X Rebirth

X Rebirth

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Items (63)
100% Construction Shop
Created by angel618
This mod adds to the development plan. Wares: +Bio-Optic Wiring +Fusion Reactors +Microchips +Quantum Tubes...
All those ships belongs to us
Created by Zen
Q: What this mod do? A: Change several things in combat: - Modify chance that the pilot bails. Value is based on Pilot morale, number of friendly ships around him, game difficulty, shield and hull percentage. -- More morale less chance to bail (Xenon alway...
Argon Centaur
Created by SirFrancisDrake
This mod adds a new capital ship to the shipyards in Omicron Lyrae....
Argon Titan
Created by SirFrancisDrake
This mod adds a new capital ship to the shipyards in Omicron Lyrae....
Artefacts Maps
Created by angel618
Zones with artifacts are allocated (++++). Выделяются зоны с артефактами (++++)....
Argon Heavy Centaur
Created by SirFrancisDrake
This mod adds a new capital ship to the shipyards in Omicron Lyrae....
AutoCrew
Created by stndbye
Assign high skilled crew for L/XL sized vessels and stations automatically. * Shipyards now supply trained personnel for newly built vessels, but wont add them to squad. * Your marine officer also got promoted, and now has to take care of employee selectio...
Xenon G
Created by SirFrancisDrake
This mod adds a new Xenon capital ship to the game. The new Xenon destroyer is patrouillizing in the Maelstrom sector....
Weaponplatform MK III
Created by Prior Micha
A serious combat platform was made from the standard Targon weaponplatform, which also makes it difficult for larger hunter associations and large-scale combat ships. Added a big turret at the bottom, some small turrets here and there and improve the shiel...
Titurel Engine Fix
Created by nidaren
Hey Everyone! Game version needed: 4.00 / 4.10+ - using it in any different build may cause errors! This mod is still needed in 4.00+: (in my humble opinion) Titurel's one mainsail engine is still of wrong type. Titurel's M class engines are still underper...
Terran Kyoto
Created by SirFrancisDrake
This mod adds a new capital ship to the shipyards in Home Of Light....
Terran #deca
Created by SirFrancisDrake
This mod adds one new capital ship to the game. The ship cannot be bought. It is somewhere in the XRebirth universe as an abandoned ship. I will not reveal the location, just give a hint: You definitely need the second extension for XRebirth....
Super Scanner
Created by Balbrock
You think it's silly to have to go to 5 cm from one station to analyze it? This mod increases the range of the scanner allows you to scan the stations 10 km and receive commercial offers more easily. Objects are stored in memory for 1 year. Incompatible wi...
Stronger Ship Hulls
Created by nidaren
Hey Everyone! Updated to 4.00 / 4.10+ Home of Light Game version needed: 4.00 / 4.10+ - using it in any older build may cause errors! Mod is savegame compatible and can be removed / added any time. IMPORTANT:This mod does not contain Titurel Engine Fix ext...
Skunk God
Created by zhaarteth
A very simple script which checks every 250ms if the playership (Albion Skunk) has been hit, and resets hull/shield if so. Unlike others' methods, this script won't suddenly stop working after you've used an ROV or Novadrone. As far as I know, this script ...
Simoom's Lantern - Ultimate Cheat Menu
Created by Simoom
============================================ http://s20.postimg.org/shc35r5r1/Simooms_Lantern_Banner.jpg ============================================ You came into possession an ancient artifact, and earned the favor of a deity from before space and time.....
Simoom's Galactic Dress Code - NPC Appearance Overhaul
Created by Simoom
============================================================================== http://s20.postimg.org/4c7zg88yl/Simooms_Dress_Code.jpg ============================================================================== Humanity's terrible fashion sense has prov...
Show Skills
Created by Rysten
Shows hireable character's skills upon asking them. (Image from ver 2.5 of X:R) Savegame compatable. NOTE: I no longer play XR. However, the script should continue working with future updates without issue. Working as of 4.0 beta. Updated for 3.1 (Thanks t...
Shields for L/XL Larger Ship Hulls Mod Addon
Created by nidaren
Shield generators Addon Home of Light 4.0 Update: Hey everyone, ever since making this mod shields for capital ships have been introduced into the base game and after initial testing look quite OK to me, hence I will be discontinuing this mod for now. Inst...
Secret Stash
Created by Assailer
Secret Stash Version 1.0 Having a secret stash on Skunk helps you sneak past police cargo scanning. You will see a new log entry every time authority scans your ship while you have illegal wares on board. As expected, they won't find anything illegal... Th...
Scaldis Cargo Fix
Created by nidaren
Hey Everyone! Game version needed: 4.00 / 4.10+ - using it in any different build may cause errors! Extension will now update existing Scaldises as well. This mod fixes Scaldis' fragmented cargo space into one unified bay (Universal storage). Total cargo c...
Remove Fog: X Rebirth
Created by Vectorial1024
This mod removes the visual effects of fogs from the game. Specifically, this mod targets the fogs inside Albion , DeVries , Omicron Lyrae and Maelstrom . It is well known that fogs in X Rebirth may cause FPS drops. By removing the animations of the fogs, ...
Remove Fog: The Teladi Outpost
Created by Vectorial1024
This mod removes fog inside Fields of Opportunity , and is part of the "Remove Fog" mod family. Refer to the main mod page here for more general details. I am aware there are several danger regions in Fields of Opportunity . In this mod, those regions are ...
Remove Fog: Home of Light
Created by Vectorial1024
This mod removes fog inside Cold Star , Home of Light and Toride , and is part of the "Remove Fog" mod family. Refer to the main mod page for more general details. Main mod page: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1436262588 I am aware ...
Remove Fog: Hiigaran Crossroads [HC]
Created by Vectorial1024
This mod removes fog inside Hiigaran Crossroads (from Hiigaran Crossroads Cluster V2.2 by ExavierMacbeth), and is part of the "Remove Fog" mod family. Refer to the main mod page for more general details. Main mod page: https://gtm.steamproxy.vip/sharedfile...
Remotely call Crew in Space
Created by jazzdd86
You can call your Skunks crew while in Space and don't have to enter the crew quarters. compatible with v4.30 thanks to Hotshot for posting the solution in the comments! tested it with a new game start containing some Crew members - works great again...
Rare Engines Scan Best
Created by strudo76
This mod makes dropped rare engine parts ping as the best type of item in debris fields. Most of the time, I'm really only interested in picking up these items after a battle, so I generally can't be bothered selling all the other items. I wrote this mod i...
Player Shipyards
Created by keriv136
Version 2.1 as been released as of 07/10/2016 - Should fix all issues with shipyard for compatibility with latest version of Rebirth Version 2.0 is the latest version as of 07/17/2015 -- You can now sell ships to your own ship dealer for a 50% mark up (mak...
NPCs Gain XP
Created by janda
Employees slowly gain experience. Details: Each hour all your employees have the chance to passively improve one random skill by 1 star. Your employees perform better with higher skills. E.g. am engineer repairs more hull and works faster. The maximum reac...
No Mouse Steer In Highways
Created by camus
This mod automatically disables mouse steering upon entering a highway, then re-enables it upon leaving the highway....
More Crew
Created by angel618
Increases the max NPC in the crew quarters form 6 to 15 author - Euclid+angel618 version 1.35 date 2015-03-18 http://forum.egosoft.com/viewtopic.php?t=358078...
Mk5 Equipment on Start
Created by AstroNutZ
Begin the game with upgraded weapons, scanners, and equipment. A new Mk5 Start option is added to the new game menu. Equipment includes the Sidewinder Mk5 Engine and 2x Dashing Mk5 Shields. Existing save games will not be effected. However, new games start...
Mk5 available
Created by Balbrock
Unlock shields and normally unattainable mk5 engine in the original game. Merchants now offer all levels of equipment. Requires to start a new game. Thank you ....
minefieldremoved
Created by docwho
Removes fell affliction mine field...
Marine Empowerment
Created by Vectorial1024
This mod increases the number of Marines that the Albion Skunk can store from 50 to 75. (+25 capacity) Perhaps sometimes you want to capture ships, but your 100-something boarding squad can hardly ever touch the 300-something XL military ship. This mod mit...
Long Range Scanner Update
Created by Grundge
Updates the Long Range Scanner to be easier to deal with visually. 1. The minimap color for collectibles is a bright yellow instead of the dull grey making them easier to find on the minimap. 2. The highlight around the cockpit is *not so bright white* - d...
Ledda Industrial Construction Shop
Created by nidaren
Ledda Industrial Construction Shop Game version needed: 4.00 / 4.10+ - using it in any different build may cause errors! Now also compatible with existing savegames and games! Mod adds Ledda Industrial Construction Shop in The Third Duke zone (Ascendancy),...
Hull Repair Laser
Created by janda
Adds a new weapon to the Skunk that can repair the hull of objects. It does not repair shields and comes in an extra slot so you can equip it in addition to the heavy/mining laser (and all other weapons). You can't sell the hull repair laser as its permane...
Hiigaran Crossroads Cluster v2.2
Created by ExavierMacbeth
Hiigaran Crossroads Cluster Egosoft Forums Link: https://forum.egosoft.com/viewtopic.php?t=376352 WARNING: v2.0 Represents a complete rebuild of this mod. I could not support saved game compatability from previous Hiigara Crossroads Versions. You WILL need...
God Mode for Player Stations
Created by aladinaleks
FOR 4.0 + It's easy enough to get a translation online these days!!! On this occasion here is the translation: God mode for player stations Mod can be used together with the Cheat Menu. Functions of the mod Cheat Menu and this mod have some differences. 1)...
God Mode for Player Ships and Station
Created by aladinaleks
FOR 4.0 + God Mode for player ships class M / L / XL and stations Delete: Remove the mod from the Extensions folder, or disable it from the Extensions menu. ///////////////////////////////////////////////////////// Cheat Menu X Rebirth Cheat Menu X Rebirth...
God Mode for Capital Ships
Created by aladinaleks
FOR 4.0 + God Mode for M / L / XL player ships Mod can be used together with the Cheat Menu. Functions of the mod Cheat Menu and this mod have some differences. 1) This mod is for the constant mode of God (for old and new ships). 2) In the Cheat Menu, you ...
Fusion Reactors Optimized
Created by nidaren
Optimized Fusion Reactors Production Hey Everyone! Mod is savegame compatible and can be removed / added anytime. Game version needed: 4.00 / 4.10+ - using it in any older or newer build may cause errors! This extension has been created to address the comp...
Fly-by Repair
Created by Assailer
Fly-by Repair Version 1.00 Flying around player owned small/medium ships will slowly repair their hull. Ships must have 90% charged shield (out of combat) and located within 10-30km range. Your scanner type will define the operational range: - Basic Scanne...
Fly-by Looting
Created by Assailer
Fly-by Looting Version 1.10 Flying around 5-15km to any crates will loot them into Skunk's inventory. This way you can focus on killing enemies, so there is no need to slow down for looting. Watch out for illegal wares! Your scanner type will define the op...
Fly-by Lockbox
Created by Assailer
Fly-by Lockbox Version 1.00 Lockboxes within 1km range will spawn their content and disappear. Locks will be unlocked automatically. There are no known compatibility issues with any other mods, also uninstalling shall not affect your save games. Direct Dow...
Fly-by InfoScan
Created by Assailer
Fly-by InfoScan Version 1.01 Flying around known stations will unlock info points without searching for them. Attention: The HUD must be configured to Station Scan Mode to have the scanning activated. (MENU-1-1) There are no known compatibility issues with...
FED young females
Created by aladinaleks
Replaces the old females to young females. ==================== Paypal ====================...
Fly-by Claiming
Created by Assailer
Fly-by Claiming Version 1.08 Flying within 500 meters of an abandoned ship will get it claimed with a new (5/5/5) pilot provided. There are no known compatibility issues with any other mods, also uninstalling shall not affect your save games. Direct Downlo...
Faster Ships
Created by keriv136
Version 1.3 - Compatibility for Teladi ships Version 1.2 - Faster speeds for medium freighters Version 1.0 Faster ships Mod I have increased the speed of all capital ships in the game. This includes all military and freighter type ships. I have also increa...
Faster Capital Ships
Created by Melody Woods
Increased speeds and accelerations for all capital ships evenly and exactly by 50%, in order to keep proportion and relation among them. Including boosting speeds. Medium and smaller ships unaltered. Revised for version 4.30 including TTO and HOL DLCs. Tha...
Engineer Fix
Created by VincentL
Short version: * Fixes the bug that leaves station hull at 99% * Ships will be repaired to 100% instead of 60-90% * Recalculated ship hull repair speed (component repair speed remains the same) * Fixes ship repair speed being too slow due to Construction d...
CSI: Squad Repair
Created by Assailer
Capital Ship Improvements: Squad Repair Update: 1.03 - Changed the repair cycle from 10 to 20 seconds effectively doubling the time to repair ships. (as per discussion with Adeptguy). Your capital ships will repair their subordinate small ships as long as ...
Craft Missiles
Created by janda
Adds recipes for crafting missiles. The recipe on the pic is not uptodate. Version: *1,0 new balancing *0.9 release Known issues: *None. Mod Incompatibilities: *MoreMissilesMod (i didn't test it myself) X:RB Version *working for 4.3 Savegame compatible: *Y...
Craft Jumpdrive Coolant
Created by janda
Craft Jumpdrive Coolant Version: *1.0 Known issues: *none Mod Incompatibilities: *None known. X:RB Version *4.3 Savegame compatible: *Yes Future work: *minor optimizations and bugfixing...
Capital Ship Bridge With New Charts - XRB 4.30 +
Created by aladinaleks
Old version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=677706220 NEW VERSION OF THE FASHION IS COMPATIBLE WITH THE OLD VERSION. ===================================================== This Mod adds a nice bridge to the capital ships (L and XL) a...
ButterRanges
Created by Bix'
Author : Bix' Version : 1.05 Last update : 12 Oct. 2014 By default the game has very short scan and unlock ranges for Info points, making you slaloming again and again between buildings. I think this is very frustrating. The goal of ButterRanges is to bala...
Builder Ship Speed
Created by aladinaleks
Small mod. Increases the speed to 350 m/s Has bothered to wait hour when the builder arrives. ==================== Paypal ====================...
Build Titurel
Created by nidaren
Titurel Game version needed: 4.00+ - using it in any different build may cause errors! This mod is savegame compatible and can be removed anytime. Please note that constructed ships already present in game, won't be lost. It comes with two flavors - the de...
Boarding Options
Created by camus
This is a simple mod that adds a few menu prompts for handling a boarding mission. It also adds a display that shows your marines' strength and the target ship's boarding resistance. Here are the current menu options at each part of the boarding process: S...
Better Loot Magnet
Created by janda
Loot automatically with the lootmagnet by pressing the '0' key (default). Improves the range (and speed) of the vanilla lootmagnet by 5 times. Version: 1.02 reduced force to avoid crates being shot into space -> looting is slower now 1.01 deleted unused fi...
More Missiles Mod
Created by NovaCameron
More Missiles Mod v1.00 Egosoft Forum Thread: http://forum.egosoft.com/viewtopic.php?t=376282 Credits: The Improved Missile Mod by iforgotmysocks Requirements: 4.0 Welcome to the More Missiles Mod! The goal of the is mod is to... provide More Missiles! Wel...
Missile Empowerment
Created by Vectorial1024
This mod increases the number of Missiles that the Albion Skunk can store from 150 to 240. (+90 capacity, an +60% increase) Perhaps you started a fight with a full clip, but somehow used them all up in the middle of the fight, and got beaten up by enemy fi...