Starbound

Starbound

Ei tarpeeksi arvosteluja
Progressive Upgrades
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
Päivitetty
20.160 KB
8.4.2021 klo 15.57
1.12.2021 klo 15.35
2 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Progressive Upgrades

1 kokoelmassa, tekijä MageKing17
MageKing17's personal mods
66 luomusta
Kuvaus
The weapon upgrade anvil upgrades weapons one level at a time. Inspired by Tier Upgrade, but slightly more overengineered.

While I enjoyed Tier Upgrade, I had a few minor complaints about it; rather than pester someone about their (at the time) four-year-old mod, I made my own.

Features:
  • Uses the base game's "upgradeLevel" config parameter, as well as the "weaponEssenceValue" function, so mods that change the upgrade level or essence costs don't have to be made with this mod in mind.
  • Uses a new "upgradeLevelOffsets" config parameter to allow certain weapons to have a modifier applied to their effective upgradeLevel; this mod gives the Protectorate Broadsword and Lazercaster an offset of 1, allowing them to keep their status as having the highest level (although note that you'll need a mod to make them upgradable in the first place, as well as increase the upgradeLevel)
  • NEW! Instead of continually adding stars, whenever it would add two or more stars to a name it draws a multiplier instead (see the preview image).
  • NEW! Item list is populated by the shortdescription from parameters (if available), so it's easier to tell when you're upgrading an already-upgraded weapon without having to check the essence cost.
  • NEW! Less inefficient compare function prevents the upgrade anvil from breaking as easily just because a weapon has a moderate number of parameters.
  • NEW! Fetches upgradeParameters from parameters, if provided, allowing modders to make "gradually" upgrading weapons.

Goes well with Upgraded Upgrades.
8 kommenttia
Spectre 14.8.2022 klo 13.23 
Clear. Thank you!
MageKing17  [tekijä] 14.8.2022 klo 10.09 
It's listed as required because it is required; the script does the actual work, while this mod merely sets settings to make the script to work on the vanilla upgrade anvil. I separated the two like this so that a modder wanting to just use the script can do so, while still letting players take advantage of it by using this mod.
Spectre 13.8.2022 klo 11.29 
Apologies - a question to clear my confusion: If i just use the vanilla weapon upgrade anvil, I only need this mod, not the Required Item "Progressive Upgrades - Script" - is that correct?

Very cool additions to the weapon upgrades. Love the mod friendly and vanilla friendly nature. Thank you for creating it.
MageKing17  [tekijä] 7.7.2022 klo 22.19 
None taken.
MegaMato 7.7.2022 klo 22.14 
That makes sense. I meant no offense.
MageKing17  [tekijä] 7.7.2022 klo 20.25 
Being able to tell, at a glance, how many times you've upgraded a weapon was one of my design goals; feel free to edit the script yourself to get rid of the multiplier, though.
MegaMato 7.7.2022 klo 15.05 
The only thing I don't really like is the multiplier next to the star but that is a silly minor thing. Great work!
Scarlet flame 6.12.2021 klo 11.58 
This mod...this mod is just what i needed another reason to keep doing those dungeos