RimWorld

RimWorld

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Shavius's Medieval Flavour Pack
   
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.365 MB
27 Feb, 2022 @ 3:13pm
9 May @ 6:59am
17 Change Notes ( view )

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Shavius's Medieval Flavour Pack

Description
The 1.4 version doesn't rely on HumanoidAlien Framework anymore, but you still need it for 1.3
It is very recommended to be used alongside other compatible mods, for example:
Compatibility with Vanilla Faction Expanded Medieval: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2763415519
Otherwise this mod will have almost no effect in the base game

An addon which helps in enhancing medieval flavour in rimworld.
Ok, so what does this mod do is:
- Medieval Backstories:
- Rewritten some of the backstories originally created in Vanilla Faction Expanded - Medieval to Humanoid Alien Framework so they can once again be added to the game. These can appear in vanilla game.
- Rewritten some backsotries originally created by RainbeauFlambe. These can appear in vanilla game.
- Most are copied and modified vanilla backstories, now tagged with Medieval so it can be utilized by other mods. These are only effective with related medieval mods.
- Backstories created by myself, not much by now, but more will be added in future. These can appear in vanilla game as well.
- You can select the backstories of a certain social status by using categories of MedievalLow, MedievalKnight and MeidevalNoble. Where MedievalKnight is only available for adulthood. Beware that these classifications are not strict. Childhood stories marked MeidevalNoble are not necessarily nobles, they are just, "can become a noble".
- Medieval CultureDef:
- A leader title generating RulepackDef for medieval factions, no more cheftain and president for your kingdom!
- An ideoNamer for medieval factions
- More will be added in future

Credit
Some backstories are originally created by Vanilla Expanded developers
Some backstories are originally created by rimworld owned by Tynan Sylvester
Simplified and Traditional Chinese text by myself

Support me on ko-fi if you want to invest my future modding![url][ko-fi.com]
46 Comments
Shavius  [author] 9 May @ 7:00am 
现在应该补上了
Mr. CornN 6 May @ 5:53am 
大佬,背景描述的简中又失效了
Inglix 5 Apr @ 11:57am 
Looks good now. All the errors are gone.
Inglix 4 Apr @ 6:57am 
You fixed most of them, but whatever method you used to update your xml files seems to have missed any of the negative skill offsets and only updated the positive ones.
Shavius  [author] 3 Apr @ 10:06pm 
Sorry that I didn't test much. How is it now?
Inglix 3 Apr @ 8:36pm 
Getting a ton of errors when loading this and your Classical pack. Looks like the format for skillGains in the BackstoryDef has changed. Instead of list items with key/value pairs, you just add nodes with the skill name and the value as its content.

For example:

<skillGains>
<Shooting>2</Shooting>
</skillGains>
Shavius  [author] 3 Nov, 2022 @ 6:23am 
rimpy has its own database, I have no way to change it. Just ignore the warning
NoctisTheBogWitch 3 Nov, 2022 @ 5:58am 
The 1.4 version still says it needs humanoid alien races on rimpy.
Fizix 24 Oct, 2022 @ 1:36pm 
Getting this XML error on startup with 1.4 & Biotech.

https://gist.github.com/d87f88597d3fcde66717835f33f8f3da

Ty for updating this and VE Patches btw.
Shavius  [author] 8 Mar, 2022 @ 2:57pm 
(ฅ´ω`ฅ)