RimWorld

RimWorld

92 ratings
Royal +
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4
File Size
Posted
Updated
342.078 KB
5 Oct, 2021 @ 5:09pm
19 Nov, 2022 @ 3:06pm
9 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Royal +

Description
This mod is updated for game version 1.3 AND 1.4
The mod version below, is just the version of the mod itself and what stage it is at in its development!

If you like the mod, please upvote and favorite! :D
Current Mod Version: 1.2

ROYALTY DLC IS REQUIRED

News Information:

1.2 Release

Vanilla Titles Version

Please Enjoy! :D


Description:
  • 80+ Royal Permits
  • Royal Titles Cost More
  • Royals Like All Instruments
  • Royals No Longer Stop Working

About Console Errors:
Any errors showing up in the console about pawn recruitment difficulty etc. can all be safely ignored. Its nothing, don't worry about it. Its expected due to negligence, but it 100% does nothing. Before you ask, no, i wont fix it.

Compatibility:
Wont Work WithAnything that adds or changes royal titles/permits.
Anything like that would need a patch.

Other Versions:
Vanilla Titles Version
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2620599138

Vanilla Titles Easy Version
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2620631097

Nobility Enhanced Version
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2627364417

Nobility Enhanced Version Easy Version
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2631099385

Nobility Enhanced Version Medium Version
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2899733664
Popular Discussions View All (4)
13
12 Oct, 2021 @ 8:04pm
PINNED: Royal + Nobility Enhanced (Titles Information)
SeanMungo
3
10 Oct, 2021 @ 1:51pm
Bugs
Senacharim
1
10 Oct, 2021 @ 7:31pm
PINNED: Mod Information
SeanMungo
67 Comments
bumrum 20 Jun @ 11:29am 
got it, thanks again for making this,
SeanMungo  [author] 20 Jun @ 4:00am 
@bumrum
In theory this should work with no issues. The way the code is written it was pretty much future proofed unless they specifically changed any tags or ways the nobility titles are written.

This touches only the titles in the code, as well as the requirements attached where nobles need certain room requirements etc.

If they updated the Royalty DLC and added new permits, those will not be visible with this mod, since you have to manually edit and change the code to add permits which is an extreme pain on a x and y axis coordinate system, which has to be done manually.

I have not touched the game in a while, so am unaware if Royalty got any updates, but even if it did, it should work.
bumrum 18 Jun @ 3:43pm 
... this still work anyone know?
Zargachi 19 Apr @ 5:56am 
will receive a 1.5 update?
SeanMungo  [author] 16 Apr, 2024 @ 3:01pm 
@Black Heaven
Ah I see, yeah I was curious as I figured this mod was fairly stable when it came to updates from the game, and should for the most part be future proof and continue to work unless some sort of large change is implemented in an update to the game.

As far as the update. I had planned on a new update to the mod but did not end up completing it. All of it is in the docs stage, and none of it is coded. I probably wont be making new additions anytime soon, but its possible.

Also, I saw the new DLC, it looks awesome btw :D!
Black Heaven 16 Apr, 2024 @ 1:14am 
@SeanMungo, i m playing with your mod right now and i can't say about any issues, but i will fully testing it only in future. The reason why i asked you about update - because i don't know anything about coding and i was thinking that it needed after any update, not just because of willingness to bother you.
I will report about any issues if i will find them
However, maybe you should give a try to new dlcs and rimworld, it's pretty fun):coffeeTLD:
SeanMungo  [author] 15 Apr, 2024 @ 6:34pm 
@Black Heaven
Sorry, I have not played the game in a while.. :o, is the mod broken in anyway? Unless they changed some game tags / I think this should still work. I haven't opened it up myself in a while, but if its broken I would be willing to make an attempt to get some time to fix it :)!
SeanMungo  [author] 15 Apr, 2024 @ 6:33pm 
@Eileen The Crow
Yeah, as Canon said, you really shouldn't remove mods mid-playthrough or things can certainly break. In this case, its weird that it broke considering you disabled it. Best next time would be to unsubscribe, or also go to the steamapps/workshop folder and delete the mod files directly.

Glad it worked out though, gl and have fun with the game :D!
Black Heaven 11 Apr, 2024 @ 10:32am 
The best mod for imperial player needs your care, dear Mungo
Eileen The Crow 4 Oct, 2023 @ 9:42pm 
Okay I fixed it, I had to delete the entire appdata folder