Project Zomboid

Project Zomboid

150 ratings
Survivor Warehouse (W/O JSOC Occupation)
   
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File Size
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4.004 MB
19 Feb, 2022 @ 5:54pm
1 Change Note ( view )

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Survivor Warehouse (W/O JSOC Occupation)

Description
This mod was originally created by Xer0fire.

It adds a special warehouse South East of Muldraugh, with included support for the in-game map system.

This version removes the JSOC Occupation that was included with the original mod.

Workshop ID: 2758985867
Mod ID: survivorwarehouse
Map Folder: survivorwarehouse
69 Comments
Alpha Gamer 28 Jun @ 7:40am 
Is this coming to b42 yet? The mapping tools are clearly out as theres a new updated grapseed, raven creek and many other maps. I miss having this safehouse as it was my go to place
Xer0fire 17 Jan @ 2:45pm 
Didn't know this existed.
Original is available here for @halmerpatrick21: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2573198192

It will be remade for b42 when the official mapping tools are available.
Have to admit, the JSOC profession was pretty overpowered.
To answer some other questions here:
@Big Brother Max - There's no keys as foraging was never added to the map. (Debug them in, i'm sorry)
@Morgan - If you want
@Blutwurst - I know, it was a very basic map, tbh i didn't expect so many people to use it. When ever the b42 dev tools come out i'll be full featured.
@halmerpatrick21 - JSOC Occupation is in the original.
@An Overburdened Warrior: was never removed only hidden
Alpha Gamer 12 Jan @ 7:12am 
please please please b42 update please
TJPinkerton 4 Sep, 2024 @ 12:16am 
The cells are actually (40, 28) & (41, 28). jawi256 was wrong.
jawi256 2 Sep, 2024 @ 1:30pm 
Sharing that the cells are on 48x28 based on the interactive map.
Big Brother Max 30 Jun, 2024 @ 3:56pm 
Where are the keys?
MishaXG 27 May, 2024 @ 10:44am 
Cells?
Morgan 28 Mar, 2024 @ 5:25pm 
May I add this to my modpack?
Blutwurst 16 Mar, 2024 @ 2:33pm 
it looks like a great hiding space. at first.
the whole area is dead. 1 single zombie spawns every few days around. thats it. the unzoned erea around is huge. no foraging, no mining, no hunting, no trapping... -.- ForagingZ sadly doesnt help. that makes that building pretty useless for a longtime existence.
IICronosII 25 Jan, 2024 @ 8:39pm 
Este mod rompió mi partida haciendo que no pueda cultivar arboles