X4: Foundations

X4: Foundations

837 ratings
Inventory Collector
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16 Apr, 2020 @ 11:51pm
16 Jul, 2024 @ 6:31am
25 Change Notes ( view )

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Inventory Collector

In 1 collection by Assailer
Assailer X4 mods
9 items
Description
Inventory Collector

This mod adds a new default job option for your pilots.

Pilots assigned to Inventory Collector duty will visit all your ships in the galaxy and collect their inventory items.

The collected items will be:

(1) delivered to HQ storage every now and then when:
Deposit to HQ - checked
Deposit to Player - unchecked

(2) teleported immediately to player's inventory when,
Deposit to HQ - unchecked
Deposit to Player - checked

(3) kept in pilot's local inventory when,
Deposit to HQ - unchecked
Deposit to Player - unchecked


If you are using Capital Ship Loot Magnet, then this mod helps collecting those picked up items.

Use a fast ship for this job, in theory you do not need more than one ship.

Pilots will gain experience every time they successfully execute a job.

To start the mod for a ship, hail the pilot, go to submenu 'more' and select 'Start Inventory Collector'.

You may blacklist specific sectors to prevent servicing ships located there (war zones).

When option 'Use Global Blacklist' is checked, the script will look for blacklist created for civilian ships with sector activity. There you may add factional filters or just specific sectors to avoid. Script local sector settings are always in use, so keep that list empty if you rely only on global list.

Enjoy.

Version 7.x compatible.

Changes:
1.00 - initial public release
1.01 - added German translation. Thanks Le Leon!
1.02 - added French translation. Thanks globule!
1.03 - added sector blacklist. ships located these sectors shall not be serviced.
1.04 - should not visit player controlled ship anymore.
1.05 - added Russian translation. Thanks aladinaleks!
1.06 - added new job parameter 'Deposit to HQ'. Thanks Hegemon for the idea/help.
1.07 - fixed bug, when collector visited a ship, but in the mean time player jumped in the seat it was taking player inventory to HQ. Thanks Nightwalker for reporting this!
1.08 - added global blacklist support. Script will look for 'civilian sector activity' lists.
1.09 - added timeout update right after target selection to avoid multiple dispatch to same target. Thanks Speedball!
1.10 - fixed some new incompatibility issues with the latest game update. Thanks N3phyl and douyu202351 for reporting!
1.11 - collector ships will completely ignore the other collector ships. Previously, they only ignored others when the HQ delivery option was checked. Thanks SpeedBall for reporting this!
1.12 - added inventory limit to force more frequent HQ visits even if there are other ships to visit. The inventory pilot won't end up accumulating 1000+ items anymore.
1.13 - added additional search loop to avoid passing through blacklisted sectors. This only applies to manually added sectors. Thanks Arcimbaldo for requesting!
1.16 - compatibility fix for 5.0
1.17 - fixed blacklist related issues, huge thanks to TheLich for helping!
1.18:
- added filters for ship classes (small, medium, capital) to allow narrowing down searches
- added few milliseconds delay between path calculations to make sure it won't cause lag spikes for players with large fleets
- fixed an ancient bug that caused the collection stage to fail (skip) in case a sector travel took too long.
- Finally huge thanks to player 'psh' for pushing me doing the fixes! :)
1.20 - added option to keep loot on local pilot by keeping both deposit to HQ and Player off. Thanks mazrados!
1.22 - added slider to adjust timeout applied to serviced customers. Thanks Bradtus!
1.24 - added Chinese translation (Thanks 青山)



Assailer's X4 mods:
Secret Stash
Fly-by Lockbox
Fly-by Looting
Mobile Repair Service
Capital Ship Loot Magnet
Inventory Collector
Sector Explorer
Popular Discussions View All (3)
0
6 Jun, 2023 @ 10:32pm
Nexus Update?
Mahalito
0
26 Jan, 2022 @ 5:33am
Cannot add sector to blacklist
thelich
0
21 Apr, 2020 @ 12:33am
RUS LNG - 1.20
aladinaleks
255 Comments
Assailer  [author] 10 hours ago 
I will redo this mod as soon as my time allows. Not because it doesn't work for me, it's more like make it more informal on what's going on, why things do not work etc. Often this mod stops working due to global blacklist configurations or after big game patch. In those cases stopping the default behavior and then setting it again can help.
Berkys32 11 hours ago 
For me mod stopped working in 8.0. Ships are just sitting on ass, not doing anything
Friedrich Eugen 28 Sep @ 12:22am 
The mod works, but the job icons haven't been displayed in my ship list since 8.0. They haven't been displayed in Sector Explorer either. The mods are great.
Assailer  [author] 25 Sep @ 4:41am 
None of my mods require new save if you decide to not use them anymore.
Zerotheliger 24 Sep @ 9:03pm 
does it actually not work? cause i load up fine with it enabled dont wana start a new save tho...
Casty 15 Sep @ 2:58pm 
Does not work for 8.0 so far
King DaMuncha 11 Sep @ 10:20am 
Compatible with the latest expansion?
Rettbull 29 Aug @ 12:15pm 
Is your blacklist setting a "don't collect here" or a "dont fly here" blacklist? I want them to travel through the systems, but not collect from my 'collector' (wich collect xenon loot) and collect from my miner and trade ships instead.
El Capitan Kirk 26 May @ 8:59am 
I can't figure out why my collector wont do anything. I can occasionally get it to work, but I have to keep assigning it to different ships and wait a bit until it does. I've tried playing with just this mod and all DLCs on, but no luck. For some reason I feel like it's a blacklist issue, but I'm not sure as I haven't used one since this issue started.
Assailer  [author] 7 Apr @ 9:36pm 
It seems to be working for me.