Stellaris

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SAI - Ethics and Civics Classic Patch
   
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476.338 KB
4 Jul, 2021 @ 4:12am
5 Dec, 2021 @ 3:49am
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SAI - Ethics and Civics Classic Patch

Description
这是SAI(两个版本皆可通用)和Ethics and Civics Classic 3.0的兼容补丁。

SAI与ECA的兼容补丁: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2533263591

This is a compatible patch for SAI (both versions can be used) and Ethics and Civics Classic 3.0.

Compatible patches for SAI and ECA: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2533263591

感谢各位朋友在3.2版本时的bug修复支持。(笑)
Thank you all for your bug fix support in version 3.2. :-)
15 Comments
Ťíμōþÿ 3 Oct, 2022 @ 3:09pm 
It seems to be quite obvious at this point, but I thought I'd ask for potential clarification. Will this mod ever be updated and do I really need it?
RadzteK 14 Dec, 2021 @ 10:38pm 
What does this mod do exactly?
Daniellm 5 Dec, 2021 @ 3:23am 
@hua Zhang

Hello there! I'm glad to be of help, if you wish to update your mod by uploading my version that's completely understandable, and i do give you permission to do so :)
Hua Zhang  [author] 5 Dec, 2021 @ 3:22am 
@Daniellm
Thank you for your support. I'm sorry that I could not link to the browser due to network problems before and did not check the problem feedback.
Daniellm 4 Dec, 2021 @ 4:59pm 
made a fixed version of this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2673546382

it fixes the weird buildings AND removes a bunch of code that the creator of starnet removed in 3.2
Samodov 1 Dec, 2021 @ 8:45pm 
I found it! What @Babka and @ddwhowhat are talking about.

sai_ethic_rebuild_buildings.txt
it looks like the building_precinct_house block has an extra end bracket for the area:

allow = {
ddwhowhat 1 Dec, 2021 @ 6:59pm 
Hello, thank you for the mod.

However, like @Babka it looks like it breaks some buildings. I think one of the builds must have an extra closing bracket in their their potential = {}, because the "strange buildings" are named things like:

destroy_trigger_desc
resources_desc

etc.
Babka 28 Nov, 2021 @ 3:40am 
Hello! After updating the mod. I got strange buildings. The reason is your mod
joakim.westergaard 24 Nov, 2021 @ 10:43pm 
PS: Sorry if I sound rude :-) Don't mean to, but a published mod should be ok'ish.
joakim.westergaard 24 Nov, 2021 @ 10:19pm 
Sorry, I don't mean to be rude and I appreciate your work but I think you need to look at the codes from the to mods again. I've been doing a private update myself since 3.2 and I noticed a lot of differences comparted to this mod - differences that I don't understand based on the codes from the two mods, e.g. Starnet AI's 03_resource_buildings.txt compared to Ethics and Civics classics ethic_rebuild_buildings.txt