tModLoader

tModLoader

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Cooking Expanded
   
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
1.192 MB
14 Oct, 2021 @ 11:53am
7 Jul @ 4:07pm
83 Change Notes ( view )

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Cooking Expanded

In 1 collection by Scriptor
ITIKWID
25 items
Description
Cooking Expanded adds upon the "cooking system" in the game, giving use to some of the more abundant items and adding a few new ones, such as crops!

This is a work in progress, constructive critism and suggestions are very much appreciated.
If you have any, please comment on Cooking Expanded's Steam Workshop page!

Thanks!

---Most Recent Updates - July 7th 2025
= Readded the ingredients to the Dryad's shop (was previously disabled, not sure why).

---Additional Features:
+ Mana Crystals can be crafted back into Fallen Stars
+ Compatibility with "Fargo's Mutant Mod"
\ A stack of 30 or more of any food/buff potion in your Inventory, Piggy Bank, etc..., grants the buff permanently without the need to consume the food
+ Compatibility with "Starve Mod" and the Don't Starve seed
\ Food grants Well Fed buffs when consumed

Disclaimer:
While all the code and organization of files is my doing, I do not own, nor did I create many of the pictures of the items in this mod from scratch.
I publish this mod "Cooking Expanded" under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0) license, you can read about it here:
https://creativecommons.org/licenses/by-nc-sa/3.0/legalcode

A lot of the pictures used for the items in this mod are sourced and slightly modified (resized, color swapped, etc...) from the Minecraft mod named Pam's Harvest Craft created by user "pamharvestcraft" on Curseforge.com
The link to Pam's mod can be found here: https://www.curseforge.com/minecraft/mc-mods/pams-harvestcraft

If you wish to know anything else regarding the mod and this disclaimer, ask me via Steam or by leaving a comment on this mod's Steam Workshop page.


---Items that can be used as ingredients, (so far...):
Acorn............. All Fruits........ Antlion Mandible.. Beans.............
Bee Wax........... Black Ink......... Blinkroot......... Bone..............
Bunny............. Coconut........... Crab.............. Crystal Shard.....
Daybloom.......... Deathweed......... Duck.............. Fallen Star.......
Fireblossom....... Gel............... Glowing Mushroom.. Goldfish..........
Hay............... Milk.............. Moonglow.......... Mushroom..........
Old Shoe.......... Pumpkin........... Rotten Chunk...... Seaweed...........
Shark Fin......... Shiverthorn....... Snow Block........ Sugarcane.........
Sugar Pea......... Sweet Potato...... Tin Can........... Tissue Sample.....
Vertebrae......... Vicious Mushroom.. Vile Mushroom..... Waterleaf.........

Acquisition:

Beans and Sugarcane
....can be grown on grass, dropped by cutting Jungle Grass, and can be purchased from Dryad

Sugar Pea and Sweet Potato
....can be grown on grass, dropped by cutting Grass, and can be purchased from Dryad

Coconut
....drops from enemies while in the Beach biome

Red Sauce
....drops from enemies during the Blood Moon event
Originally posted by tModLoader CookingExpanded:
Developed By Scriptor
194 Comments
GBGAMEZONE 7 Jul @ 7:00pm 
oh...OK hahaha
Scriptor  [author] 7 Jul @ 4:08pm 
@GBGAMEZONE Thanks for catching that. Not sure why, but I had disabled the Dryad's shop changesin a previous patch. Should be available now, with the new update I just pushed. (v1.47)
GBGAMEZONE 7 Jul @ 1:28pm 
when driad begins to sell the ingredients?
Scriptor  [author] 22 Mar @ 6:01am 
Thank you for the feedback!
It was definitely OP, if I am to be honest. Thank you for dealing with this issue! I can properly enjoy the mod now!
Scriptor  [author] 21 Mar @ 7:27am 
Seems I removed the mana cap change in a previous update, I just never remembered to change the mod description. Sorry about that!

Don't ask me why I removed it, I don't remember, may have been more trouble than it was worth, or I thought like you and felt it was a bit OP :P
Scriptor  [author] 21 Mar @ 7:07am 
Thanks for the advice, let me look into a food buff which removes the cap.
Good thinking :)

Ideas like this are always welcome, thank you!
What I'm saying is... I personally really want new food. But I do NOT want mana cap removed, it breaks balance for me. So because of that - I cannot enjoy the mod. I think you should do one thing: A) Make an option to remove the cap or not; or B) re-do the mana-based buffs to consider 200 as a max, even if other mods increase the cap higher.
This is just my thought though. I'm sure a lot of other people enjoy the mod!
Scriptor  [author] 21 Mar @ 6:28am 
Some food gives buffs based on your stats. Mana being one of them.
There are mods already remove the cap for 400 mana (from buffs/armors etc), this change was made to allow for compatibility with said mods.

You're right, I should continue to expand upon the food as well.
Your mod adds food. You should add food. Expand upon it. Why would you mess with mana?