Space Engineers

Space Engineers

115 ratings
Ai Enabled Vanilla npcs
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Type: Mod
Mod category: NPC
Tags: NoScripts
File Size
Posted
2.659 MB
28 Feb, 2022 @ 8:08pm
1 Change Note ( view )

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Ai Enabled Vanilla npcs

Description
This mod makes it so the default npcs Wolves and Spiders run off of Ai enabled which works way better than the standard Ai. This only features the TWO species in the entire solar system Wolves and Spiders no modded npcs will be added. Just add this to the game and it should work.

=Important=
ADMIN CONTROL FOR NPCS: https://github.com/MeridiusIX/Modular-Encounters-Systems/wiki/Admin-&-Configuration:-Creatures

Wolves are passive only time they become hostile is when there is really bad weather and they'll give you a warning before attacking. Due to the nature of Keens broken interior turret missing wolves, wolves are the ULTIMATE lifeform causing many players to be confused and helpless to a small pack of wolves with no other way to defend themselves apparently.

Spiders are hostile and unlike their vanilla counter part, they'll actually try to run at the player and tear them up. Bad weather will make them really upset and have a bigger group spawn. If you have a larger base a massive swarm may spawn with a warning. Spiders will also spawn in various biomes base on their colors.

Tell Keen to fix their turrets because they just had a Warfare 2 update. https://support.keenswh.com/spaceengineers/pc/topic/22947-gatling-and-interior-turrets-shooting-at-but-not-hitting-wolves

Also tell keen to update/fix their npcs. https://support.keenswh.com/spaceengineers/pc/topic/fix-npcs-to-be-functional-again

-Spicier npc encounters-
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2747715235 (Don't use this with this mod at the same time)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2621488886 (Humanoid encounters that use weapons)
33 Comments
EdCasE 25 Sep @ 1:35am 
Is there anyway for the mobs to drop the new materials for Apex? they are currently dropping something that the new food processor can not use. The mod otherwise, appears to be working
HertoghJan 21 Sep @ 11:34am 
Disregard last post... it took a while but they're there, sorry for any inconvenience!
HertoghJan 20 Sep @ 2:21pm 
I'm getting the odd feeling this mod is broken after Apex update altho the checkboxes are turned off after checking them at world start.
I'm also in a pretty difficult place for wolves to come and get me so that might also be a thing... keeping my eye's on it for now
Desert Ice 16 Sep @ 8:48am 
Do you need wolves and spiders turned on in the game settings in order for this mod to work?
BooseOG 13 Sep @ 7:07am 
Is it true that this also stops food plants from spawning?
gigglelamer 10 Sep @ 9:59am 
The mod works fine. It is only bugged as described below until you restart the game. I use AIEnabled which disables wolves and spiders but I require them for food because of the recent Apex survival update.
Vindkast 31 Jul @ 7:44pm 
Still bugged! Only stand around!
Pen_Slinger 28 May @ 4:48pm 
Bugged, all they do is stand around and do nothing until they despawn.
DrBossWatson 26 Jan @ 7:44am 
Spiders suddenly stopped being hostile to me.
Tree Muncher 23 Oct, 2024 @ 3:56pm 
It does work i am dumb, i had MES overrriding vanilla spawns, this is great!