ATLAS
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Item Grinder
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Content Types: Mod, Structures, Rebalancing
File Size
Posted
Updated
5.961 MB
26 Nov, 2021 @ 4:24pm
20 Apr, 2022 @ 10:47am
3 Change Notes ( view )

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Item Grinder

Description
MOD ID: 2665169680

[IMPORTANT: This mod is discontinued and will no longer receive updates or support. It is confirmed working as of patch v560.3]

Grind up old useless items to gain back resources.

Fully configurable, so set it up exactly how you want it. Adds a structure that will recycle items and give back a portion of their base crafting resources (what it would cost to craft a common version of the item). Blueprint grinding is also an option available, but must be enabled through the configs first.

Item Grinding

By default, gives back 50% of their base crafting resources.

Higher quality items have a greater chance of giving back a unique resource instead of a base/generic one (example: silk instead of generic fiber etc):

Quality
Percent Chance
Common
0%
Fine
10%
Journeyman
20%
Masterwork
30%
Legendary
40%
Mythical +
50%

(Please note, if an item has a base gold cost to craft it, you will not receive any gold back from grinding it)

Blueprint Grinding

Common through Legendary quality blueprints when grinded give back a small portion of gold (see table below for default values). Mythical/Timeworn blueprints give a portion of the mythos used to craft 1 item (default is 5% with a cap of 50 mythos)

Quality
Items Received
Common
5g
Fine
10g
Journeyman
15g
Masterwork
20g
Legendary
25g
Mythical +
5% up to 50 mythos


Configurable Options

Add to your GameUserSettings.ini file under the header [ItemGrinder]. You only need to add the lines for the ones you are changing from default. (/Steam/steamapps/common/ATLAS/ShooterGame/Saved/Config/WindowsNoEditor)

Default:
BaseResourceMultiplier=0.5 UniqueResourceChanceMultiplier=1.0 UniqueChanceAllMats=False AllowBlueprintGrinding=False BlueprintGoldMultiplier=1.0 BlueprintMythosPercent=0.05 BlueprintMythosMax=50

To change the amount of resources gained back from grinding an item. Default is 50%:
BaseResourceMultiplier=0.5

To change the chance an item has of receieving a unique resource instead of a base/generic resource. This will multiply the default chance shown in the graph. Must be above 0 and no higher than 2. Setting it to 2 will set mythical/timeworn items to 100% chance for a unique resource etc:
UniqueResourceChanceMultiplier=1.0

When an item successfully rolls to get a unique resource instead of all base/generic resources, it only changes one of the resources to unique. To have all the resources gained from that item be unique use:
UniqueChanceAllMats=True

To allow blueprint grinding:
AllowBlueprintGrinding=True

To modify the amount of gold received when grinding common - legendary blueprints. Will multiply the amount shown in the table above:
BlueprintGoldMultiplier=1.0

To modify the percent amount of mythos gained from a mythical/timeworn blueprint. Default is 5% of the mythos needed to craft that item:
BlueprintMythosPercent=0.05

To modify the max amount of mythos you can gain per mythical/timeworn blueprint:
BlueprintMythosMax=50



Be sure to check out my other mods!
Ship Repair Crew
Custom Shipyards
More Crops
Tame Overhaul
Reusable Tools
Cow Carts and Carriages
World Ceiling
Essence Editor
10 Comments
dichebach 16 Aug @ 5:36am 
16 Aug 2025 (testing in singleplayer mode): Just a heads up: this mod seems to cause some errors which were eliminated by unsubbing from it.

I'm keeping a very detailed record of my efforts to get an upated 2025 mod list for the game setup, and I can share more details with you, if you suspect it is a function of an inter-mod problem and not a problem with this mod specifically. The list that functions when this one is removed is:

Custom Shipyard
Tame Overhaul
Atlas Shipwright (v0.8)
Klinger Additional Ships (Ships Only) Reforged
Klinger Additional Parts V1
Klinger Additional Parts V2
Atlas Beastmaster (V0.11.1)
Atlas Architect (v1.3)
Rustic Buildings
[SPUK] Advanced Structures
Regenerating Ships (Continued)
Lanterns and Torches Galore
Eco's RP Decor (Continued)
Atlas Transfer\\Pickup Gun
Farsight
Rev. North 17 Jul, 2024 @ 8:41pm 
Needs an "All" Button. single clicking through 500 items is awful
H2O-Melons  [author] 14 Jan, 2023 @ 5:42pm 
@Roggan88, cheat gfi itemgrinder 1 0 0
Roggan88 14 Jan, 2023 @ 5:05pm 
spawn code ?
Omen 28 Aug, 2022 @ 2:27am 
Thank you, yes I did that. Is it to go in GameUserSettings.ini ?
H2O-Melons  [author] 26 Aug, 2022 @ 11:02pm 
@Omen, and you put it under the [ItemGrinder] header (you need to add it)?
Omen 26 Aug, 2022 @ 9:58pm 
i have put AllowBlueprintGrinding=True in the GameUserSettings.ini file. But it's not working. Its not grinding blueprints. Can anyone help there?
朱元璋 17 Mar, 2022 @ 9:24am 
.:steamthumbsup:
SxN 1 Dec, 2021 @ 2:30am 
THANK YOU very mutch for yor work.
Sal_Mohn 29 Nov, 2021 @ 5:53am 
:praisesun: