Total War: WARHAMMER II

Total War: WARHAMMER II

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Better Norsca Campaign&Chaos God System
   
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Tags: mod, Campaign
File Size
Posted
Updated
311.131 KB
26 Jun, 2021 @ 9:09pm
14 Sep, 2021 @ 1:57am
8 Change Notes ( view )

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Better Norsca Campaign&Chaos God System

Description



21/07/01
-ver.1.1
약탈캠프 태세 이동거리 필요량 삭제, 유지비 감소량 25%로 증가
Rading camp's movement range requirement removed, upkeep reduction increased to 25%

2021/07/02
-ver.1.2
중복된 데이터 삭제, 얼음으로 벼린 군단 캠페인 캡 4에서 2로 감소
Duplicated data removed, Ice-Forged Legion campaign cap reduced from 4 to 2

21/07/20
-ver.1.3
패치에 맞게 울프릭&트로그 고유 스킬 조정, 기본 이동속도+2/3
트로그 가하는 넉백 증가(스노틀링 펌프 수레같이)
시팽, 토사물 사용횟수, 기본피해 감소, 관통피해 증가
용살창 사거리+20, 명중률 증가, 동상 추가
토사물 쿨타임-10초, 기본폭발피해 증가, 선딜, 관통폭발피해 감소, 폭발에 유독성 입김 효과 추가
바다뱀의 유혹 쿨타임+12초, 범위+10%(22)
스킨울프 워킨 패시브 범위 감소(39->35)
Wulfrik&Throgg's unique skills are adjusted to follow the recent patch, basic speed+2/3
Throgg's knock back power increased(like the snotling pump wagons)
Seafang, Vomit's num of use, base damage reduced, AP damage increased
Wytmpiercer range+20, accuracy increased, Frostbite added
Vomit cooldown-10sec, base explosion damage increased, initial delay, AP explosion damage reduced, noxious breath added to explosion
Seduction of the Serpent cooldown+12sec, range+10%(22)
Skinwolf Werekin's passive radius reduced(39->35)

2021/09/14
-ver.1.4
트레잇 테이블 조정 제거
Adjusted trait table is deleted




https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2529020301

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2529020094


위 두 모드의 합본입니다.

AI에게도 적용되며, 세이브파일과 충돌을 일으키지 않지만 고용 풀에 있는 군주의 트레잇이 사라질 수 있습니다.

가급적 새 캠페인을 시작하세요.

This is the compilation of 2 mods above.

AI is affected too and doesn't cause crash with save files, but It could delete lord on recruit pool's traits.

So better start a new campaign.





친구 모드들
Friend mod

Better Norsca Buildings
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1936223564



8 Comments
No.213  [author] 4 Jan, 2022 @ 9:20pm 
@[Project KT-Mod] King Belegar
Good to hear you enjoyed Norsca campaign with my mod. Have a nice day. :)
[Project KT-Mod] Grimgor Thraka 3 Jan, 2022 @ 6:15am 
Superbly done mod for Norsca. A faction left behind sadly. Your mod makes the God system so much better and the campaign so much fun to play. Thank you. :steamthumbsup:
Oberstratege 28 Jul, 2021 @ 9:40pm 
Thank you for the nice mod. It works well in singleplayer campaigns, but I noticed a co-op campaign with a friend won’t start. Even with exactly the same mods and order it says “different game version”. Is this a known issue?
LimeUser 2 Jul, 2021 @ 7:47am 
Ok so the god bonuses does appear to work in SFO but it doesn't replace the SFO bonuses so you basically get a 2for1 deal. This isn't really an issue just a fun bonus for an already overpowered mod
LimeUser 2 Jul, 2021 @ 2:49am 
I'll keep that in mind and thank you for making the mod in the first place
No.213  [author] 1 Jul, 2021 @ 9:18pm 
@TorgueUser
Hi. I don't make SFO versions. But I don't mind if anyone convert my mod's SFO version, as long as there's original's link.
And the ice hellcannon, Azrik, Kihar. Well, They're definitely OP. I think even with my mod, God's favor lv.3 will be opened in late game, so It must be super strong reward. Like get another high level legendary lord or hero(They can't even wear an item). And by the today's update, now max 2 army can have ice hellcannon. So you may still need an enough number of infantry.
LimeUser 1 Jul, 2021 @ 5:34pm 
Also i just saw the hellcannons in the preview pictures and im unsure if i'm even gonna need infantry units
LimeUser 1 Jul, 2021 @ 5:32pm 
Gonna check tommorow how well this works with SFO would you like me to inform you about any bugs incase you make a SFO version?