XCOM 2
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Emissive Augments as Default Cosmetics for Augmentations.
   
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17 Sep, 2021 @ 7:13pm
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Emissive Augments as Default Cosmetics for Augmentations.

Description
This is a simple little mod that changes the default cosmetics when applying Augmentations from those included in the base Augmentations mod to my own Emissive augments included in Modular X-Com Hero Suits and Emissive Faction Augments.

This mod affects the Arm, Leg and Torso augmentations, and ofcourse once applied can be replaced in customisation if you so wish.



Credit to RustyDios for another amazing ModPreview image, and to Musashi for the Augmentations mod.



Enjoy!! If you like what I do, please Buy my Cats a Bag of Treats[www.buymeacoffee.com]
9 Comments
Jess 16 Jun, 2022 @ 7:49pm 
Ah ok ill look into that then, cheers.
MrCloista  [author] 16 Jun, 2022 @ 7:48pm 
you'd need to change the configs of this mod to point at spart's augments not my own.
Jess 16 Jun, 2022 @ 7:41pm 
I like the idea of these parts being the new default for augs i just want to remove the emissive part if i can?
MrCloista  [author] 16 Jun, 2022 @ 7:33pm 
this mod doesn't touch spart's augments mods so they would work with themselves normally. if you dont want my emissive augments to be the default equipped options, just dont use this mod.
MrCloista  [author] 16 Jun, 2022 @ 7:25pm 
Not sure what you mean
Jess 16 Jun, 2022 @ 7:22pm 
Would Sparts Holo be gone mod, which removed the holo and codex effect from his mods work with this?
MrCloista  [author] 15 Jun, 2022 @ 8:08am 
all
Jess 15 Jun, 2022 @ 5:13am 
Is this just for faction heroes or for all soldiers?
RustyDios 17 Sep, 2021 @ 8:05pm 
Woot Woot!