Europa Universalis IV

Europa Universalis IV

1,626 ratings
MEIOU and Taxes v3.0
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File Size
Posted
Updated
1.210 GB
17 Oct, 2021 @ 6:45am
22 Jun @ 11:54am
53 Change Notes ( view )

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MEIOU and Taxes v3.0

In 1 collection by [M&T] Gigau
MEIOU and Taxes v3.00 - A Total Overhaul Mod
33 items
Description

Welcome to MEIOU and Taxes, the quintessential overhaul mod for EUIV v.1.37.*.

Brought to you with love by Gigau, KJH, Firekahuna, VineFynn, Justice Fighter, Beorsferth, Hameigh, Mepper, ShirokumaCoffee, Sun_Wu, Aldaron, PełPeł, Jervaj, dgl, Moridin997, Mati, Ben, FraughtGYRE, William, Corlis, Jarkami, and the whole M&T team.




- Fifteen-hundred new provinces and counting, as well as new nations.
- Extends the timeline, offering five hundred years of history (1356-1856).
- Reworked religious mechanics inspired by Dharper's Dei Gratia, revamped completely for MEIOU and Taxes 3.0.
- New trade system.
- New subject integration system.
- Overhauled graphics and map courtesy of EOOQE.
- Completely new Estate and State Systems
- New Disease and Unrest Systems
- Revamped and Reworked Colonial System
- Completely new population systems, immigration systems and a fully-realized economy
- A unique musical score composed by ciadude2

M&T Wikipedia: https://meiouandtaxes.miraheze.org/wiki/Main_Page


Q: I subscribed, but mod doesn't appear in the Launcher or the game loads Vanilla.
A: Unsubscribe from M&T v2.52, check you don't have a version downloaded from the forum, and resubscribe.

Q: Are there any required DLC?
A: Mandate of Heaven is important for balancing China. Craddle of Civilisations is important for to keep population going when disbanding armies.

Q: I played this game a few years ago, but it ran slowly on my computer. What's changed?
A: Owing to upgrades to the Clauswitz Engine, and better scripting, FPS has been significantly increased on most machines.

Q: Can I play this mod with only the graphical and map changes?
A: No.

Q: Do I have to install the compability patch if I have a certain DLC ?
A: the compability patches make the units sprites fit better on the M&T map and are not necesarry to run at all, only use them if you have the associated unit sprites activated.

Q: Where do i find the different modules working with this mod ?
A: They are all in my M&T Collection.


Join the Discord[discord.gg] to join the community, report bugs or see teasers and more.


If you want to support the team, please consider visiting our Patreon page [www.patreon.com].


The M&T team would like to wholheartedly thank the Patreons for their continued support, and are also so very thankful for the enormous help of the Closed Alpha testers in rooting out bugs and helping with the Wiki.

The following mods are integrated or partially integrated with permission from their respective authors. We can't list every contributor here, but feel free to read the full credits here [forum.paradoxplaza.com].

- The Riches of Africa by Hellwyr
- Translucent Colored Mapmodes by Negi
- Historical Events Extended by Voffvoohunden
- Pax Sinica by Chatnoir17 and Fryz
- Purple Phoenix Arise by Dorimi, Myrkul, Shnipe, and Inimucus
- Divide et Imperia by Einfall
- Additional Titles and Governments by Kaigon
- Serenissima Italia by Marco Dandolo
- Medieval Universalis by Tunch Khan
- Lex Talonius II by jnt.mullen
Popular Discussions View All (41)
2
29 Sep, 2024 @ 4:53am
Graphic Glitch
Vega
2
8 Mar, 2024 @ 11:01am
Ship Cost and Maintenance
playboicalorie
1
28 Jul, 2024 @ 11:46pm
I played it 2.5 years ago... Has it improved ?
darktoto
803 Comments
PersonnaGratiner 17 Aug @ 1:00pm 
Thx for this mod and updates, but for start a game, with any nation, 20 minutes of load, with a powerful PC config. I don't understand why ? The old updates don't have that problem.

Edit : Ok for the moment, this is almost unplayable as Millennium Dawn in HOIV
Really hoping to see better UI improvements, especially with what Anbennar/Dwarven Knowledge have accomplished
BayBootyBanger 8 Aug @ 7:40pm 
Literally the best eu4 mod. vanilla suck once u get into this
McDonald's Fanatic 2 Aug @ 10:07pm 
Potential Bug: The HRE Emperor has an unusually high troop count in the 1400s, with a force limit exceeding 100k. This is linked to the "Imperial Defense Logistic" buff triggered by the event HRE_war_mechanics.001 during an invasion. The buff can be removed by the event HRE_war_mechanics.004 . However, multiple instances of the buff can stack, each adding 40-80k force limit for ten years, resulting in an excessive troop count.
@vatas in 1920x1080 and gui scale is at 1.0 with no other mod. https://prnt.sc/94SdBBLCKFFH https://prnt.sc/uvyCVs-WvQYV
@EasterEgg don't take the things you love as your g*ds
Ali the Monster Slayer 24 Jul @ 5:01pm 
This mod destroys my pc
空洞 19 Jul @ 7:41pm 
Asian countries cannot set up companies in other regions such as Africa.
Macciow 14 Jul @ 9:16am 
How does Loot work? I'm looting China as Prussia and beside national loot I can't see any benefit for the rest of population/soldiers. Basically 95% of loot disappears in thin air, can anyone confirm?
bordobereliler 14 Jul @ 6:11am 
Province UI doesnt show the built capitol - others get fine

Province UI doesnt show the current burgher value for some regions(I mean the basic one not the detailed pop page)