Portal 2

Portal 2

33 ratings
Dash of Zest
   
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13.824 MB
24 May, 2021 @ 7:19pm
7 Jun, 2021 @ 1:33pm
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Dash of Zest

Description
Difficulty: 3/10

A well-timed burst of speed should be all that you need to conquer this chamber. That, and some cubes, buttons, and lasers for good measure.

This test requires some setup, so quicksaving is recommended to save time retrying.

Features two custom fizzlers:
- Red field is a Paint Fizzler. Blocks gel and cleans cubes.
- Green field is a Physics Shield. Blocks cubes.
Neither field affects portals or players.

Made with BEE2 4.39.2

Feedback or playthroughs greatly appreciated. Please let me know if you find any exploits. Enjoy!
21 Comments
Nobody No-One 25 Dec, 2022 @ 12:18pm 
Nice easy map with a well-designed tutorial room and a satisfying expansion of the concept.
Rooke 16 Oct, 2021 @ 2:09pm 
Very good map puzzles! Enjoyable! Keep up the good work. :steamthumbsup:
samfizz  [author] 6 Jul, 2021 @ 3:43am 
@Andy T I think I know what's happening. It is indeed intended for the uncoated cube to slide slightly down the ramp . This is what the pre-placed splotch of propulsion gel at the top does, as well as subtly hint that you can get gel there later . However, I believe the way it gets placed is slightly randomly each time you run the map, and you were unlucky enough for there to be barely too little gel near the field for it to work. I never saw this happen in my testing or other playthroughs so I wasn't aware of the issue, but unfortunately it seems to just be a rarely occurring flaw. Relaunching the map should fix it. Sorry for the trouble.

I've seen the pre-placed gel generally be confusing for others too, so I might avoid using that or make sure it's better implemented/introduced in the future.
Andy T 6 Jul, 2021 @ 1:15am 
Something is not right here, I checked @bullfrog's run, now my installation has a problem of its own describing later, but his run the first time the cube runs down the chute uncoated, I can't replicate it. nor do I think you intended it since it is established back in prep room player has to coat it to run down the chute.

But I still can have it cross I just have to position it leaning its weight on field; and while that is a go, it barely crossed it, unlike in the video it ran down about 1m. Having said that, if the game was suppose to be coated for the chute the game is in paradox and I can't find a runway to solve it, which is the mutual paradox here.
Joric 30 Jun, 2021 @ 1:42pm 
I can abuse the hell out of that dropper (up to 5-8 cubes). Put it higher https://youtu.be/xkTXcm_c52o
Dark Rozen 29 Jun, 2021 @ 11:27am 
That's pretty cool, nice layout too
samfizz  [author] 12 Jun, 2021 @ 1:28pm 
@lapicidas Thank you, I appreciate it!

@bullfrog That all looked intended. Thanks for playing!
bullfrog 12 Jun, 2021 @ 1:02am 
Good puzzle - your maps are definitely moving in the right direction - thumbs up: intended solution ?
lapicidas 9 Jun, 2021 @ 12:10am 
@samfizz....yes, it worked not always ;-) and not anymore after the update anyway, well done.
By the way, I like the map very much :steamthumbsup:
samfizz  [author] 7 Jun, 2021 @ 1:37pm 
@lapicidas Weird, when I tested it the cube didn't block the laser when it fell from the dropper. That is how you solved it at the end, right? I moved the dropper so hopefully it's fixed. Thanks for catching that.