Empyrion - Galactic Survival

Empyrion - Galactic Survival

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HF - Genesis Module - Large Farm
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
1.017 MB
7 Oct, 2021 @ 6:13am
1 Change Note ( view )

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HF - Genesis Module - Large Farm

Description
-= R1.6.2 =- Unlocks at LvL 15 - CPU Tier 2 - Size Class: 4 CV
- Early/Mid Game - Farming Module for the CSS Genesis - Module Carrier
Works for both Vanilla & Reforged Eden

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Modules is compatible with:
- HF - CSS Genesis - Module Carrier
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HF - Genesis Module - Large Farm

Helios Foundations presents the first in its line of modules compatible with all next generation Helios Foundation (HF) module carriers. This particular pod offers ample farming facilities, providing 288 Hydroponic Bays split into 2 decks, divided into 16 plot groups of 18 hydroponic bays each.

This ship is light enough to take off and land on planets with stock engines. But it is also up-gradable with additional thruster mounts already prepared. For those playing Reforged Eden, you can easily add solar panels and make the module almost entirely solar powered, except for when you run all four food processors.

This module is highly energy efficient and also quite upgrade friendly should you need to make some modifications.

There is a pilot bridge with excellent visibility in the forward direction. There is also a docking bridge with adapted sights to easily fit the module to the carrier.

Functions:
- Large scale farm.
- Food production.
- Medicine Production.
- Other consumables production.

Storage:
3 x Cargo Containers
8 x Fridges

Utility:
Medical Station
O2 Station
WiFi
4 x Food Processors
15 Comments
Kithid  [author] 23 Jun, 2023 @ 11:29am 
- Production Module is kinda sorta half finished. :)
- Cargo would be easy enough, although time is what limits me at the moment.
- Hover Hanger would be nice, even better if the game allowed docked small vessels with CV to CV docking. I'll ping again once a module comes out.

Thank you for the requests.
BongDruid 22 Jun, 2023 @ 6:45pm 
Suggetstions
*small hover hanger with basic stuff to make like a mobile base for a planet
*Production
*Cargo
the usual lol
Kithid  [author] 5 Jun, 2023 @ 5:15pm 
Hey BongDruid, yes it's on my to-do list. I just haven't had much time lately for all my creations. Can't give you a time frame at the moment though. Tell, you what, what kind of module function are you looking for? That might help me prioritise. :)
BongDruid 4 Jun, 2023 @ 6:48am 
you ever gonna make some more modules man love this ship been waiting for more cool modules
Kithid  [author] 1 May, 2022 @ 6:16pm 
Hey NautTdog! soon(tm) (^_^!
NautTdog 1 May, 2022 @ 12:25pm 
When will you release more modules?
Kithid  [author] 15 Mar, 2022 @ 9:06am 
I will definitely release a storage & a production module. Although a Hanger module would be awesome, the current docking mechanics in the game doesn't allow for nested docked vehicles. So that is sadly quite useless. Hopefully that will change in the future.
Corvette Rider 12 Mar, 2022 @ 9:44am 
Maybe a type of production module, Storage, or i think it would be kind of cool with a hangar module to allow smaller more specific sv to land inside.
Kithid  [author] 7 Mar, 2022 @ 5:27pm 
@Corvette Rider Valid question and the answer is yes. The time frame however, currently is uncertain. I have limited time with work being busy right now. But out of interest, what would you like to see in terms of modules?
Corvette Rider 5 Mar, 2022 @ 3:01pm 
I was just curios if you still planned on make another module for this ship setup? still only says this is the only one available