XCOM 2
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[WOTC] EU Armor Mechanics
   
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50.098 KB
10 May, 2021 @ 11:39am
10 May, 2021 @ 1:30pm
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[WOTC] EU Armor Mechanics

Description
This small mod changes the mechanics of armor granted HP and wounds so that damage taken doesn't incur wound times when it's below that of HP granted by armor or vests, as it was in XCOM EU.

WARNING: This mod may have unintended consequences such as making heals persist and cause inconsistent wound times. Use Scaling Wound Times and enable the ini option there for a better functionality.
28 Comments
Noone 19 Jul, 2021 @ 11:01am 
How it interacts with flawless mod
Solymr ibn Wali Barad  [author] 26 May, 2021 @ 10:33am 
This mod may have unintended consequences such as making heals persist and cause inconsistent wound times. Use Scaling Wound Times and enable the ini option there for a better functionality.
Rtma Eros Paragon 23 May, 2021 @ 4:12am 
It's a nice trade off and makes critical wounds valid again on Beta strike. (Associated with certain mods)
Solymr ibn Wali Barad  [author] 23 May, 2021 @ 1:36am 
Yes
Proxy 22 May, 2021 @ 11:50pm 
does this work with LWoTC?
Solymr ibn Wali Barad  [author] 18 May, 2021 @ 5:53am 
Make heals persist definitely has a chance of messing things up, I don't know how low that threshold is.
pupujuku 18 May, 2021 @ 4:17am 
I had a couple of soldiers down to 1 health point, which showed in mission summary page as well. But neither ended up being injured at all in the end. I used medikits on both soldiers, is it a flaw in your coding the effectively makes medikit heals permanent? I also use a mod called "Makeheals persist", which might mess things up (though when I started using your mod, I make the threshold too low for medikits to heal any hit points permanently.)
VoidLight 14 May, 2021 @ 5:32am 
Everything seems to be working fine with it so far, thanks for the quick replies!
Solymr ibn Wali Barad  [author] 13 May, 2021 @ 3:03pm 
Sparks should already use this system, but even if they don't, any unit that can be used as a soldier for XCOM should have this system applied to them.

As for abilities that consume health, I have no idea how it interacts with them other than Nova which is vanilla and should count its damage as such.
ptr 13 May, 2021 @ 1:26pm 
Love to see it, thank you!