Space Engineers

Space Engineers

Not enough ratings
Space Engineers Mods
   
Award
Favorite
Favorited
Unfavorite
Description
Best mods for survival
Items (57)
(DX11)AI Core
Created by Darth Biomech
Description: Powerful computer mainframe for your space stations and capital ships that is capable to advanced decision making. Loves to sing "daisy bell" from time to time for no apparent reason. Can be stacked into computing net with multiple instances, ...
(DX11)Armor Thrusters
Created by Darth Biomech
Description: Armor thrusters are mostly cosmetic mod, that add two thrusters that can be inserted into ship's armor without breaking it's outlines. No more horrible gaps! Besides that, they are identical to normal thrusters, except for slightly increased c...
(DX11)Laser Turret
Created by Darth Biomech
Description: Appears that script is not working out of downloaded mod, but works in the local copy... Laser turret for enhancing your ship's attacking capabilities. The turret can be placed anywhere on the ship, no conveyors required, but needs 5 MW of pow...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
(Retired) Assertive Bunkers
Created by Splitsie
This mode has been replaced by the new ACS version and is now considered retired. There will be no further updates or bugfixing for this mod as you should now be using the ACS version found here. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=24731...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
(Retired) Assertive Installations
Created by Splitsie
This is now included as part of the Assertive Combat Systems mod and is considered retired, I will not be attempting any updates bugfixing or troubleshooting as you should be using the newer mod found here https://gtm.steamproxy.vip/sharedfiles/filedetails...
Automatic Ore Pickup
Created by Gwindalmir
Summary Tired of floating ore slowing you down and giving you concussions? Phoenix Manufacturing is back with something to take care of that! Now your drills all include a micro gravity generator* which will cause it to collect all floating ore nearby. In ...
[SEE] Super Engineered Encounters
Created by Alb
This simple mod adds some very difficult, very rare, and VERY REWARDING encounters that spawn on the Alien and Titan worlds (modded planets need a patch) What sets these encounters apart from others is that they're equipped with very powerful and useful bl...
Wave Spawner (Space)
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner. How It Works The Wave Spawner sets a random timer that goes off ...
HoverEngine
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains hover engines for large and small grid. The behavior is the same for Planets and Moons (environment has to support atmo thrusters). Two Military Blocks + two Ci...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Battle Cannon and Turrets (DX11)
Created by Rider
>>Auto Cannon Turrets<<< "300mm" Auto Cannon 1x1x1 ReloadTime: 4 sec "2x300mm" Auto Cannon 3x1x3 ReloadTime: 6 sec "3x300mm" Auto Cannon 5x1x5 ReloadTime: 8 sec "300mm" Side Cannon 1x1x1 (Smallship 2x2x2) "900mm" Auto Cannon 5x2x5 ReloadTime: 8 sec "2x900m...
Easy NPC Takeovers [Retired]
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. This mod is now retired. Check out the successor to this mod, Hostile Takeover by Thraxus! Introduction Capturing NPC grids can be an exercise in frustration - having to grind down all the ...
Energy Shields
Created by Cython
NEWS: All new models have been contributed by Shaostoul! Description: This mod adds fully functional shield generators to the game that protect the whole grid from incoming damage! You can also upgrade them with special modules to boost their stats, or cha...
Fast Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 5 min (Default: 5 min) - Minimum Spawn Time: 5 min (Default: 13 min) - Maximum Spawn Time: 10 min (Default: 17 min) Compati...
Faster Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 5 min (Default: 5 min) - Minimum Spawn Time: 2 min (Default: 13 min) - Maximum Spawn Time: 5 min (Default: 17 min) Compatib...
Female Armor "Tungsten"
Created by CJay
I won't make a male version, sorry! How to install (click me) ~ Featured in the 01.097 Update video (wow) ~ My first completely custom character! This started out about 6 months ago as a Mass Effect inspired model practice. After Keen updated the Animation...
Formic Invasion
Created by Meridius_IX / Lucas
Introduction This mod adds Aggressive Modded NPC encounters to planets. What Are The Formic? The Formic are an enemy faction that initially appeared on the Ball&ChainGaming Saturday Survival stream towards the end of their first season (episodes The Unexpe...
Hollow Planet Clean-Up
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will perform a clean-up of any grid that falls beneath the planet surface. Clean-up Specifications - If a grid is past 1/3 of the distance from the surface to the plane...
Grey Order PvE Encounters [v0.01.01] [Discontinued]
Created by hong luah
Discontinued and likely broken, feel free to use whatever assets you can scrape from this mod, no need to ask or for any credit....
Ground Drones Invasion - New Cargoships with Dropship and Ground drones.
Created by Sunoko
!! Important !! The following Mods are necessary to make this MOD work fully: Planetary Cargo Ships by Meridius_IX http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=973528334 Also, we need to enable Experiment mode and In-game scripts. What is this? Th...
Midspace's Ship Speed Unlimited mod (skybox friendly)
Created by Screaming Angels
A max ship speed mod with a difference. It is custom skybox friendly. You can use it with any Skybox. It does not modify the Environment.sbc file, so any custom environment settings are safe. This one removes all the stops, and allows you to go as fast as ...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
More NPC Encounters V5
Created by superhappyalien
DS/MP Server and Single player Harder Surival of More Encounters Multi-player and Coop designed and recommend to get the best of this mod Tips: Do not Put all you Eggs in one basket spread out your Base and ships over the solar system To keep your local PC...
More NPC Encounters V6 - Rival Ai (Now with NPCs for Water Mod)
Created by superhappyalien
DS/MP Server and Single player Harder Surival of More Encounters Multi-player and Coop designed and recommend to get the best of this mod Tips: Do not Put all you Eggs in one basket spread out your Base and ships over the solar system. ***Features*** 1 Spa...
MWI - Weapon Collection (DX11)
Created by Mexpex
-Large mod size- This is a collection of my MWI weapons - Telion Defense System - Telion Heavy Defense Turret - MK1 - MK2 - MK3 - Static Battery Cannons Survival Ready! noAI Version This pack got both ai and non-Ai versions of the turrets. A pack without A...
Nanite Control Factory - Automated Construction (Not working - Old Version)
Created by tyrsis
This version is no longer maintained, and since Steam sucks with ownership transferring, please the version that's maintained at: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=219757726 Overview This is large ship block that creates and controls sp...
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
NPC Defense Shields Provider
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
OKI Davastator Turret
Created by Okim
A custom turret blueprint that comes with a base, loaded ammo and programmed script to be fully AI controlled. Uses OKI Observation Unit to aim and requires Whip`s Turret Slaving AI to operate. This large grid turret uses 4 OKI 230mm fixed battlecannons an...
OKI Grand Weapons Bundle
Created by Okim
State of the mod! The current version is very outdated and is no longer supported, so please use one of the reuploads provided below! Seff's fixed reupload Please use this much more up to date variant of the pack fixed and maintained by Seff: : https://ste...
OKI Interceptor Turret
Created by Okim
A custom turret blueprint that comes with a base, loaded ammo and programmed script to be fully AI controlled. Uses OKI Observation Unit to aim and requires Whip`s Turret Slaving AI to operate. This turret uses a large array of vanilla fixed gatlings to pr...
OKI NPC Expansion Mod
Created by Okim
This mod is an attempt to shift the difficulty level of vanilla survival into much more dangerous gameplay by introducing various industrial and military cargo ships armed with OKI Grand Weapons Bundle stuff and expanding harmless vanilla drone set with mu...
OKI Repulsor Turret
Created by Okim
A custom turret blueprint that comes with a base, loaded ammo and programmed script to be fully AI controlled. Uses OKI Observation Unit to aim and requires Whip`s Turret Slaving AI to operate. This turret uses 6 OKI 50mm fixed burstcannons with 1km range ...
[Deprecated] Ore Detector+
Created by Gate
Check out https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2970200455 a script based version that is user-configurable and doesn't overwrite the definition file! Increased range ore detectors: Large Ship: 1200m Small Ship: 300m Note: If you're runnin...
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
RCSP - Valkyrie Mk-V (No Mods)
Created by Venom415
Welcome Engineers to the RCSP Valkyrie Mk-V! This is an INTERPLANETARY NO MODS SURVIVAL READY VTOL that is meant for Troop transport and/or cargo and vehicle transportation, The design was heavily inspired By the Halo Pelican Dropship and I have been modif...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Reduced Signals
Created by Meridius_IX / Lucas
Description This mod will disable antennas and beacons from certain drones in the Corruption: PvE Combat mod. Drones Affected - Fighter Drone - Gravity Cannon Drone - Horsefly Drone-Gatling - Horsefly Drone-Missile - Kamikaze Drone-Gatling - Kamikaze Drone...
Retractable Plasma Accelerator Cannon
Created by nukeguard
Ntech brings it's first retractable turret, that accelerates plasma to 2000m/s with an effective range of 2km and a ammo range of 3km. There is a desync in mp when on/off is used, as the client won't see the animation Damage stats Damage TypeLarge Grid:Sma...
Revived Large Ship Railguns (With penetration and shield damage!)
Created by Whiplash141
Get small grid railguns HERE! Main logic of code has been converted to a framework that is included as a dependency. Any changes I make to the framework will propagate to any other mods that also use it! Config location has moved slighly! Sorry for any inc...
[Obsolete] RivalAI
Created by Meridius_IX / Lucas
This mod is now Obsolete. Please use Modular Encounters Systems instead....
Slow Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 15 min (Default: 5 min) - Minimum Spawn Time: 30 min (Default: 13 min) - Maximum Spawn Time: 60 min (Default: 17 min) Compa...
Slower Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 30 min (Default: 5 min) - Minimum Spawn Time: 60 min (Default: 13 min) - Maximum Spawn Time: 90 min (Default: 17 min) Compa...
Suppress Vanilla Cargo Ships
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will attempt to suppress the appearance of Vanilla Cargo Ship Encounters. It sets their spawning frequency to 0.001 (the default values are usually between 1-5), so it'...
Suppress Vanilla Encounters
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will remove all vanilla Random Encounters (mayday signals, etc) from the Spawning Roster in MES. If another mod adds the vanilla encounters back however, this mod will ...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Tiamat NPC Mod (Broken)
Created by N1Ran
Presenting Assault drones from the Tiamat Community. Few of these drones are modded and would require the mod listed to spawn. There are vanilla base drones and ships included. More info will be added as time allows. This mod will be updated as soon as the...
Travelling Merchant | Space and Planetary trader NPC Ships
Created by Lukas04
Travelling Merchant This is a mod wich at the Moment only adds one NPC Ship. This ship can Spawn as Planetary and Space Cargo Ship. Once you approach the ship it will slowly start to decelerate (Currently on planets only) making it possible for you to land...
WEC - Encounters Reborn [MES]
Created by YoshiWoof22
WEC - Encounters Reborn - Ver. 1.4.2 / Oct. 2024 Introduction: WEC - Encounters Reborn is a PvE mod that adds neutral-hostile encounters to your world. Is the mod alive? Yes - please don't comment asking if the mod still works. It does! WEC Encounters Rebo...
[EEM] Exploration Enhancement Mod
Created by LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
[Mexpex] Heavy Mining Drill [stable/dev]
Created by Mexpex
Heavy Mining Drill This heavy industrial mining drill is made to be used on larger mining ships. Its designed with great durability and deep space mining expeditions in mind. Large: Size:5x5x7 Weight: ~400 000kg High Durability Small: Size:15x15x21 Weight:...