The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Summon Swiftshade - v1.2
   
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9 Apr, 2014 @ 9:20pm
4 May, 2014 @ 10:00pm
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Summon Swiftshade - v1.2

Description
Swiftshade is a summonable Ghost Horse you can aquire by finding his Spell Tome. Once inside Whiterun, climb a wooden ramp and look for an abandoned satchel on top of a barrel. You'll find some lockpicks, loot, and a note describing the Spell Tome location. The tome is also for sale at the Drunken Huntsman if you have enough speech perks to buy anything from any merchant.

Swiftshade is 50% faster than your average Skyrim horse and is 100% Vanilla, no DLC needed. Once summoned, you can ride him (including fast travel) for as long as you like. Feel free to jump from the highest cliffs; HE IS INDESTRUCTIBLE when ridden. He will disappear only after you dismount or leave him idle for more than 60 seconds. He is an ideal starter horse for the new player, but may clash with fancier mount mods. This is my first Mod, so please rate and enjoy!

***UPDATE, May 4, 2014***

Fixed the the issue of Swiftshade leaving piles of "ghostly remains". He will now fade away gracefully when he returns to his realm in Oblivion.
93 Comments
Odd Donny 13 Jun, 2020 @ 5:16pm 
aaaah! Found it again! Ever since NMM became Vortex, I've been trying to peace my mod list back together. Here is to hoping Vortex plays well with steam workshop.:steamhappy:
GreeboTheCat 31 Jan, 2019 @ 11:39pm 
one problem with this mod it gets absorbed by spell absorption I know that can be fixed so please do so
Teigan 15 Nov, 2014 @ 10:20pm 
Ok, I like the idea. I was pleased with this........... until I read that "note" To be blunt, it is an immersion breaking piece of skeever dung. I can understand why it had such poor grammar if written by a half-literate bandit, but did you really have to sign it "Peasgood Schitzwell" Are we in second grade? And why on earth is it addressed to Franswa A. Hagraven? WTF? That's not even annoying, let alone funny because it makes absolutely no sense (yes I get "a hagraven")Fix that note and you might have a good mod. Of course I never went and got the horse because the note pissed me off too much, so who knows if it even works.
KingFluff 31 Jul, 2014 @ 4:15am 
I recommend double-checking the note, i.e. you wrote 'knowed' whereas the correct form would be 'knew'.
LazyWife  [author] 8 Jun, 2014 @ 6:09pm 
@Salph
Swiftshade is loud in a standard horse kinda way. I tested the mod on another machine and did not see any ghostly remains. Swiftshade uses the same Ghost Effect used by non-hostile ghost NPCs that don't leave remains (like Azzadal at Bard's Leap) so unless another mod is impacting on that particular effect there shouldn't be a problem.
Saiph 8 Jun, 2014 @ 12:28am 
Swiftshade dies (loudly!) whenever I dissmount xD He also leaves the ghostly remains.
Jim713 21 May, 2014 @ 7:04am 
Just wanted to say thank you for making this mode. Was so tired of having to go get a horse agin due to them dying from even the smallest fall. This horse seems so far unkillable via a fall I noticed. YThanks again for you work.
LazyWife  [author] 12 May, 2014 @ 12:39am 
@MobiusKnight
TY for being so patient. I found the solution to The Problem at the bottom of Bard's Leap Summit, of all places. Oh, that rascal Azzadal!
MobiusKnight 11 May, 2014 @ 4:03pm 
YAY Thank you for taking away the ghostly remains. All I need to do now is just delete the remains that came before the update! XD
Berndawg 25 Apr, 2014 @ 9:35pm 
I started a new game and everytime I get to the group of imperial guards with the stormcloak prisoner my game crashes. Had to remove the mod :(