RimWorld

RimWorld

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Nuclear Power
   
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
71.373 KB
12 Jan, 2021 @ 10:12am
16 Jul @ 12:00pm
6 Change Notes ( view )

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Nuclear Power

Description
- Two new generators added for nuclear power and their associated research projects:
- Fission Generator is industrial tech that requires Electricity
-2500 Work
-2x2 Spaces
-100 Steel, 3 Components
-14 Uranium, lasts 7 days
-Generates 1000 watts
- Fusion Generator is spacer tech that requires advanced components to build.
-12000 Work
-6x6 Spaces
-300 Steel, 200 Plasteel, 4 Advanced Components, 4 Components
-No Fuel Required
-Generates 5000 watts
- This is an XML only mod. Mod conflicts should be minimal! Could use some custom art if anyone wants to volunteer it.
6 Comments
Xeonzs 13 May @ 10:10am 
After using it a bit longer I feel like for balance purposes this should probably be locked behind fabrication or advanced fabrication research.

The event that prompted this thought was me transitioning by building the first fusion reactor, only to realize I just used up the 4 advanced fabrication components I bought to make fabrication benches once those were researched.
Xeonzs 24 Dec, 2024 @ 2:24am 
For anyone wondering, this still works great in 1.5.
Great for late-game colonies, slowly switching from wind + solar to nuclear fusion reactors in every base ever since I subbed almost 4 years ago.
CrashedMonkey 11 Apr, 2024 @ 1:17pm 
Thanks :D
Xeonzs 14 Jan, 2022 @ 7:41am 
Thank you!
Looks good, will subscribe! :B1:
starmage21  [author] 14 Jan, 2022 @ 6:25am 
Xeonzs: added!
Xeonzs 13 Jan, 2022 @ 11:44pm 
Can you please add some more info in the summary?
Like how building materials needed, how much power they provide, how big they are? etc?