Cities: Skylines

Cities: Skylines

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Decorative Rollercoaster Set
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90.554 MB
10 Feb, 2022 @ 2:09pm
26 Feb, 2022 @ 10:29am
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Decorative Rollercoaster Set

Description
Decorative Rollercoaster Set - A collaboration with Two Dollars Twenty, Bsquiklehausen, SvenBerlin, BadPeanut.



Inspired by Two Dollars Twenty and their idea for creating a custom rollercoaster.

Check out the video tutorial by Two Dollars Twenty:



What's Included:

Rollercoaster Platform - a train station asset found in the trains menu. Where you start and end the rollercoaster train line.
Standard Rollercoaster Track - a train track network found in the trains menu. Standard track speed.
Lift Chain Rollercoaster Track - a train track network found in the trains menu - has a slower speed to go up rises, and has a chain visible on the network and anti-reverse wedges.
Highspeed Rollercoaster Track - a train track network found in the trains menu. Visually the same as the Standard Track but with a higher track speed ideal for downward slopes.
Rollercoaster Train - a train vehicle that can be applied to a train line via the vehicle selector in the line menu. Should not spawn on outside connections.

Recommended (not required) Mods
Node Controller - a mod that can be used to twist and adjust the rollercoaster track for more realism!
Traffic Manager: President Edition - a mod that can be used to further adjust the track speeds for each segment of rollercoaster track!



DISCLAIMER
For full transparency: BadPeanut is an employee at Colossal Order, however here they use their personal account and as such all opinions, content and contributions to the community reflect BadPeanut's own views and interests, and are not created nor maintained as part of their job. Like all user generated content, this is not officially supported content and should be used at your own risk.


CLICK HERE: Check out the forum post: "Colossal Stories - Hiring Modders #4 - Bad Peanut"[forum.paradoxplaza.com]




Why are comments disabled?
For my sanity - having a lot of pressure to answer comments and field requests that I found hard to keep up with was damaging for my mental health. I hope you understand and can appreciate that we all need to do what's best for our well-being!

When it comes to troubleshooting and any problems you may have, I can practically guarantee that it would be mod related and not this asset - I will try to keep comments open for a couple of weeks on any new upload of course, in case I miss any obvious bugs, but once I can verify it works for everyone else, I will disable them. If there are any major things to address I will find out through other channels other than steam comments.

Thanks for understanding