Cities: Skylines

Cities: Skylines

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Description
Cities Mods that I like innit
Items (73)
BigCity (25 tiles mod)
Created by frost
Allows cities to be 25 tiles big instead of only 9 Summary By default the game only allows you to purchase up to 9 tiles. This mod sets the limit of purchasable tiles to 25, so that you can still expand more once the last milestone has been reached. FAQ Th...
Mod Achievement Enabler [BROKEN, DON'T USE]
Created by goot loblin
This mod enables achievements when other mods are running! The little trophy icon that shows you whether achievements are enabled when you load the save will still be crossed out, but when the game loads, this mod simply changes a boolean value that turns ...
Airport Roads
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) Fixed version of Runways and Taxiways mod. Adds runways and taxiways to the airport menu. Runway has the same cost as Highway road. Taxiway has the same cost as Small road. This mod doesn't change the p...
Bulldoze It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to automate the bulldozing of residential, industrial, commercial and offices buildings if they become abandoned, burned down, collapsed or flooded. NEW IN 1.8 - Recompiled for C...
Canal Block 12x4
Created by GCVos
These European style canals work a lot like Lego blocks. There's no need for terraforming or water management, and the terrain does not have to be flat. The blocks are setup to skyrocket land value within a very limited range. Assuming you have your regula...
Canal Block 16x4
Created by GCVos
These European style canals work a lot like Lego blocks. There's no need for terraforming or water management, and the terrain does not have to be flat. The blocks are setup to skyrocket land value within a very limited range. Assuming you have your regula...
Canal Block 4x4
Created by GCVos
These European style canals work a lot like Lego blocks. There's no need for terraforming or water management, and the terrain does not have to be flat. The blocks are setup to skyrocket land value within a very limited range. Assuming you have your regula...
XAVE Conifer Tall
Created by xave
XAVE Conifer Tall by xave Model 90 tris Textures128x128 Optimized for snowfall. Enjoy!...
TM:PE 11.9.3.0 STABLE (Traffic Manager: President Edition)
Created by Krzychu1245
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features. https://i.imgur.com/biZEmm8.png https://imgur.com/mzpNwS8.png ⠀⠀⠀⠀⠀⠀⠀⠀User Guide⠀⠀⠀⠀Report Bugs⠀⠀⠀⠀Discord Chat Vehicles despawning ...
Timboh's Y-Stack Interchange
Created by Timboh
Let's make some more three-ways! This right here is a Y-Stack, or specifically, one of the many ways to make a Y-Stack. This specific design is roughly based on the "twins of Copenhagen" as I use to call them; two almost completely inseperable interchanges...
Timboh's Windmill Interchange
Created by Timboh
There's something about the shape of this interchange that makes me giggle. I don't know what it is, but it looks awesome anyway! Windmill Interchanges seem to be completely forgotten by the world; I've honestly never seen one that still exist. Wikipedia l...
Timboh's U-Pentagon Interchange
Created by Timboh
As " 7-elephant" requested, here is a new version of my Pentagon Interchange with U-turns! " 7-elephant" was kind enough to send me a little sketch where the U-turns were drawn out, and I thought it was such a good idea that I decided to upload a new versi...
Timboh's Turbine-Stack Interchange
Created by Timboh
"Wait a minute!? A new upload from that Timboh guy. I thought that selfish scrub had abandoned us! Oh, is it time to return now?" That's hopefully not your reaction when you see this, but I can understand why. I've been gone for a loooong time. Real life c...
Timboh's Turbine Interchange
Created by Timboh
Looking for a turbine with U-turns? Check out grimarchangel's version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=409870774 The first interchange in my collection, and my favorite! I mean, just look at it! The spiral ramp pattern is almost mesme...
Timboh's Three-level Roundabout Interchange
Created by Timboh
Huazzah! The Roundabout Interchange is here, and if the Turbine Interchange is the most underestimated interchange, then the Three-level Roundabout is the most overestimated. See, roundabouts aren't free-flowing, not in theory at least. Roundabouts are des...
Timboh's T-Bone Interchange
Created by Timboh
Placeholder Description...
Timboh's Stack Interchange
Created by Timboh
You know, when road engineers are told to "do it big", they make stack interchanges. You can't really get any larger than this! Well, there are of course the insane Texas High Fives, the monsterous chinese five-way junctions and the supercompact and supert...
Timboh's SPUPCLO Interchange
Created by Timboh
Am I the only one who have a bad habit of pronouncing abbreviations as if they were words? Instead of saying S-P-U-P-C-L-O, I say Spupclo for some reason. Maybe I'm just a bit thick, but hey, I can atleast build interchanges! This is a SPUPCLO, a brilliant...
Timboh's Spaghetti Interchange
Created by Timboh
Here it is! It's the pasta interchange, the nudle crossing, the one and only Spaghetti Junction... Or Gravelly Hill Interchange, since that's its real name. I hope I've been faithful enough recreating the interchange; the asset editor does have its limitat...
Timboh's Sonnborner Interchange
Created by Timboh
Once upon a time in Wuppertal, the autobahn arrived, smashing down 65 buildings, leaving 2 000 people homeless and dividing villages. All in the name of progress and science, so no harm done, really! Nah, I'm just being sarcastic here. Road egineers should...
Timboh's Semi-Directional B-Trumpet Interchange
Created by Timboh
Mirrored Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=411396977 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Timboh's Semi-Directional A-Trumpet Interchange
Created by Timboh
Mirrored Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=411400601 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Timboh's Second Cloverstack Interchange (w/ central reservation ramps)
Created by Timboh
(Due to limitations in character count in asset names, the in-game name for this one is "Timboh's Left Cloverstack Inter." If you have a suggestion for a better name, feel free to leave me a comment) Personally, I'm not a fan of putting ramps in the centra...
Timboh's Pentagon Interchange
Created by Timboh
A fully functional five-way interchange, with access for all directions. My first attempt at an interchange design of my own, and shit went downhill pretty fast. I'm sorry for failing completely in making this interchange symmetrical. If you want me to rew...
Timboh's Olskroksmotet Interchange
Created by Timboh
Back in the 60's, some engineers from Gothemburg thought they were really smart. They apparently had some amazing plan to connect Europaväg 6 and Europaväg 20 to each other. Ok, sounds like a plan, right? Well, they also thought it was a brilliant idea to ...
Timboh's Motorway Rest Area
Created by Timboh
Here's a bit of an experiment for you. A rest area! See, in the modern era, humans require access to basic necessities 24/7, such as lead-free petrol, chocolate bars and "fresh" wrapped sandwiches. Now you can provide those services with the Motorway Rest ...
Timboh's Kleinploderplein Interchange
Created by Timboh
Is it a stack? Is it a turbine? Is it a roundabout? No, it's confusing, and I love it! Jokes aside, knooppunt Kleinpolderplein is an interchange is Rotterdam, connecting Rijksweg 13 and Rijksweg 20 with local roads. Now, there isn't really a construction d...
Timboh's Gothic Interchange
Created by Timboh
Gothic interchanges have a bit of a shady reputation, worse than it deserves in my opinion. They sometimes go by the name "Malfunction Crossing" due to its deceptivly broken-looking structure, with the mainline carriageways switching sides. The name also o...
Timboh's Full Diamond Interchange
Created by Timboh
I heard you liked bridges, so I made this. It's a full diamond interchange, one of my personal favorites when it comes to design.The ramps are straight, long and fully directional, making this an excellent choice in-game. It occupies almost as much space a...
Timboh's Dual Trumpet Interchange
Created by Timboh
Now this is a strange one! The dual trumpet is... Well, it's two trumpets put together! And the chance to find one in the real world is pretty small. If I remember correctly, there are only five of these in the world. I could be wrong,but I know atleast th...
Timboh's Diverging Windmill Interchange
Created by Timboh
What started out as a simple merge between the Gothic and Windmill design, became one of the most efficient designs in interchange history... And nobody has even built it yet! Seriously, when I read about this design I was pretty damn impressed with its si...
Canal Block 4x4C
Created by GCVos
These European style canals work a lot like Lego blocks. There's no need for terraforming or water management, and the terrain does not have to be flat. The blocks are setup to skyrocket land value within a very limited range. Assuming you have your regula...
Canal Block 4x4T
Created by GCVos
These European style canals work a lot like Lego blocks. There's no need for terraforming or water management, and the terrain does not have to be flat. The blocks are setup to skyrocket land value within a very limited range. Assuming you have your regula...
Canal Block 4x4Ti
Created by GCVos
These European style canals work a lot like Lego blocks. There's no need for terraforming or water management, and the terrain does not have to be flat. The blocks are setup to skyrocket land value within a very limited range. Assuming you have your regula...
Canal Block 4x4X
Created by GCVos
These European style canals work a lot like Lego blocks. There's no need for terraforming or water management, and the terrain does not have to be flat. The blocks are setup to skyrocket land value within a very limited range. Assuming you have your regula...
Canal Block 8x4
Created by GCVos
These European style canals work a lot like Lego blocks. There's no need for terraforming or water management, and the terrain does not have to be flat. The blocks are setup to skyrocket land value within a very limited range. Assuming you have your regula...
Canal Lock 4x8 [Asset]
Created by GCVos
A Parisian style two-way lock with 20m steel gates for large amounts of rowboat traffic. This asset transitions Canal Blocks into deeper water. Use the Terraform Tool to connect your rivers or lakes. This is the most expensive and powerhungry Block so far ...
Canal Lock 4x8 [Prop]
Created by GCVos
A Parisian style two-way lock with 20m steel gates for large amounts of rowboat traffic. This asset transitions Canal Blocks into deeper water. Use the Terraform Tool to connect your rivers or lakes. This is the prop only. It's a requirement for the asset ...
Canal Wall 1x2
Created by GCVos
These walls are intended for waterways, canals and docks with functional water simulation. Unlike the Blocks, these are for terraforming only! Please refer to 8x2 page for more info....
Canal Wall 8x2
Created by GCVos
These walls are intended for waterways, canals and docks with functional water simulation. Unlike the Blocks, these are for terraforming only! When you first place one of these assets (on flat terrain) you may think you are seeing glitches or bugs. The mod...
Cobblestone Plaza
Created by GCVos
This city square will attract a large crowd. It works seamlessly with the Path and Canal Blocks. This asset can be customized and redecorated if you want to make it look more fancy! Service: Park Cost: 800 Upkeep: 32/week Entertainment: 60 Range: 200 Size:...
Metropolitan Sunken Wall 4 US
Created by GCVos
Multi-purpose twin deck facade for midtown rivers, hotel areas or business districts. After Dark docks and piers can be connected to the walkways (manually). This asset is inspired by but not entirely based on the Chicago River. This asset boosts land valu...
Metropolitan Sunken Wall 4 EU
Created by GCVos
Multi-purpose tapered walls for waterfront promenades, sunken highways and terraced monuments. After Dark docks and piers can be connected to the walkways (manually). This block comes in two parts. The asset contains a concrete base, treeline and distant L...
Measure It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod helps with measurements. NEW IN 1.9 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.8 - Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Transport). It shows si...
Fine Road Anarchy - Ending
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png This place used to be the old remake from Fine Road Anarchy based on SamSamTS. Use Network Anarchy from Quboid instead. ...
Extra Landscaping Tools
Created by BloodyPenguin
Allows to place natural resources in-game + provides configurable tree brush&pencil, terraform and water tool. https://i.imgur.com/CYNzkiJ.png Provides some Map Editor tools in-game (like Resources Tool) and movable 'Brush Options' toolbar. Available throu...
MSW4 EU Details [Prop]
Created by GCVos
Multi-purpose tapered walls for waterfront promenades, sunken highways and terraced monuments. After Dark docks and piers can be connected to the walkways (manually). This block comes in two parts. The asset contains a concrete base, treeline and distant L...
Network Extensions 2
Created by sniggledigit
Now Using Harmony 2.2 What's New (v.1.2.2.0) Updated for Hotels & Retreats (v.1.2.1.0) Now compatible with Better Education Toolbar (v1.2.0.0) Updated for compatibility with Plazas & Promenades https://i.imgur.com/a0VrMRr.png Source: https://i.imgur.com/n2...
Pappeln, Poplar tree
Created by ArkenbergeJoe
Pappeln by ArkenbergeJoe (V2.5.0) Sie sind im Baummenü (Menu Trees) zu finden, Kosten 10 Tris 775 Textur 1024x1024 ✪ 1. Update: Realistischeres Modell verwendet und skaliert; ✪ 2. Update: Thumb's und Tooltip-Bildchen hinzugefügt; ✪ 3. Update: Textur für Sn...
Move It
Created by Quboid
Move It 2.10.8 Compatible with Cities Skylines 1.18.1 (23rd October Update) New in 2.10.8: - Updated for game version 1.18.1 - Added support for Nyoko's Procedural Objects fix This mod allows you to select, move and align various things. https://i.imgur.co...
Timboh's Diverging Diamond Interchange
Created by Timboh
Placeholder Description...
Timboh's DCMI Interchange
Created by Timboh
Ah, yes! The DCMI Interchange, the big thing that every roadgeek seem to be talking about. I'm not saying it's overhyped, but... It's just that it's not that "revolutionary", so to speak. It's a very efficient interchange indeed, but it's more of a perfect...
Timboh's Compact Stack Interchange
Created by Timboh
EDIT: The Compact Stack has become sort of... obselete. Since the Stack Interchange got its facelift, it has actually become more compact than the "compact" one. So, uh... Rest in pepperoni, Compact Stack? If you thought the original stack was clever, then...
Timboh's Cloverstack Interchange
Created by Timboh
The interchange of choice here in Europe! It's probably the most common interchange after the Cloverleaf interchange, and there's a good reason for that. Many of them are upgraded cloverleafs, and the majority of new interchanges built today in Europe are ...
Timboh's Clovermill Interchange
Created by Timboh
Clovermill? Cloverleafmill? Windleaf? Two-level Cloverleaf Windmill Hybrid... thingy... Meh, I'll go with Clovermill. It doesn't seem like this interchange has a specific name except being a cloverleaf/windmill hybrid, so I just made one up! These intercha...
Parallel Road Tool
Created by S__T
https://i.imgur.com/a0VrMRr.pngParallel Road Toolhelps you easily drawing parallel and stacked networks.Main features are: Limitless parallel/stacked configurations: you can choose any network (not only roads!) and distances (both horizontal and vertical) ...
Path Block 1x4A - Cobblestone
Created by GCVos
Fancy up your pedestrian routes with this cobblestone path. These paths work in tandem with my Canal Block collection, but can also be used for alleyways or plazas. Service: Park Cost: 200 Upkeep: 1,60/week Power: 0 Entertainment: 40 Range: 70 Size: 1x4 Ve...
Path Block 1x4B - Pink brick
Created by GCVos
Fancy up your pedestrian routes with shiny pink bricks. These paths work in tandem with my Canal Block collection, but can also be used for alleyways or plazas. Service: Park Cost: 200 Upkeep: 1,60/week Power: 0 Entertainment: 40 Range: 70 Size: 1x4 Very l...
Picker
Created by Quboid
Picker Compatible with Cities Skylines 1.17 (23nd May Update) If you use EML / Prop Anarchy, you must update to Extended Managers Library fix and Prop Anarchy fix! https://i.imgur.com/9z4zVck.png With Picker, you can choose any object placed on the map to ...
Precision Engineering
Created by Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
Prop & Tree Anarchy
Created by BloodyPenguin
Place props & trees wherever you like With this mod enabled you can place props & trees: - under water - on roads - within building's footprint This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap pr...
Prop Precision
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) This mod allows props to be placed much more precisely. This is not a new tool but allows existing tools to place props with a lot more precision. It saves additional data to preserve the precision of t...
Prop Snapping
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to snap props to buildings and elevated roads - just like in asset editor! This mod does the same job as Tree Snapping, but for props. This mod won't break your save games, and can be safely disabled at any time. But ...
Restaurant Plaza
Created by GCVos
Posh little area with pink tiles where cims can sit down and eat invisible French fries. It works seamlessly with the Path and Canal Blocks. This asset can be customized and redecorated if you want to make it look more fancy! Service: Park Cost: 1600 Upkee...
Roundabout Builder
Created by Strad
This mod automatically builds roundabouts for you. It clears the area of the roads and snaps them onto the roundabout. Network Anarchy is recommended. VERSION RELEASE 1.9.7 Experiencing issues? Reinstall (resubscribe) the mod If you cannot run this mod at ...
Small Boat
Created by GCVos
Captain Jack Sparrow would be proud! If you want to have cute little boats in your canals, make sure to subscribe to this asset. This is a small prop I imagine could be used for any water themed asset. Actually it's really not that small with a 4 to 5 mete...
Timboh's A-4 Parclo Interchange
Created by Timboh
Here's my first proper service interchange in my collection, the A-4 Parclo! Now, as a road geek, it pains me to tell you that I actually had to look up the meaning of "A-4". As far as I've understood it, the A means that the ramps are located before the d...
Timboh's A-Trumpet Interchange
Created by Timboh
Mirrored Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=411393372 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Timboh's B-Trumpet Interchange
Created by Timboh
Mirrored Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=410030736 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Timboh's Basketweave Interchange
Created by Timboh
People living in Toronto will probably recognize one of these! Basketweaves aren't really "interchanges", but more like a transition piece for vehicles shifting between collector/express lanes. Works great for expansive, cross-city motorway systems. In the...
Timboh's C/E Cloverstack Interchange
Created by Timboh
I'm back, my fellow road geeks and infrastructure enthusiasts! After spending a week in the fouth ring of Hell we mortals refer to as 'studying', I'm back with more interchanges! Now, for my comeback I thought, why not make it big? How big? Well, as you ca...
Timboh's City DCMI Interchange
Created by Timboh
This one is for you, Qfwfq! This is a modified version of the DCMI Interchange, with 2-lane one-way overpasses instead of motorways, making it functional as a free-flowing motorway-to-street transition. Since the 2-lane roads are smaller, there's a tiny de...
Timboh's Cloverleaf Interchange
Created by Timboh
A more realisticly designed cloverleaf interchange than the vanilla one, with parallel ramps improving the capacity of the cloverleaf. It's probably the most common interchange in the world due to its low cost, but they are generally considered obselete in...