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that's correct, enemies doesnt lag at all. only actors will over time.
I plan on converting to MV as soon as it's out to get rid of it. obviously it won't be ready right away, l have to work with my scripter to remake the scripts in javascript form.
I do this sorta thing when I feel it is necessary, to polish a game further.
An example would be in a game I got recently, "Ori and the Blind Forest", as there is a part where a rope holding up a log appears to just be floating there due to lack of texture.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=409432508