ENDLESS™ Space 2

ENDLESS™ Space 2

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Arkon FACTION HEROES CARRIER SHIPS
   
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TYPE: Extension
CONTENT: Gameplay
File Size
Posted
Updated
9.467 MB
7 Dec, 2021 @ 9:01am
5 Aug @ 1:49am
4 Change Notes ( view )

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Arkon FACTION HEROES CARRIER SHIPS

Description
FACTION CARRIER SHIPS FOR THE HEROES


With this mod, the heroes of the major factions uses the carrier ships instead of the white/red nutshells.


The heroes of the minor factions receive the medium ship designs of the pirates and minor factions.



The other QUEST heroes:
Sophons Mavro hero Krak "Cubed" Bleis uses a Sophons carrier ship class

Horatio hero "Five" uses a Horatio carrier ship

Endless hero "Reyaryn Cious" uses a Cravers ship class medium Attacker

Endless hero "Tiaych Zhilleaq" uses an advanced minor faction ship class medium Defender

Rhync Raggiodri, a.k.a. The Photobomber uses an improved version of the classic Drop hero ship class.

Fluffpetal Gurk'Zvar uses the Bloody Hellhound, a deadly armed Pillager MkII class ship.
Be warned when hunting the Pirate Leader and be prepared for a tough fight with his large and fast rogue fleet!


NOTE
Remember that the heroes of the opposing empires (human/AI) also use these ship designs!


IMPORTANT
This mod greatly enhances the ship designs of the pirates and minor factions.
Also the ships that are gained through purchase, explorations or quests are affected.
Thus, the pirates again represents a greater threat, especially at higher game difficulty levels.
Their original design was just too lax.

Keep an eye on your exploration ships.


The Academy Quest
"Preserve the Academy"
The Vodyani extremist fleets pose a great danger and threaten to destroy the Academy!
A real challenge for all empires ...


COMPATIBILITY
Since this mod alters the files HeroDefinitions.xml, ShipDesignDefinitions(MinorFactions) and BattleActionDefinitions.xml, it will come to conflict with mods, which also change these files!

If you use other mods that also alters the files mentioned above,
put the FACTION HEROES SHIPS mod last in the loading order to ensure that the correct game mechanics changes are made.
The changes in the Droplists.xml file can be safely overwritten if necessary. The resulting events are then those of the base game.

This mod should be compatible with other HERO mods, if these mods ONLY define the variables of the new hero(es) in the file "HeroDefinitions".
Of course, these new heroes will then use the original little red/white vessels.



Due to its structure, this mod should always be functional, even if it is not up to date.



Mods with a similar functionality
Arkon FACTION HEROES SHIPS
Heroes ships based on the medium-sized ship types of the respective factions


Arkon HEROES PIRATES SHIPS
Heroes ships based on the medium-sized ship types of the pirates and minor factions


Arkon FACTION HEROES small SHIPS
Heroes ships based on the small-sized ship types of the respective factions


Arkon FACTION HEROES SHIPS 2
Heroes ships based on the medium-sized ship types of the respective factions
without further adjustments to quests and the other ships


Arkon FACTION HEROES SHIPS 3
This mod is a special version of FACTION HEROES SHIPS 2 to be used in combination with the modification TED's HEROES.
With this mod, the Ted's Heroes uses medium ship designs of the pirates and minor factions instead of the white/red nutshells


25 Comments
js.cap44.hh  [author] 5 Aug @ 1:53am 
@NikolaY: Thanx! Vaulters Hero Opbot is now piloting a Vaulters vessel ...
NikolaY 29 Jul @ 9:51am 
I found out that the hero of the Vaulters Opbot uses a pirate ship instead of a Vaulter one
js.cap44.hh  [author] 27 Sep, 2022 @ 2:48am 
@NikolaY: 1) In the original game, the hero ships are defined as small one-man ships. This circumstance is hard-coded and cannot be changed. So these big carrier ships are fully automated ships piloted by great heroes ... ;-) 2) In the game engine, fighter jets and bombers are not intended for hero ships. Even though the hero ships are huge carrier ships (for the game, they're still tiny little nut shells) ... I'm glad you like the mods! :steamthumbsup:
NikolaY 26 Sep, 2022 @ 8:10pm 
I have a few questions: 1) The hero's ship don't load troops, is a bug or was made that way? Because i see that +0 next to the icon of the troops. 2) The carriers have the icon for fighters but can't put any, is not possible to give them fighters because would be too overpowered? Aside of that, the mod of medium ships and this one are awesome
js.cap44.hh  [author] 5 Sep, 2022 @ 8:26am 
@Bromold: I'm glad that the mod works now as intended! :steamhappy: Have fun with the game!
Bromold 5 Sep, 2022 @ 5:30am 
@js.cap44.hh, After the update it is working perfectly. Thank you for the excellent dedication!!
js.cap44.hh  [author] 5 Sep, 2022 @ 2:24am 
@Bromold: Thank you for your efforts and the detailed bug report! :steamthumbsup: The cause of the problem was apparently the Cravers's defender carrier ship design not being assigned as a hero ship. Thus, this ship class/role could not be assigned to the Cravers heroes. I hope this solves the problem ...
Bromold 4 Sep, 2022 @ 1:06pm 
For me it's one of the best in the Steam workshop.
Bromold 4 Sep, 2022 @ 1:02pm 
@js.cap44.hh: The problem is when using mods that unlock heroes at the beginning of the game. I tested it by creating a script with all the heroes and only when adding the Cravers faction I got the error. But when investigating further, I replicated the error and found that by modifying the ShipDesign area of the heroes to "AFHERCravers_MediumAttacker" the mod works perfectly with any of the mods that add heroes at the beginning of the game.
js.cap44.hh  [author] 4 Sep, 2022 @ 11:27am 
@Bromold: Thanks for your report. This mod does not unlock any hereos. It only assigns other ship-designs (i.e. carrier ships) to the heroes in the game ...