Arma 3
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[G.A.A] New Bombay Heights (New Alexandria) | HALO | W I P
   
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Data Type: Composition
Meta: Dependency
File Size
Posted
6.794 MB
6 Sep, 2021 @ 8:17am
1 Change Note ( view )

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[G.A.A] New Bombay Heights (New Alexandria) | HALO | W I P

Description
Question and Answer:

- Why is this a composition and not a map ?
I dont know how to make it a map and im lazy af

- How do i use it ?
I STRONGLY recommend using FLAT SNOW map and place the composition on it, lower it until most the buildings touches near ground, then set the FOG to 100%, with 15% decay and 40m of altitudes, will do the trick. Works best at low light times
Also watch this: https://youtu.be/HjKURvNhfJ4

- Freefall/Parachute animation ?
Meh depends, dont jump, dont fall and you'll be fine, some buildings are kinda tricky but im working on it, watch your steps or you'll be in freefall animation for about 2 secs, thats why you should use WMO (one of the mods in the dependencies).

- Does AI fall ?
YES ALL THE TIME, so make sure you disable units movements, or stick to aerial and turrets ennemies. Sometimes they work ok in vanilla buildings, but dont expect them to do nothing more than walk through walls inside custom interiors.

- How will my framerate go ?
Depends, for weak pc id set the view distance to 3000 meters max, best pc can run at max view distance with no problem. But be warned, this is a HUGE composition

- Is it high ?
High as heaven, the tallest building is 1km tall

- Is it cool ?
Absolutly.

- Are that two GEK's covenant Tower ?
Absolutly (Gek's cool, check his stuff)

- Is it done ?
NO ITS WORK IN PROGRESS. I'll add stuff and fix other stuff as time goes on, stay tuned, and tell me when you encounter troubles i could fix.

[Made by and for G.A.A, french Arma community]

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Whats more to come ?

- More areas coasting the highway (trainstation, mall, larger spatioport etc..)
- More buildings with interiors and things on top
21 Comments
Sgt Gum 16 Jul, 2024 @ 8:46am 
I respect your honesty about why it is not a map. lmao
Vermo098 11 Oct, 2023 @ 11:40pm 
How's that 1:1 New Mombasa map coming along?
Quite Hefty 8 Oct, 2023 @ 8:06pm 
You might wanna put ME Opposition as a dependency bro, I just had to restart on making an entire mission because of its absence here
WJBenz 27 Aug, 2023 @ 12:32pm 
Hello, if its not too much trouble could someone link me to the proper dependency needed for ME Opposition, I have tried both the one on Nexus and JMs and its still telling me im missing content

Thanks!
TFB I LVN  [author] 1 Jan, 2023 @ 5:44am 
You can do as you wish my man, its uploaded on here so that everyone can use it. Happy new year !
Lonesniper12634 1 Jan, 2023 @ 4:01am 
May I use some of your buildings in my upcoming Co-Op Campaign? I like how you put terraces on top of them so I've placed them around as my "debug/launch" spots for different triggers and what have you. I'll of course link you, and the players dont interact with them they're just in the background
TFB I LVN  [author] 19 Sep, 2021 @ 7:56am 
well there are mutiple mission makers and stuff that are actively working on a 1:1 new mombasa map, ill link you the server if i can in pm
Hopeless 19 Sep, 2021 @ 7:52am 
Oh? No I'm not I had no idea that was a thing, I was just going to throw stuff down in 3DEN on the VR Map until it was sizeable
TFB I LVN  [author] 19 Sep, 2021 @ 7:43am 
are you talking about the new mombasa project ? im also part of it
Hopeless 19 Sep, 2021 @ 7:16am 
Hey, this composition is great! I'm thinking of starting work on a massive New Mombasa scale composition. Could I use bits of this massive effort as part of it? I'll credit you!