Garry's Mod

Garry's Mod

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Call of Duty Modern Warfare Remastered Support Forces (Ragdolls)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Movie, Realism
File Size
Posted
102.135 MB
3 Mar, 2021 @ 12:35pm
1 Change Note ( view )

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Call of Duty Modern Warfare Remastered Support Forces (Ragdolls)

In 1 collection by Stefano (BackToGetCommissions)
Call of Duty Modern Warfare Remastered Stuff
18 items
Description
Another set of ragdolls ported.
Those are the guys can be seen just twice from "One shot, one kill" and "Weathering the Storm" missions.
Since I didn't know how to call them, I named them with the title that you see up.
Anyway, here you go the features:
*bones;
*original rigging;
*flexes made by me (along with flexes for the eyes);
*skins to alternate glass of the glasses;
*bodygroups;
*own physic.

Let me know if there are problems.
Hope you like them.
30 Comments
allejamene091807 30 Aug @ 2:26pm 
It's all good, imma learn how to blend, and show you what it looks like once it becomes an NPC.
Stefano (BackToGetCommissions)  [author] 30 Aug @ 2:20pm 
Then it's called "Valvebiped".
Anyway, I use the "bip" one.
allejamene091807 30 Aug @ 2:19pm 
something like this on notepad

$includemodel "combine_soldier_anims.mdl"

$collisionjoints "tf141_forest_pm_physics.smd"
{
$mass 100
$inertia 10
$damping 0.05
$rotdamping 5
$rootbone "valvebiped.bip01_pelvis"

$jointrotdamping "ValveBiped.Bip01_Pelvis" 3

$jointmassbias "ValveBiped.Bip01_L_Thigh" 7
$jointrotdamping "ValveBiped.Bip01_L_Thigh" 7
$jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -25 25 0
$jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -10 15 0
$jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -55 25 0
Stefano (BackToGetCommissions)  [author] 29 Aug @ 1:39pm 
https://as-schneider.blog/wp-content/uploads/sites/16/2022/06/gate-valve-valve-types-asschneider.jpg <- THIS, is a Valvepipe.
What you're explaining, is entirely something different.
allejamene091807 29 Aug @ 1:36pm 
Valvepipe are the bones you use for a ragdoll meaning they have HL2 anims with them.
Stefano (BackToGetCommissions)  [author] 28 Aug @ 3:40pm 
I don't know what "valvepipe" is...but as long as proper credits are given, you can do whatever you want.
allejamene091807 28 Aug @ 3:38pm 
@m a c I can help with that, but I'm not good with C hands yet. Stefano, if this model has valvepipe, imma ask your permission to turn them into NPC models or Playermodels.
Stefano (BackToGetCommissions)  [author] 12 Dec, 2022 @ 3:07am 
Ah. No idea how to do that
m a c 12 Dec, 2022 @ 1:39am 
As in Player-models
Stefano (BackToGetCommissions)  [author] 11 Dec, 2022 @ 11:48pm 
Uhm...they are already "models"