Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
why is there no "mercenaries can drill" anywhere? (it is in mercenary ideas in anbennar), drill is very important
why is the "influence" idea all over the place?
you need to get random ideas like development/health to get an increase to Vassal income. Influence idea was idea for Vassal runs, now it is just a bit of everything and a lot of nothing.
You have idea specially for colonies, why no idea for vassals?
thank you for making a great mod (sorry if i have missed something)
just an unfortunate side effect of how the on action works