RimWorld

RimWorld

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Kisalfar and Fressálfar - Lost Project [1.6]
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Mod, 1.5, 1.6
File Size
Posted
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4.322 MB
17 May, 2021 @ 12:43pm
8 Sep @ 5:39pm
14 Change Notes ( view )

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Kisalfar and Fressálfar - Lost Project [1.6]

In 1 collection by Yanzihko
Mods by Yanzihko
14 items
Description
legacy version if your old saves broke (core module is not required in that case) https://drive.google.com/drive/folders/12WZRI-st13WWS0qEP_ixxio_SJCphbLB?usp=sharing



Languages: English

If you made translation/patch, notify me about this in "patches/translations" discussion below. I will add patch into the mod and credit you.



A mysterious genetical experiment from glitterworld. Was it either a failure or success? Sadly, people behind this won't be able to know. There are rumors that at some worlds you may encounter a race of cute fluffy humanoids that look similar to Thrumbo. Who knows what secrets are hidden in them?

I represent to you Kisalfar and Fressalfar!




List of features:

-Modular body part textures. Destruction of eyes/nose/ears/tail will be visible


-3 Tail and 2 Horn variations

-Range of fur colors.

-Custom names & backstories

-High quality 512x512 textures (REQUIRES "HD PAWN RENDERING" TO SEE THEM IN THIS RESOLUTION)

-Bionic implant for replacement of destroyed tails

-One scenario "Crashlanded Fressálfar"



Not compatible with mods that overhaul pawn appearence. Facial stuff, etc.

Should be compatible with most proesthetic mods.

Has compatibility patches for:

-Combat Extended


Archy - Props to him, he commissioned this mod. Without him it wouldn't be possible :p

And additional thanks to all people people who supported me with $$$:
Matthew, GabeGames, that one who called you gay, DunkinPonuts

[boosty.to]
Discord[discord.gg]
For commissions: My discord tag - Yanzihko#7801

Tag section
Fox Cat Jaguar Dot Furry Race
Popular Discussions View All (2)
2
21 May, 2021 @ 1:05pm
PINNED: Translation/Patches
Yanzihko
0
17 May, 2021 @ 1:24pm
PINNED: Bug Reports
Yanzihko
46 Comments
someonesneaky 9 Sep @ 1:28pm 
No idea which, though it's likely. If it happens again and you notice before I do, feel free to give me a nudge!
Yanzihko  [author] 9 Sep @ 8:05am 
@someonesneaky

Could it be because of boosty? :/
someonesneaky 9 Sep @ 5:40am 
Just a head's up, your mods are getting flagged by AutoMod as containing potentially bannable content thanks to the links you added. I'm clearing them as I see them, but wanted to make you aware of the situation.
comanderkiller3pro3 11 Apr, 2024 @ 10:08pm 
wonder when we get 1.5 update for this
phil the kobold 21 Sep, 2023 @ 5:38pm 
question. how do i set colonists to the races with the prepare carefully mod? or is that not possible?
toradrow777 21 Aug, 2023 @ 2:58am 
Is this a race or a xenotype?
Morcalvin 14 Jul, 2023 @ 9:33pm 
Does this work with facial animation?
G.P.S 12 Feb, 2023 @ 10:38am 
I was using the regular HAR. I Had no idea that there was a dev version.

It is working fine now. Thank you.
Yanzihko  [author] 12 Feb, 2023 @ 9:12am 
@G.P.S

Install DEV version of HAR
G.P.S 12 Feb, 2023 @ 8:02am 
I sub in all your races mods and I'm having a problem with textures in all of thoses.

All of the pawns spawn with no face and no ears. Their heads are just a ball.

I tried to see if I have mods that may be conflicting but I had no sucess so far. I also deactivate any mod that changes vanilla textures and again the problem persists.

This also happens with a few other races mods from other authors. But some of them works fine (ex: Avali).

Do you have any idea what might be causing this?