Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[NFP-2024]Dig Mountain & Fill Ocean
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1.285 MB
17 Aug, 2021 @ 9:51pm
12 Dec, 2024 @ 1:25am
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[NFP-2024]Dig Mountain & Fill Ocean

Description
A Gathering Storm update for Dig down Moutain, Fill up ocean by Windfly.

Unit stats alternated for more practical gameplay contribution.

New contents from tech and civic tree boost added for unique terraining units, Yugong, Jingwei, Tiankun.

Better experience and more new contents in latest Update for 2023 New Year![\b]

What's New
  1. Fix script error results in failure of the Terraining improvments.
  2. Fix script problem selects wrong tiles for AoE Terraining improvments.
  3. Commet Lake is removed from feature list.
  4. ALL worldwonders whose placement demands Hills or adjacent to mountains can be placed on Mountain tiles of the required terrain classes.
  5. Config options of resource discovery are added. From Five options, You can select chances of discovering features and resource when casting the terraforming improvements from None to High.
  6. Config option "Available For AI" added, toggle it off to prevent AI from accessing terraining Units.
  7. YuGong and JingWei are now cheaper to purchase and has +1 init charge.
  8. Fix Bug of purchasing free TianKun with several seaports.

Main Features
  1. Terraining Units may alternate map plots in gameplay with special improvements.
  2. New Policies supporting terraining unit added.
  3. Latest: New terraining improvements that can generate mountains and water bodies added.
  4. Latest: Terraining Units may benefit from some world Wonders and Governor titles.
  5. Latest: Resources and features could be discovered when plot is terrained.

Terraining Units
UnitType
Production Cost
Movement
BuildCharge
Description
Yu Gong
37.5+12.5
3
2
Terraining unit, unlock with Masonry. Can build improvements Stoneworks, Ether Water and Waving Ruins.
Jing Wei
37.5+12.5
3
2
Terraining unit, unlock with Ship Building. Can build the improvements Pebble Stacks and Immortal Soil
TianKun
600+50
6
3
Unique future unit, unlock with Seasteads. Can build the improvements Artificial Island, Ether Water and Waving Ruins.
May enter foreign lands, but cannot attack since it is for civilian usage ONLY.
Restore all movement when comsumes a build charge

Tech Tree Bonus
Finish specified technology to boost terraining units in Movement and BuildCharge.
  1. Metal Casting, Combustion: +1 Movement for YuGong.
  2. Cartography, Steam Power: +1 Movement for JingWei.
  3. Chemistry, Nuclear Fission: +1 BuildCharge for YuGong.
  4. Mass Production, Synthetic Materials: +1 BuildCharge for JingWei.
  5. Robotics: +1 Movement for YuGong and JingWei.
  6. Advanced Power Cells: +2 Movement for TianKun.

Terraining Improvements
Improvement
Prerequisite Tech
Enabled Unit
Effects
Stoneworks
N/A
YuGong
Once built, the plot under this improvement will be converted into a hill plot, and this improvement will be removed immediately. Extra features or resources could be discovered when a plot is converted. Can only be built on Mountains that is not a volcano.
Pebble Stacks
N/A
JingWei
Once built, the plot under this improvement will be converted into a plain plot, and this improvement will be removed immediately. Surrounding ocean plots within 1 tile will be converted into coast. Extra features or resources could be discovered when a plot is converted. Can only be built on Coasts or Lakes without resources on it.
Artificial Island
N/A
TianKun
Once built, the plot under this improvement will be converted into a plain plot, and this improvement will be removed immediately. Surrounding ocean plots within 1 tile will be converted into coast. Surrounding coast plots within 1 tile will be converted into land. Extra features or resources could be discovered when a plot is converted. Can only be built on Water tile without resources on it.
Ether Water
Mass Production
YuGong, TianKun
Once built, the plot under this improvement will be converted into a coast plot, and this improvement will be removed immediately, and ice feature of surrounding plots within 1 tile will also be removed. Extra features or resources could be discovered when a plot is converted. Cannot be built on mountain tiles.
Immortal Soil
Siege Tactics
JingWei
Once built, the plot under this improvement will be converted into a mountain plot, and this improvement will be removed immediately. Surrounding land plots within 1 tile will become rugged by chance. Extra features or resources could be discovered when a plot is converted.
Waving Ruins
Chemistry
YuGong, TianKun
Once built, water tiles within 2 tiles will also be defreezed. Extra features or resources could be discovered in influenced plots.

Wonders
Some world wonders benefit terraining units.
  1. Pyramid:Also +1 build charge for YuGong and JingWei.
  2. Venetian Arsenal:Also +1 build charge for TianKun.

Governors
Some governor titles grants additional benefits for terraining units.
  1. MERCHANT - CONTRACTOR:Allows city to purchase districts with Gold. -25% Purchase cost for Terraining Units.
  2. CARDINAL - DIVINE ARCHITECT: Allows city to purchase districts and terraining units with Faith.
  3. BUILDER - GUILDMASTER: All Builders and terraining units trained in this city will get +1 build charge.

New Policies
Unique policies added for faster training and more charges of terraining Units.
Policy
Require Civic
ObsoletePolicy
SlotType
Effects
Terrain Grades Improvement
CIVIL_ENGINEERING
N/A
Wild
+20% Production toward YuGong and JingWei, and newly trained gain +1 extra Charge.
Terraining Department
ENVIRONMENTALISM
Terrain Grades Improvement
Wild
+30% Production toward YuGong, JingWei, and TianKun, and newly trained gain +2 extra Charge.
Popular Discussions View All (1)
3
19 Oct, 2022 @ 1:09am
要是能把深海变成浅海就好了
白玉京
134 Comments
红枣青牛 5 Sep @ 9:22pm 
我想把一块丘陵单元格转变成平原,需要先用愚公转变成水域单元格然后用精卫再把水域单元格转变成平原,但是并不能。愚公转变成水域单元格(陆地中间的周围六块地全是陆地)后精卫并不能将其转变成平原单元格。建议改善,建议把山上修奇观去除。
HeHaoTian 19 Jul @ 10:33pm 
地形改换竟然能在丘陵上刷出地热来,这种生成错误直接导致多人联机数据不同步不断加载,且现在天鲲功能是不是已经被拆分合并了,介绍里还有必要保留这部分吗
Inconsolable Bot 18 Jul @ 3:50pm 
我把“AI可训练取消勾选了,但AI还是会造
现在有个问题的觉得有必要说一下,地线改多了有可能会直接炸挡
tidy 4 Jul @ 8:03am 
请问使用这个mod需要打原mod吗,在我单独打这个mod没有显示相关单位,打原mod后单位没有相关功能的按钮:sts_defect:
神羅大帝  [author] 22 Feb @ 2:07am 
@QIFENG:
感谢你的反馈,我这周尝试修复它
QIFENG 14 Feb @ 6:26am 
测试了一下发现,创游戏时,把“AI可训练整地单位”选项下面的“资源发现率”改为 低 时,就会触发我上述的bug,改为其他概率不会
QIFENG 13 Feb @ 11:21am 
时间2025.2.14 大佬,现在改良之后那个地块显示有叩石场或卵石堆,但还是山脉或浅海,存档重进也没变。我还用和而不同mod,之前是能兼容生效的
CJVV 1 Feb @ 10:09pm 
不知道为什么这个不起效了 改良地形之后还是显示叩石场卵石堆,无法移山填海
拾忆 24 Jan @ 7:00am 
为什么精卫在岸上就不能填海,有些地形湖泊只有一格,无法变成平原。