Space Engineers

Space Engineers

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S-1218 Salvager
   
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Type: Blueprint
Taggar: ship, small_grid, safe
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3.897 MB
2 aug, 2021 @ 12:50
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S-1218 Salvager

I 1 samling av Spaceman Spiff
Utility Vehicles
65 artiklar
Beskrivning
Designed and built by Spiff's Practical Engineered Solutions for the Weyland-Yutani Corporation, the S-1218 Salvager is a high-capacity, non-nuclear salvage ship that operates equally well in space or on low-gravity moons. Equipped with 12 large cargo containers and 18 Nanobot Build & Repair units, the S-1218 Salvager will quickly render derelict ships and station into parts for transport. An integrated projector makes drydock repairs easy.

ONLY ONE MOD; MINIMAL DLC (Industrial Cockpit); PROJECTOR BUILDABLE IN SURVIVAL!

STATISTICS
  - Blocks: 517
  - PCUs: 10,738
  - L × W × H: 20½m × 7½m × 5m
  - Empty Mass: 121.3 tons; 134.5 tons as-spawned with O2/H2 generator ice and tools using realistic (1-1-1) settings

POWER
  - 12 large batteries
  - 20 small batteries

PROPUSION
  - hydrogen and ion thrusters
  - 2 hydrogen tanks
  - 5 O2/H2 generators

CARGO CAPACITY
  - 12 large cargo containers
  - 18 Nanobot Build & Repair units

CONTROLS 1
{1} Forward Camera View
{2} Nanobot Build & Repair On/Off
{3} Batteries Auto/Recharge
{4} Landing Gear On/Off
{5} Landing Gear Switch Lock
{6} Docking Camera View
{7} Docking Connector Switch Lock
{8} Ion Thrusters On/Off
{9} Hydrogen Thrusters On/Off

CONTROLS 2
{1} Forward Camera View
{2} Spotlights On/Off
{3} Marker Lights On/Off
{4} Antenna On/Off
{5} Ore Detector On/Off
{6} Docking Connector Throw Out On/Off
{7} ---
{8} ---
{9} Hydrogen Tank Stockpile On/Off

NOTES FOR BUILDING WITH A PROJECTOR IN SURVIVAL
See the last picture for the projector's configuration.
1. Build a small-grid projector on a rotor frame configured with a small-grid rotor head that's located on a powered grid.
2. Load the blueprint into the projector; click on the setting to retain the blueprint after construction is complete for future repairs.
3. Build the blueprint.
4. When completed, grind away the rotor frame and small-grid rotor head, leaving the projector in place.

REQUIRED PARTS FOR BUILDING IN SURVIVAL
  - 2,687 Steel Plates
  - 370 Metal Grids
  - 1,224 Interior Plates
  - 3,227 Construction Components
  - 410 Motors
  - 410 Large Steel Tubes
  - 587 Small Steel Tubes
  - 486 Computers
  - 32 Displays
  - 1 Girder
  - 83 Bulletproof Glass
  - 280 Power Cells
  - 120 Thruster Components
  - 1 Detector Component
  - 4 Radio-Communication Components

FINAL COMMENTS
Fully loaded, I've successfully flown this ship to all planets by first installing 24 large atmospheric "lift" thrusters to the ship's sides. It's a great way to carry a large number of components from space to a planetary base for use. Also, I briefly considered installing the Automatic LCDs 2 script to produce a cockpit-visible listing of all the collected components, but decided the integrated cockpit screens would have a difficult time showing everything; consequently, that idea was abandoned.
16 kommentarer
Spaceman Spiff  [skapare] 8 aug, 2023 @ 11:50 
Here's the link for the S-210 Salvager (I reduced the number of NBRS to 10): https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3017111593
Dots 8 aug, 2023 @ 8:31 
Nah. i rather wait.. and use the ones that are posted so far until maybe you change your mind, but sure. i will take the 11 nanos version then.
Spaceman Spiff  [skapare] 8 aug, 2023 @ 8:04 
Given that these are the only choices I have for you right now, you'll need to design your own version.
Dots 8 aug, 2023 @ 7:57 
11 is a bit too many still. I would have chosen only 4 or maybe a max of 6 i''m using mainly hydrogen based on planets.
Spaceman Spiff  [skapare] 8 aug, 2023 @ 7:23 
I have another smaller version called the S-211 Salvager with...yup, you guessed it...2 large (and 2 medium) cargo containers and 11 Nanobot Build & Repair Systems. I was testing it in survival play and haven't yet gotten around to publishing it. Maybe something like this?
Dots 8 aug, 2023 @ 3:31 
well i love this ship but it has a few small problems. Too many build and repairs. I love the fact that it does the job fast but on the other hand it has the defen effect where game sound is muted when pressing nr 2 on my current pc setup. is there a version where we can have just 8 build and repairs instead of 18 that are currently on this ship? Oh and on x10 cargo storage save game/server the cargo doesn't even reach 5% and already the ship can't fly. The only fix I found was to spam the conveyors and add more thrusters facing down one next to each other but then the ship started to look ugly. Whats the best fix of these issues I'm facing?
Spaceman Spiff  [skapare] 7 feb, 2022 @ 21:23 
They were afterthoughts that maybe I would use it remotely or possibly show inventory using the Automatic LCDs 2 script. They can be removed.
Vedrit 7 feb, 2022 @ 20:17 
There are 2 programmable blocks, are they supposed to have scripts? When I built this in survival, they didn't have anything
Spaceman Spiff  [skapare] 20 okt, 2021 @ 17:14 
You know, I've never used that capability. Great suggestion. I should check into it.
TuxRiley 20 okt, 2021 @ 16:29 
this is cool . next version nanobot drill system ? ^^