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Crash Bandicoot: The Wrath of Cortex Music Pack
   
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932.095 MB
26 Mar, 2021 @ 12:52am
27 Mar, 2021 @ 8:49pm
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Crash Bandicoot: The Wrath of Cortex Music Pack

Description
I'm back with the soundtrack of another sixth-gen favorite of mine, coincidentally featuring another spinning marsupial.

Crash Bandicoot: The Wrath of Cortex was first released October 29, 2001 for the PlayStation 2, developed by Traveller's Tales and published by Universal Interactive Studios. Its soundtrack was composed by Andy Blythe and Marten Joustra, and this pack features all 30 level themes, 5 boss themes, 5 bonus round themes, the main theme and the invincibility jingle, for 42 tracks in total. It'll work in vanilla or WotC, but the Music Modding System is required.

  • Every level and boss theme is enabled to play in combat, but if there are certain tracks you don't want to hear I've set up the .ini files to be as simple as possible to go in and find what you're looking for.
  • The main theme is set to play at the main menu but not in combat. If you want to enable it for combat there's an entry for it in the XComTacticalSound.ini file, just delete the ";" in front of each line. The invincibility theme is attached to it as a sting when you wipe out the currently visible aliens on a map. (It doesn't loop of course.)
  • The bonus round themes are assigned as explore tracks (for when you aren't in combat) as well as a few of the lower-key main level themes.
  • Banzai Bonsai is also enabled to play in the Geoscape.
  • Crunch Time is also enabled to play when the Avatar Project meter fills.
  • Solar Bowler is also enabled to play during the credits.

Remember to leave a rating so more people can find this! I'm still new to modding so I appreciate feedback, especially if anything goes wrong that I didn't catch. Thanks to Steam users nintendoeats and ∑3245[docs.google.com] for their guides which I've followed religiously to make these, to robojumper for making MMS, and Traveller's Tales for Wrath of Cortex.
9 Comments
Musterduck  [author] 14 Apr, 2021 @ 9:19pm 
no promises but I'll check it out
CaffeneProblems 11 Apr, 2021 @ 10:32pm 
If you are doing PS2 games, is there a possibility that you could do something from the Twisted Metal games? Because if there is one thing I know from one of the games (Black) that there is calm music and combat music, just like Xcom.
Musterduck  [author] 28 Mar, 2021 @ 10:48am 
My Twinsanity pack is up for anyone interested
kingvladrake191 27 Mar, 2021 @ 5:12pm 
ah, danke
Musterduck  [author] 27 Mar, 2021 @ 10:50am 
Wizards and Lizards is included; if you're looking for it in the ini file I named the file wizards_n_lizards for my convenience when I was setting it up, it's under the Warp 1 section
kingvladrake191 27 Mar, 2021 @ 7:24am 
No Wizards and Lizards?
KillerBanshee 27 Mar, 2021 @ 6:34am 
I love this game. Thanks for the nostalgia.
Musterduck  [author] 26 Mar, 2021 @ 3:16pm 
Thank you! I'm working my way up to some popular ones, I only just figured out how to set up tracks with intros so I'm taking baby steps. So far my choice in soundtracks has been based on whether they were already made to loop which soon shouldn't be an issue. Twinsanity is in fact going to be my next pack :)
Ozy 26 Mar, 2021 @ 3:08pm 
You're doing pretty well on these music packs. Good job. I'd personally like to see some more popular game soundtracks added as options. A pipe dream would be Twinsanity's soundtrack which would mesh really well with the fantastic shitpost known as the /xcg/ mod. Thanks for your contributions so far.