Project Zomboid

Project Zomboid

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Internal Rifle Magazine
   
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76.135 KB
13 Dec, 2021 @ 6:21am
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Internal Rifle Magazine

Description
Changes both MSR rifles to have 5 round internal magazine capacity.




What kind of silly farmer has a 3 round BB gun the size of a Winchester rifle?
Not anymore! Shoot all the raccoons and rabbits you want with a lovely 5 round capacity for the MSR 700 rifle, which already doesn't require a magazine in vanilla, even though you can find them!

Oh and by the way, what kind of silly hunter wants to fumble around with a tiny 5 round magazine while they were hunting boar and deer before the apocalypse?
No wonder Elmer Fudd is now walking around hunting bwains instead of wabbits.
You can now enjoy the traditional lovely system, predating any world war, with the internal rifle magazine!

Revolutions have been won, governments and monarchies crushed with a simple 5 round hunting rifle that could be loaded by even the simplest farmer, because all you had to do was shove bullets into the hole, instead of fumble with a tiny magazine.

Will you finally take up arms and throw down the greedy zombie bourgeoisie?
Download the mod, and suffer no longer from nerfing that makes no sense!



Q: Does it work with +41.65? (And Multiplayer?)
A: Absolutely!

Q: What does this mod do exactly?
A: You don't need magazines for the hunting rifles, just load bullets directly into the gun!

Q: Doesn't this ruin the balance since we can just keep shooting and spam reloading after every single bullet?
A: Not a chance, if it ruins the balance that you have a slow rifle and a few bullets then you've made your game too easy for yourself, or you've been using exploits to ensure you can end an entire towns undead population because you put up some TV's to block them.
Don't ruin your own fun, silly goose.


Workshop ID: 2681446070
Mod ID: InternalRifleMagazine
32 Comments
JF 14 Jul @ 7:09pm 
no se como arreglar las carpetas del juego para que el mod funcione correctamente

alguna ayuda por favor?
JF 14 Jul @ 5:06pm 
hola, instale el mod como hago que funcione correctamente?
moodwany 26 Oct, 2024 @ 12:19pm 
Does this work with like:
Totally Guns (Arms of 3rd Republic, Axis Firearms)
VFE
and etc
Johnny Dollar  [author] 27 May, 2024 @ 12:26pm 
@Nibel-K
Just tested, and it's not this mod causing that.
If you have any gun overhaul mods, sometimes they change the weapon upgrade system where you need custom modded items to change attachments.
Nibel-K 24 May, 2024 @ 1:13pm 
Not sure if it is cause of this mod but now i cannot customize ny guns (add and remove attachments)
vsnegupal 5 Nov, 2023 @ 12:33am 
Greetings. Can you please give me permission to include this mod in the modpack for my personal server? There will be a link to this mod in the modpack description, and I will always be in touch for original mod authors. You can post your approval/disapproval here or in private messages.
55zanaris99 7 May, 2023 @ 5:33pm 
Does this work with VFE?
ScriptedMarine 2 Dec, 2022 @ 7:00am 
Sorry for russian, but
Я, наверное, не в том порядке загрузил модификации, что ли... Почему на MSR 700 вместимость на 10 патронов, а у MSR788 тем паче на 20?? Я вроде не устанавливал никаких оружейных модов..
Aurora Wolf 29 Oct, 2022 @ 3:23pm 
hi, i don't think this mod works on the msr788 rifle (the .308 one), is it because this mod is out dated?
Johnny Dollar  [author] 4 Sep, 2022 @ 5:12am 
@FrancisPJ
Hello Francis, thank you very much for your kind words.
It's been quite some time since I worked on this mod, but I remember having the same problem with Firearms B41.

I believe I changed this by changing the Mod ID instead of the folder name or title name.

As an example for simplicity, Firearms B41 would be loaded before InternalRifleMagazine because of the alphabet, but Vanilla Firearms would be loaded after.
Once again, this has something to do with the Mod ID instead of folder name or title name.

Feel free to mess around with the code as much as you want to.
Finally, if all else fails, you could go into the Vanilla Firearms files and change the values there.

Just make sure to make it in a separate folder, so your changes won't get overwritten once the mod updates.