Total War: ATTILA

Total War: ATTILA

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OUTDATED MK1212 - Stronger & Armored Janissaries
   
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Tags: mod, Battle
File Size
Posted
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418.098 KB
2 Feb, 2022 @ 1:56am
6 Feb, 2022 @ 4:30am
5 Change Notes ( view )

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OUTDATED MK1212 - Stronger & Armored Janissaries

Description
THIS MOD REQUIRES ALL OFFICIAL MK1212 PARTS!!

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Introduction & Contents
Whether Janissaries wore armor or not is a heated debate. I don't claim to know the answer. All of the following modifications in this mod should be taken merely as something I made for people who want the game to display a "plausible degree of armament on top of, or concealed below ceremonial dress equipped for active campaigns." specifically for turkic janissary units. The visual changes are VERY subtle, and most people will hardly notice it.

Everything is explained in detail below.
  • Solak Guard Archers have much higher melee defense and also have shields. Strips of mail occasionally hang from their coats.
  • Janissary Musketeers have slightly higher melee defense and a shield. (It seems well established that by the time Janissaries took up firearms they wore very light if no armor at all but I still gave them a shield and occasional mail though. They are really expensive, after all.)
  • Janissary Archers and Billmen have slightly higher melee defense and much better armor. Strips of mail are often shown hanging out of their robes around the waist or on the forearms to make their stats aesthetically convincing.
  • Janissary Baltacar Guard (Peyk Guard) have much better melee attack, defense, armor, and morale. Mail armor covers their legs and their forearms in addition to vambraces to make their stats aesthetically convincing.
  • Zirhli Janissaries have slightly higher melee defense.

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Installation & Compatibility
  • This mod is only compatible with MK1212. Do not use with other overhaul mods.
  • To install, first subscribe to this mod, and place this mod above the ALL of the original MK1212 parts in the mod launcher.
  • If you are playing MK1212 with other submods, simply place this mod above them. As long as MK1212 does not change anything about the ottoman roster, this submod will work even on top of other submods that tweak the ottomans.
  • Due to the constant development of MK1212, I cannot promise this mod to be always save game compatible.
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Credits
All of the contents of this mod are credited as mere tweaks of the original work of MK1212's creators and contributors. I take no credit for any of the tables or unit definitions in this mod.
31 Comments
Mingles 19 Aug @ 12:16am 
this has been fixed by the 1212 modders no longer any need for it.
Mingles 20 Jul @ 5:24pm 
any plans to update this?
dervo 7 Jul @ 7:32pm 
Update, please and thank you.
Mingles 1 Jun @ 5:24pm 
thank you
Chrissant  [author] 31 May @ 8:28am 
Alright. I'll update it when I can.
Mingles 25 May @ 8:10pm 
this needs to be updated, ive done the testing this was making my game CTD.
xHyper 25 May @ 12:55pm 
please update it
n.pedrazalis 6 Apr @ 1:45pm 
waiting uptate thank you man
Jovecore 24 Mar @ 11:20am 
Update pls!!!
Ottoman 28 Feb @ 1:15pm 
Lütfen Update yapabilirseniz güzel olur uzun süredir bekliyoruz