Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For SE though, it mostly comes down to how each of us brackets ship designs by block/PCU count. Maybe weapon count/weight as well.
Destroyer
Destroyer escort (usu a slower destroyer, possibly older, relegated to convoy escort duty)
Frigate (today, smaller than destroyers, but in older terms could be a light cruiser tasked to lead destroyers)
Corvette (smallest transoceanic duty ship; not coastal)
Monitor (doesn't fit neatly on the ship scale size-wise; packs a crap ton of cannons for shore bombardment)
There's not much hard and fast about these categories though -- different countries and sailing cultures all used their own terms. Heck, compared to other workshop ships, your cruisers might only count as someone else's "corvette" (in a 26th century interstellar equivalent of the US defense budget).
What would you call sub-5k PCU ships, if your corvette hull is 5k?