Stormworks: Build and Rescue

Stormworks: Build and Rescue

Not enough ratings
SBS VALKYRIE Mk.I GPS Missile System (Reprogrammable)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
810.329 KB
2 Jul, 2021 @ 8:51am
19 Sep, 2021 @ 1:33pm
3 Change Notes ( view )

Subscribe to download
SBS VALKYRIE Mk.I GPS Missile System (Reprogrammable)

In 1 collection by ElfBossHogg
Stormworks - SBS (SeaBoss Systems) - Vehicle Collection
57 items
Description
SBS VALKYRIE Mk.I GPS Missile System with Source Programmable Guidance (SPG)

*** SECOND UPLOAD - Seems to be a bug with Steam Workshop where the original Workshop entry is not accepting vehicle updates. ***

First offering from SeaBoss Systems (SBS) Military division for a precision guided self contained GPS Missile System. The VALYRIE has a practical range of ~5km (has a keep alive block and "true range" depends upon Game rules/settings). The missiles are launched vertically. Targeting is done via a Keyboard to declare WP GPS X and Y. There are optional keypads for setting the Top Out Altitude on Launch (Height at which the missile will start it's Altitude to Target Profile, default is 250m if not set) and Target Altitude (Height that you want the missile to hit at the WP, default is 0). The missiles are also reprogrammable while in flight for a new WP GPS and Target Altitude but not Top Out. There are separate panels on either side of the launcher for each Missile (R1, R2). The destructive power of the VALKYRIE is augmented by KILL engines that fire 4 small rockets at ~100m out from the target.

HOW TO OPERATE...
1. PUSH/PULL the carrier trailer from the hanger to it's launch position. The carrier doesn't need to be pointed at the target as the VALKYRIE will orient itself after launch from vertical.
2. Optionally activate the Trailer Parking brakes (button on port side centre) to lock all the wheels except for the back. Turn the DEPLOY RACK Key (Port side) to extend the rear support wheels and bring the missiles up in to launch position.
3. Enter the GPS X and Y co-ordinates for the target in to the keyboard. Optionally enter Top Off and Target Altitude using the additional keypads.
4. When ready press LAUNCH. The track brakes will release the missile and it will begin to path to it's target. Fire and Forget.
5. Once the VALKYRIE comes within 100m of the target the KILL engines will engage and slam the missile in to the target. Once the VALYRIE is within 10m of the target it will activate the DETONATION effect which is currently set as a smoke flare.

REPROGRAMMING IN FLIGHT:
1. While on route to original target enter a new WP GPS X/Y and optional new Target Altitude. Hit the "Launch/Reprogram" button to send the new coordinates to the missile. The missile will retrack to the new target.
NOTE: Currently Top Out is only set for just after launch. As a result if you are retargeting you will need to ensure the missile can clear the on coming terrain at the altitude it was reprogrammed for. As a workaround you can target a WP at an altitude higher then your current altitude to clear obstacles and then readjust afterwards. I have plans to look at terrain riding in the future but have a large project currently in the queue that needs to be completed.

***A SUGGESTION FOR PULLING... THE SBS MULE Mk.III HEAVY HAS BEEN UPDATED TO MILITARY PAINT AND INTEGRATES WITH THE BRAKE LIGHTS AND BRAKES FOR THE VALKYRIE CARRIER
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2530064566

24 Comments
R.O.B 18 Nov, 2021 @ 4:33pm 
awesome thanks mate
ElfBossHogg  [author] 18 Nov, 2021 @ 3:53pm 
Hi oten jues. That's fine. I'm working on an update version but it will be released as a Mk Ii. Just working through the kinkd for the final radar guided target acquisition.
R.O.B 18 Nov, 2021 @ 2:12pm 
Hey I used a modified version of this in a build of mine, is it alright to upload? with credit ofc
NPC 14 Oct, 2021 @ 1:29pm 
alr
ElfBossHogg  [author] 14 Oct, 2021 @ 12:41pm 
Hi Mrtrex500. I'm working on the tweaks for the VALKRYIE (inlcuding a Medium Warhead) in the FENRIS build. In order to accommodate the warhead I had to change the configuration of the guidance and the shape. Once I'm happy with how everything is working there I'll be updating this base version.
NPC 14 Oct, 2021 @ 11:08am 
add bombs to it
ElfBossHogg  [author] 19 Sep, 2021 @ 1:51pm 
VALKRYIE IMPROVEMENT - Transition from Climb to Target Profile vastly improved
Klaus Klavier 13 Jul, 2021 @ 1:56pm 
actually all the MWS-
B missiles and launchers are worth looking at if you want to develop weapons id see what their doing then innovate or see what they are up to as that team is killing it with missiles currently
Klaus Klavier 13 Jul, 2021 @ 1:53pm 
let me throw this here for you too https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2537157332 this thing is incredible and very new, id talk to its creator too hed have some good insight too
ElfBossHogg  [author] 13 Jul, 2021 @ 1:52pm 
I've tried that missile. The problem is that it is huge. There's no way I'd be able to mount 4 of those in tubes in a sub. :) Also it's jet powered and not rocket powered. It's more of a guided plane then a ballistic missile.