X4: Foundations

X4: Foundations

566 ratings
Sector Patrol
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16 Apr, 2021 @ 5:30am
12 Jul, 2024 @ 6:20am
13 Change Notes ( view )

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Sector Patrol

In 1 collection by Assailer
Assailer X4 mods
9 items
Description
..: Sector Patrol :..

This mod adds a new default job option for your pilots to monitor sector activity and jump on nearest threats.

You need to set home sector in case pilot chases after an escaping enemy it knows where to return.

Option to toggle attacking different class of ships (XL/L/M/S).

Option to toggle for searching and revealing concealed ship. Log entry added for each successful reveal.

Option to toggle pursue on/off. When it is ON, your ship will attempt to follow the escaping ships through the galaxy.

Option to toggle parking around the sector core in case there is nothing else to do.

Option to toggle afterburner (boost) while approaching targets to keep the shield levels high before combat.

Option to shoot to disable (trying to keep enemy hull above 20%) in hope they would bail.

There will be more enhancements implemented in near future; like rewards by friendly factions, raising alerts on detecting invading fleets etc. I found the vanilla 'Patrol' order very simple and way too slow to react on threat.

Enjoy.

Version 7.x compatible.

*** Once the mod is considered 'feature ready' it will be also copied to nexusmods ***

Changes:
1.00 - initial public release
1.01 - added option to identify and hunt down plunderers and pirates.
1.02 - added option to turn on/off pursue. Default is OFF.
1.03 - fixed commandaction.attarckingto indication mistake. Thanks Vampirrou!
1.04 - added option to select ship class targets (XL/L/M/S), added option to park around sector core location in case there is nothing else to do, added option to avoid boosting while travelling to target (to save shield energy).
1.05 - added option to 'shoot to disable' at 20% threshold value for now. Not sure how that is working, so far in my testing i haven't seen anything to bail. This is using the vanilla attack script's disable feature. Also enabled squad attack flag, so subordinates will help their commander.
1.06 - adjusted approach timer
1.07 - added option to attack enemy stations
1.08 - compatibility fix for 4.10.
1.09 - compatibility fix for 5.0
1.10 - fixed awaiting orders bug. Thanks thelich for providing the fix!
1.11 - fixed bug with 7.0 where script would abort after each fight.

Assailer's X4 mods:
Secret Stash
Fly-by Lockbox
Fly-by Looting
Mobile Repair Service
Capital Ship Loot Magnet
Inventory Collector
Popular Discussions View All (10)
12
21 Jun, 2024 @ 11:53pm
Temp fix for attacks on trade ships
Meme Turtle
5
9 Feb, 2022 @ 9:54pm
constant "awaiting order"
kelmenwong
4
6 Jun, 2023 @ 3:51am
ship will attack station by default
kelmenwong
193 Comments
Akry 26 Jan @ 3:10pm 
@Ryzer
Thats disappointing. I was looking forward for a mod that helps me keeps the pirates in check.
Ryzer 20 Jan @ 9:15am 
@akry they are similar, but they have problems, don't use them, they start attacking everyone, pure chaos. You also have Protect Sector, but it seems to fail sometimes.
Akry 20 Jan @ 6:10am 
@ryzer
Whats the difference between this and reation force? Are they doing the same thing? Should I use both or choose one?
Ryzer 25 Nov, 2024 @ 2:15am 
This and Reaction Force are mandatory mods, but they have the same problem, over time they start to attack everyone, they need to be reviewed, they are wonderful mods.
SDZ 25 Oct, 2024 @ 8:00pm 
Should the mimic order works with this mod ?
The ships I set on mimic order with the leader on this behavior all show the red arrows icon and won't do anything
FUBAR MC7203 23 Oct, 2024 @ 8:56am 
Brilliant Mod! Thank you :)
TheLastSeeker 10 Oct, 2024 @ 2:59am 
this mod needs an update to stop sector patrol from shooting escape pods / laser towers or even remove the rep loss from killing such.
Phil 29 Sep, 2024 @ 6:02am 
Real shame this is broken, pretty essential mod that should be included in vanilla since the vanilla patrol orders are beyond broken.
Tedious Maximus 12 Sep, 2024 @ 10:57pm 
yeah, great 95% of the time... but a bunch of my best ships just suicided into a kha 'ack station gotta turn it off = (
[TAR] BarricadePrime 29 Aug, 2024 @ 1:05am 
could you do a universe patrol mod please :D