RimWorld

RimWorld

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Medieval Overhaul: Royalty
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Mod, 1.3, 1.4, 1.5, 1.6
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64.210 MB
5 nov, 2021 @ 3:36
28 jul @ 9:08
58 ändringsnotiser ( visa )
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Medieval Overhaul: Royalty

Beskrivning

  • This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC. Furthermore, some of the permits granted by the Empire have been reworked to fit a medieval environment.

  • In addition, the Empire settlement is being reworked at the moment. At the end of July/beginning of August, the Empire settlement will appear as a fortress that can be besieged by brave landlords.

  • If you want a medieval looking empire shuttle, i recommend using AOBA's Nothing but just a Royalty Aeroship mod.


  • Revised units
    Janissaries
    Bestower
    Merchants

  • New units
    Mercenaries
    Light infantry
    Heavy Infantry
    Crusaders

  • Removed Permits
    call glitter medicine
    call aerodrone strike
    call aerodrone salvo

  • New Permits
    Request herbal medicine
    Request Paresian Medicine (If Medieval Medicines is installed)


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    Are you using the World Map Beautification Project? Then this might be the mod you are looking for: WMBP: Medieval Overhaul


Populära diskussioner Visa alla (5)
6
30 apr @ 6:54
Mod Load Order Issue
NolteTheMonster
24
2
15 feb @ 7:00
KLISTRAD: 👑 VFEE compatibilty patch 👑
(◣_◢)
2
4 nov, 2024 @ 22:43
Combat Extended Compability
๖๖ۜÌçe ßear♪
290 kommentarer
(◣_◢)  [skapare] 4 aug @ 23:31 
The idea was that you need as many MO objects as possible for the titles. I've also seen screenshots where people have tables in a "separate' room that isn't actually separated from the main room by a door.

But I'll think of something. When updating to 1.6, I also thought that the patches were a bit destructive and that everything vanilla was being patched away.

Maybe I'll make a "light" option where only the MO items are patched to the existing requirements.
Citrea 3 aug @ 13:52 
It would be very nice to have a config option to revert the title requirement changes - as is, the rework of the empire faction is pretty nice, but if you have *anything* which interfaces with the normal bedroom requirements... it's just not taken into account at all.

Plus, including tables in the throne room requirements is a little... out of place `:D
Dining halls and throne rooms were traditionally very much separate, *especially* as royalty went up in rank. Having the opposite be the case here should definitely be optional.
Nar 31 jul @ 3:28 
@Mongshal
veryvery thank you bro. be blessed
Nar 31 jul @ 3:28 
@(◣_◢)
Thanks for the reply. Thankfully, someone else got the 1.5 version file and it worked, but I'll upload the error log file.
https://gist.github.com/HugsLibRecordKeeper/add0d13bd02fe20d97fbd24fdffc9797 :steamthumbsup:
Mongshal 31 jul @ 0:07 
@Nar
Because of the Medieval Overhaul conflict with this mode at 1.5
If you're in a hurry, you can find the mod file before the mod update here
If you replace all modes related to Medieval Overhaul with files before the update, you can play without conflict
https://drive.google.com/drive/folders/1BIfb2UJbK5Zu4D1Pfq0hAR38PHNlQeqz
(◣_◢)  [skapare] 30 jul @ 14:02 
Do you have a log for me? Otherwise, it is impossible.
Nar 30 jul @ 8:15 
hi. I'm playing on version 1.5 and when I put this mod in, I get an error. Do you know why?
(◣_◢)  [skapare] 29 jul @ 4:03 
Hello, yes. It does.
But be aware that the title requirements for the newly added vfee titles have been changed to fit into the medieval setting.
I have created a thread in the discussion page where I listed those changes.
BenFD 29 jul @ 2:43 
Hello,

Do you know how the mod order works with your mode and VFEE?
(◣_◢)  [skapare] 28 jul @ 9:09 
@Igor Diiaz : Should be fixed. If you resubscribe to the mod, you can force an update.