Europa Universalis IV

Europa Universalis IV

632 ratings
1.37 Doge Shattered Europa
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467.266 MB
3 Jul, 2020 @ 1:21pm
3 Sep @ 3:47am
319 Change Notes ( view )

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1.37 Doge Shattered Europa

Description
Version: 1.37.5
Checksum: fd3a


24/07/2025
- Various minor fixes.
- Elevate Brazil decision disappears after use.
- Irish Raid Culture mission properly works now.
- Fixed Portugal Patronage of Arts mission reward.
- Fixed Portugal Belem Tower T3 reward not existing.
- Byzantine can also be formed by Hellenics, cause why not.
- Georgian monuments now take in account if you became Greco-Georgian.
- Romanian mission legitimacy trigger made to be compatible with other versions.
16/06/2025
- Celtic Revival mission now properly gives the privilege.
- Added the Ireland/Irish Minor missions from Europa Expanded.
- Sweden/Scandinavian mission fixes so that mission choice appears.
- Tweaked von Raab's Reforms event tooltips to be more informative of what it does.
- Changed various legitimacy triggers or effects in Aegyptus content to take in account other government values.
- Made the event upon starting that make sures everyone is at least 3/3/3 to take effect instantly instead of having to wait a few ticks.
26/05/2025
- Gwynedd (Wales) now produces copper.
- Nobility Officers privilege Theodoro fix.
- Navarra starts as Kingdom in vanilla flavour.
- One Cyprus mission tweak to account bookmark.
- Portugal Feudal Monarchy Cortes mechanic works now.
- Added some flavour names for France upon formation.
- Fixed missing tribal celtic federation mechanic buttons.
- Vladimir-Suzdal reforms no longer locked only to orthodox.
- Cornwall Tinner Interests privilege buffed and its mission tweaked.
- Generic French Minors mission not giving Enforce Blood Tax privilege.
- Musketeers of the Guard reform no longer disappears if you change tag.
- Swabian minors if selecting PDX mission will have the forming decision.
- Mali can choose missions and no longer gets stuck in a perpetual disaster.
- Settlers privilege that gives religious conversions in trade companies fixed.
- Fixed some wrong referencing in Timurid mission tree and some mission overlap.
- Appanage CB AE nerfed as it was far too cheap, now simillar to normal vassalisation.
- Fractured Tapestry Druidic event now gives option of keeping your current religion, oopsie.
- Mushasha is no longer able to use the T4 legalism/mysticism decision to instantly stop the End.
- Vizcaya Black Marble modifier internally made into a permanent modifier so it doesnt get removed.



The possible new formables, advisors, religions, changelog and bits of information are on this paradox wiki [eu4.paradoxwikis.com].

- AI Improvements
- 50 New Trade Goods
- 50+ New Formables
- 30+ New Idea Groups
- 75+ New Monuments
- 2 New Ages
- 15 New Advisors
- 30 New Religions
- Upgradable State Edicts
- Policies reworked from ground up
- More Government Reforms and missions
- Quality of Life Improvements
- 30 Religion specific Idea groups
- Vastly expanded estate system
- Dynamic Age objectives
- Changeable trade goods
- Open/Close Canals


Join the Discord[discord.gg] to report bugs, participate in mod surveys or just lurk and see the changelogs posted.


See all the mods that have had at least some parts incorporated into the mod by clicking on the banner.
Popular Discussions View All (5)
55
12 Aug @ 2:11pm
Info and where to suggest or bug report
ComradDoge
21
8 Mar, 2022 @ 12:51am
Older Versions
ComradDoge
20
20 May @ 2:31am
Finland is not part of Scandinavian !!
Mr.Oscar
931 Comments
ComradDoge  [author] 8 Oct @ 10:00am 
1914 i think
Baggio 8 Oct @ 7:57am 
Did you change the date when the game ends ?
Smoothicecap 30 Sep @ 5:40am 
hi east india company missions arent there and only getting generic ones. is there anyway i can get around this?
ComradDoge  [author] 25 Sep @ 9:23am 
Incohesively at best, there is a lot of file overlap
Baggio 25 Sep @ 8:51am 
Hi is this mod would work with Responsible Blobbing mod ?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2131234936
jgDarkWolf 13 Aug @ 5:25pm 
Colonization is like bugged right now, your own colonial puppets like disable you from colonizing inland
Diogenes was right 7 Aug @ 8:08pm 
so i would like to say thank you to anyone involve in the making of this mod... even the birthing of the people who made this mod deserve thanks.lol
redraven313 (DK) 26 Jul @ 12:33pm 
Saw there was a ideas & policies for anbannar.
Is there a version that adds only the idea group to regular eu4?
Or can I disable all the other mechincs and just have the idea groups in a regular game?
...
I dont think I can go back to playing without the ideas
Buzka 6 Jul @ 2:47pm 
please fix astec missing mission in this mod astec dont have mission that grant chande your technology group to high american