
Units will never tire
Immune to Psychology
Units will ignore terror and other mental effects
Causes Terror
Units will cause terror to enemy units

Resistance
Value
Ward Save
+10%
Physical
+10%
Magic
+50%
Fire
+10%
Missile
+85%

Campaign Boosts
Value
Replenishment Rate
+50%
Public Order
+25
Corruption Reduction
-33
Supply Points
+2500
Growth
+500
Tax Rate
+400%
Diplomacy Bonus
+33
Technology Rate
+333%
Line of Sight
+240%
Hero Action Success Chance
+90%
Hero Self-Defence Wound Chance
+33%
Construction Time Mod
-80%

Save Game Compatible
- if you found this mod fun, please LIKE it
Hope you have a great time with it! If you want to commision a custom mod, send me a DM.
If you like this one, you can buy me a coffee.


[www.buymeacoffee.com]

181 Comments
Dodge 24 Oct @ 10:11am 
does this work in multiplayer?
Strsljen 17 Aug @ 10:28am 
@Kekec Hey, sorry it was on my end. I was using both this mod and op units mod at the same time. it bust been some king of conflict so there is that.. Thank you for replies. Have a great one!
Kekec  [author] 16 Aug @ 2:52am 
@strsljen: Tested the mod and it's working as intended. Sorry to say but it's a problem on your end.
Strsljen 14 Aug @ 9:55am 
@Kekec Yeah, ive been playing around and the only time i dont have that technology penalty is when i diseable this mod.
Strsljen 14 Aug @ 8:35am 
@Kekec Thank you for reply, i will try that for sure. Its a great mod btw, good work!
Kekec  [author] 12 Aug @ 1:34pm 
@strsljen: Not how this mod works, probably have other mechanics in play not connected to this. If you have other mods active try putting this mod at the top or bottom of the mod list.
Strsljen 11 Aug @ 12:37pm 
Guys, i isntalled this mod but i get penalty for technologies in diplomacy. Does anyone here know what the problem is? Whenever i research a technology i get -10 penalty in diplomacy. I think that this mod is causing it but idk.
sweaty_pancake 11 Aug @ 1:00am 
@kekec thx man you did really good work
Kekec  [author] 10 Aug @ 12:21pm 
@sweaty_pancake: There is a link to a version of this mod in the description above for factions that have corruption and that effect is removed so you can play as them. This mod removes ALL corruption, so it's meant to be played by factions which don't have corruption, so go to the top of this mod's description and click the link to the chaos, vampire, skaven, etc. version of this mod.
sweaty_pancake 10 Aug @ 9:56am 
I think the mod has a problem. i tryed playing nurgle and nothing would get corrupted by nurgle.