Starbound

Starbound

350 ratings
Raiizy's Forge
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File Size
Posted
Updated
20.111 MB
26 Apr, 2021 @ 12:36pm
27 May @ 11:16pm
39 Change Notes ( view )

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Raiizy's Forge

In 1 collection by Raiizy
FU, but without FU 2: 10 FPS edition
306 items
Description
Raiizy's Forge is a large weapon pack, adding 400+ unique guns with custom spritework, randomized colors and ability to actually dye a lot of them!

Bandits and Cultists overhaul addon: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2820137820
Find the weapons at:
-Your shiplocker, (new chars only)
-Weapon chests,
-Other chests, sometimes even crates,
-A new merchant tenant! Put a crafting station into a housing you would use for a merchant, and the gun dealer shall appear!
-Vault guardians.

I'll be sure to update this and add more weaponry in next updates!

Recommended mods to use while playing with this:
-Betabound - adds a lot of Beta content back and improves it, works well as a general content expansion
-Project Knightfall - adds a lot of guns and armors, my mod has several Knightfall-themed weapons so it will fit well
-Shellguard - adds a lot of guns and armors too, as well as a large questline
-The Starforge - i help with this mod, it adds guns with similar style, a lot of new monsters & enemies to fight, dungeons to explore and quests to complete
-Starbound Weapon Overhaul Complete - makes vanilla procedurals good
-Black Armory - adds a lot of armor, guns and furniture
-Arcana - adds a lot of everything
-FutaraDragon's Fullbright Shader - adds fullbright bits to some of my armor
-Green's Dye Suite - my mod adds a little more colors into it under "Raiizy" tab, including some colors from KF and Starforge, and dyes from this mod work on my guns
-Corporate Expansion: General Munitions Co. - badass military themed furniture, and adds guns too

Lyrthras - making the multimuzzle script, making Volker AR's suppressor alt work, fixing Stock Bash
Silver Sokolova - letting me use her long tooltip from Shattered Alchemy, making pump shotguns spawn shells when pumping, helping me add custom weapon types without breaking inventory mods, letting me yoink Nova Cleaver projectile from Betabound, making EMG pistol fire even when energy is depleted, making guns dyeable, telling me how to alter the projectile's sprite without actually touching the file and telling me how to change a sound's volume without touching the sound effect
Omeruin - helping me fix casings on altfires that use casings(though im not using these much in favor of more realistic firemode switch), and making treasurepool patches for me (basically making the mod release much sooner than it would've been), helped me figure out masks for headwear
Nebulox - Protectorate AR sprite polishing, BFG projectile script, Heavy weapons debuff script, Eraser script, Throwable item scripts
C0bra5 - making the flamethrower alt script
Malorne - assistance with polishing D2016 Plasma Rifle sprite
Mae - creating Weapon Overhaul, that's where I grabbed inspiration from (weapon sprites) and that's where I learned a few cool things from too
OG Koopa - giving me funny halo 5 sounds for Penetrator and Krager
MonitorMono - the idea for Hammer Munitions
Frykas - Weapon Workbench crafting interface
eXyter - Laser projectile
Patman - Old BFG script

This mod's Discord server: https://discord.gg/cZxFJNt9MZ
Progress reports and votes are there.

Want to use stuff from this mod/make a similar mod?
https://gtm.steamproxy.vip/workshop/filedetails/discussion/2468984308/3108027565751599169/
Popular Discussions View All (3)
17
1
7 Jun @ 4:50am
for those who want the gun ids (no longer being updated)
RadioactiveSterling
16
8 Jun, 2023 @ 10:58am
PINNED: KNOWN ISSUES
Raiizy
309 Comments
Raiizy  [author] 28 Sep @ 10:49am 
it is better utilized when you have mods that add more creatures, resulting in planets being practically swarmed with hostiles at all times
Nofe 27 Sep @ 11:39pm 
Mod is good. Guns are amazingly detailed. But OP with my mod set. Once I installed this mod and I replaced all my weapons into guns. Game becomes too easy and I have to uninstall this mod for being too OP, sadly.
][FABER][ 11 Sep @ 5:45am 
If you have Betabound from the wonderful Silver, you can use its upgrade kits from the tool bench!
AtomicBeaverCleaver 10 Sep @ 1:17pm 
Oh cool, I wasn't aware of that, thanks! And I've never heard of or used the Shattered Alchemy mod, but after taking a look at it, it looks interesting enough that I don't mind having it in my load order.
Raiizy  [author] 10 Sep @ 1:10pm 
You can already change the colors of most of the weapons by dyeing them with the dyes you use for armor
As for ugprading the weapons, use Shattered Alchemy upgrade scrolls
AtomicBeaverCleaver 9 Sep @ 6:33pm 
Any chance of getting a way to upgrade the weapons you find so that they can be used throughout a playthrough and maybe the ability to change the color of found weapons?
][FABER][ 8 Sep @ 10:05pm 
understandable

i guess my dream to be john ocelot would never be reach with your guns for now :steamsad:
Raiizy  [author] 8 Sep @ 8:28am 
im bad at making the guns move properly :(
][FABER][ 6 Sep @ 11:27pm 
Would be cool if the revolvers had unique (stylish) anims. Lyetzi/FFS really spoiled me some with how good weapon anims could have been.
runonthespot 29 Aug @ 3:48am 
K