Stellaris

Stellaris

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Borg Faction Pack (NSC Compatable)
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53.258 MB
12 Jun, 2021 @ 7:31am
3 Oct @ 12:55am
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Borg Faction Pack (NSC Compatable)

In 1 collection by GENOBEESRAGE
GENOBEESRAGE'S Star Trek Mods
4 items
Description
This is very much a beta, still working out Balance and ideas are also welcomed.

due to the amount of issues people have had with this part: some poeple have never gone driven assimilator before. you have to select two portraits. the first one is your main race (this has to be machine) and then the second one has to be an orrganic race. other wise its spews a bunch of errors.

this is very much a power fantasy. or a very challenging adversary.

Current features
this is linked to a new origin i have added that requires you to be a driven assimilator.

1. a unique faction tech tree fior the borg only

2. Custom weapons with sounds , (cutting beams, gravimetric torpedoes and voice lines)

3. Custom auxilary components unique to the borg currently. (alcoves, drones, defence system, and transwarp bupgrade)

4. can only use armour and hull as shields are reduced to zero. but recieve a buff to hull and armour.

5. makeshift technological assimilation system (just techs you get on planet conquer or occasionaly from space battles)

6. starbases recieve custom sections and a far more powerfull than vanilla ones. as well as custojm defence modules that also add utility slots as well as weapons.

7. ships are very slow to build onsite and are also much more expensive, to compensate for this you. can build a megastructure that makes up for this slow build speed by effectively calling in ships from other galaxies. The intergalactic Transwarp hub produces a bit of every resources and allows an uplink to be installed allowing almost instant ship production. this megastructure is also dependant on you using my Borg shipset other wise you aint got no model.

8. for the AI i have set the aggressiveness to 10, vanilla is 2 for driven assimilators.

9. Fallen empires and pirates are buffed due to them getting the borg techs tiers as well. Better protect those trade routes.
Use this to fix the fleet power = 1 bug
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2288335512&searchtext=ancient+cache



modified files:

00_utilites_reactors ( i found that my startbases wouldnt upgrade properly if i didnt have enough power so i added two zeroes to tarbase reactor output.)

Other Star Trek Mods
1. Federation Weapon pack https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2680683349
2. Klingon Weapon pack https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2692029340
3. Borg Shipset https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2470107747
Popular Discussions View All (3)
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20 Aug @ 3:00pm
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GENOBEESRAGE
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29 Feb, 2024 @ 1:29am
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GENOBEESRAGE
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10 Oct, 2021 @ 7:03am
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GENOBEESRAGE
269 Comments
GENOBEESRAGE  [author] 3 Oct @ 12:56am 
auto cast abilities added to ships, i havent done the description for the inbuilt component ones, but the weapon one show what they do, though most icons are temporary
GENOBEESRAGE  [author] 27 Sep @ 10:56pm 
Maybe? I did not know that was a thing. They might be affected by the -5000 opinion modifier.
mibaldy 27 Sep @ 4:42pm 
I have noticed that the Enclave stations are now shooting at me... even before I complete first contact. Is this a bug... or a feature :)
Windows-69 23 Sep @ 11:28am 
It works again, thanks!
GENOBEESRAGE  [author] 23 Sep @ 5:43am 
okay should be fixed now, they added two lines to the species class, one is the base trait (machine, organic, lithoid etc), and another one that determines wether the species uses climate preference
GENOBEESRAGE  [author] 23 Sep @ 2:11am 
Hmm, i will check when i get home from work. Hopefully an easy fix.
Windows-69 22 Sep @ 10:55pm 
I had a working empire and now it has the species completely grayed out for the main portrait selection. When I hover over appearance it says "Portrait conflicts with out selected Trait: Continental Preference, requires one of the following Species Archetypes: Biological, Pre-Sapient, Lithoid." I have planetary diversity (was working fine before, started a game to test) but changing to any other planet type doesn't fix the issue. I've never seen this before but every appearance category is greyed out besides Machine and BioGenesis. Even portraits in BioGenesis are greyed out besides the first one. I think the issue is because the Borg portraits have their own category instead of being in the machine. Also when I hover over the Borg portraits I get some feedback. For the first one its the same error as when hovering on Appearance, and for the second it conflicts with all the machine traits I had in the empire preset.
GENOBEESRAGE  [author] 22 Sep @ 9:03pm 
Well sheeeet, in what way did it break? Or is it a case of using the wrong portrait for the wrong type.
Windows-69 22 Sep @ 7:45pm 
4.1 seems to have broken the species selection.
GENOBEESRAGE  [author] 21 Sep @ 10:31pm 
Oh also a digsite if you start a new game.