RimWorld

RimWorld

731 ratings
Glitter Tech
6
5
2
4
5
5
2
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
70.333 MB
26 Jul, 2021 @ 12:37pm
1 Sep @ 10:45pm
41 Change Notes ( view )

Subscribe to download
Glitter Tech

Description
GlitterTech adds a ton of shiny new and futuristic items found on the richer developed Glitter worlds. But, this expensive and illegal tech attracts attention of Glitter world Commandos.

(Unofficial Version for 1.6 and below)
*I am not the original author*
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=725576127
Pulled and updated from: 725576127 mod folder
Original Git Repo: https://github.com/sam23694/GlitterTech/tree/1.0.2059
Current Mod Repo: https://github.com/mdrain18/XaviorsGlitterTech.git

Updating Mod:
Let me know in the "Changes" discussion what you want done with this mod and I will do my best to make it happen.
Link::
https://gtm.steamproxy.vip/workshop/filedetails/discussion/2558099206/3480742287613877229/

It can be said this mod is OP. I think it should be, however, in the spirit of being able to play how you want to I am adding a few changes to this mod.
javascript:ValidateForm()


Release Notes: 1.6.4514
- Updated to 1.6 version of the game.
- Incorporated the "No Surgery" mod as a checkbox into this one. Please let me know if there is any issues with this.
- Added airtight tags to Titanium, Alpha and Beta Polys
- Added support for new 1.6 tags like VacuumResistance and terrain affordance.
- Introduced stopping power to bullets
- Updated some graphics (more to come)
- Batteries now have charging bar..again
- Over arching game play balance and bug fixes
- Description changes to match game play
- Key bugs fixed:
- Heavy duty power conduct does click and drag placement
- Turrets now point in the right direction
- Nano tech gear layers have been corrected
- Plasma Fusion Reactor: corrected power output... sorry for the extra zero LOL
- Advanced drill: now is prioritized over regular drill
- Several recipes now use corresponding skills for production
- New Items:
- TEG: super efficient way of cooling rooms.. but lacks the ability for set temps
- Powered wall: just a wall, with a power outlet
- Advanced security door: security door from DLC but stronger and faster open/close rates
- Glowing Column - satisfies Royalty Titles and I'm working on getting the Ideologies to accept it as well
- Advanced Turret - name is self explanatory, let me know if I should increase or decrease its damage
- Ultra Skin Gland - increases beauty and provides armor
- OCD Katana - :)
- Odyssey's Unique Weapons:
- OCD Katana (done)
- MPG-5 (in progress)
- OCD Guns (TBD)
- EMRG-1 (TBD)

- New research:
- two new researches which, once completed, decrease the power consumption of core game items (lights/auto doors)
- see patch folder in game files to see how to set for other mods

** Introducing Nanites - they don't really do anything yet but they are in the mod and will be used in future recipes.

** Removed the Cargo Shuttle as I can't get the dumb thing to look right when you rotate it

Any questions or bugs, let me know about them in the comments or on GitHub.
Popular Discussions View All (5)
130
24 Aug @ 8:42am
Bugs
Garret
17
4 May, 2023 @ 10:39am
Changes
Garret
6
1 Nov, 2022 @ 7:49pm
2 Errors
Giradore
765 Comments
Zydar C. 7 Oct @ 6:42pm 
Damn. Was fun while it lasted :ak_jub:
Garret  [author] 7 Oct @ 6:24pm 
Yes :)
That was a long standing mistype lol
Zydar C. 7 Oct @ 8:56am 
Nice mod, I've been using it for several years now. One question though: I recalled that the pre v1.6 Plasma Fusion Reactor had a 320,000 W output. Was this nerfed to 32,000 W in 1.6?
Garret  [author] 6 Oct @ 3:50am 
LOL, yeah I changed it back in 1.4 to avoid conflicts with other mods who were using titanium as well.
Izanami 5 Oct @ 2:50pm 
@Garret They fixed the issue. Had notified both of you. Apparently they were playing off of your titanium, but it had changed (according to them). So they updated it.
Garret  [author] 3 Oct @ 11:55pm 
This mod uses titanium_gt
They are two different titaniums
Izanami 3 Oct @ 8:02pm 
@Garret Issue seems to be a conflict between this mod and Stuffed Power. Regrowth 2, and Rimu-Nation were also identified as having Titanium, but weren't tossing errors when installed with this mod. Stuffed Power did.
Izanami 3 Oct @ 7:18pm 
@Garret v1.6.4566

Conflict is hopefully with another mod affecting Titanium. I used Text Crawler and it identified a few. When I pulled this mod, error went away. So will put it back and pull each of the other ones to see if it has a conflict with any of them and let you know. Hopefully that is the case, as if it some other mod causing the issue, that is going to be far too hard to identify.
Garret  [author] 3 Oct @ 8:29am 
@Gule - check the fabrication bench
Garret  [author] 3 Oct @ 8:28am 
@Izanami - what version are you playing?