RimWorld
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Shavius's Medieval Flavour Pack
   
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Mod, 1.2, 1.3, 1.4, 1.5
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2.365 MB
27 feb 2022 om 15:13
9 mei om 6:59
17 wijzigingsnotities (weergeven)

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Shavius's Medieval Flavour Pack

Omschrijving
The 1.4 version doesn't rely on HumanoidAlien Framework anymore, but you still need it for 1.3
It is very recommended to be used alongside other compatible mods, for example:
Compatibility with Vanilla Faction Expanded Medieval: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2763415519
Otherwise this mod will have almost no effect in the base game

An addon which helps in enhancing medieval flavour in rimworld.
Ok, so what does this mod do is:
- Medieval Backstories:
- Rewritten some of the backstories originally created in Vanilla Faction Expanded - Medieval to Humanoid Alien Framework so they can once again be added to the game. These can appear in vanilla game.
- Rewritten some backsotries originally created by RainbeauFlambe. These can appear in vanilla game.
- Most are copied and modified vanilla backstories, now tagged with Medieval so it can be utilized by other mods. These are only effective with related medieval mods.
- Backstories created by myself, not much by now, but more will be added in future. These can appear in vanilla game as well.
- You can select the backstories of a certain social status by using categories of MedievalLow, MedievalKnight and MeidevalNoble. Where MedievalKnight is only available for adulthood. Beware that these classifications are not strict. Childhood stories marked MeidevalNoble are not necessarily nobles, they are just, "can become a noble".
- Medieval CultureDef:
- A leader title generating RulepackDef for medieval factions, no more cheftain and president for your kingdom!
- An ideoNamer for medieval factions
- More will be added in future

Credit
Some backstories are originally created by Vanilla Expanded developers
Some backstories are originally created by rimworld owned by Tynan Sylvester
Simplified and Traditional Chinese text by myself

Support me on ko-fi if you want to invest my future modding![url][ko-fi.com]
46 opmerkingen
Shavius  [auteur] 9 mei om 7:00 
现在应该补上了
Mr. CornN 6 mei om 5:53 
大佬,背景描述的简中又失效了
Inglix 5 apr om 11:57 
Looks good now. All the errors are gone.
Inglix 4 apr om 6:57 
You fixed most of them, but whatever method you used to update your xml files seems to have missed any of the negative skill offsets and only updated the positive ones.
Shavius  [auteur] 3 apr om 22:06 
Sorry that I didn't test much. How is it now?
Inglix 3 apr om 20:36 
Getting a ton of errors when loading this and your Classical pack. Looks like the format for skillGains in the BackstoryDef has changed. Instead of list items with key/value pairs, you just add nodes with the skill name and the value as its content.

For example:

<skillGains>
<Shooting>2</Shooting>
</skillGains>
Shavius  [auteur] 3 nov 2022 om 6:23 
rimpy has its own database, I have no way to change it. Just ignore the warning
NoctisTheBogWitch 3 nov 2022 om 5:58 
The 1.4 version still says it needs humanoid alien races on rimpy.
Fizix 24 okt 2022 om 13:36 
Getting this XML error on startup with 1.4 & Biotech.

https://gist.github.com/d87f88597d3fcde66717835f33f8f3da

Ty for updating this and VE Patches btw.
Shavius  [auteur] 8 mrt 2022 om 14:57 
(ฅ´ω`ฅ)