RimWorld

RimWorld

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[LTO] Colony Groups
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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28.503 MB
1 jan, 2021 @ 13:27
18 jul @ 13:44
64 ändringsnotiser ( visa )

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[LTO] Colony Groups

I 1 samling av BICKLEY
[LTO] Bickley's Mods
11 artiklar
Beskrivning


-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc)
-Pawn Grouping
-Group Management
(optional - work / priorities / preferences / dye colors)

Game Startup Time Impact : None



Create groups - simply select some pawns, click the create group button - That's all.
There are a multitude of management tools for you to utilize. From customization to work orders to battle formations, just start reading tooltips - and enjoy the ride.

You can also play without the group mechanic
Simply hide the groups if you prefer to only use our Pawn Display features below.
Groups have zero performance hit when hidden.


Colony Groups includes many pawn display features you can toggle on/off and adjust accordingly.
_
These Include:
-Color Mood Bars
-Need Bars (food, sleep, health)
-Show Pawn Weapons
-Mental Break Overlays
-Pawn Portrait sizing (including the pawn box)
-Colonist Bar positioning X and Y axis
-Pawn Row Count
The list goes on and on, it's a bunch of mods in one.
_
Compatible with Pawn Badge, Job in Bar, and Color Coded Mood Bar (CCMB is still a BETA compatibility patch, meaning some features from CG may not work)


^phones usually don't show this entire menu graphic
Save Game Compatible
Please Report Compatibility Issues

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Populära diskussioner Visa alla (20)
195
25 sep @ 14:26
KLISTRAD: -Error Reports-
BICKLEY
126
5 sep @ 8:44
KLISTRAD: Suggestions
BICKLEY
4
26 feb, 2024 @ 20:28
Sorting open maps
XenoTheStrange
1 615 kommentarer
Vril 6 timmar sedan 
Hmmm i prefered when weapons were drawn over the pawn portrait, is it possible to turn that on? Or draw the weapons on z+1 layer, where z are colonist portrait, thus preventing colonist portrait overlapping weapon when there are two rows of colonists in a group?
Amitaliry 2 okt @ 0:51 
onetics 1 сен в 4:45
update for broken graphics; I used RimPy texture conversion, and simply reverse it by deleting the converted files, now its fixed

Yey! Thank you! ^_^ Я замучался пытаться убрать эти красные кресты сломанных спрайтов, думал в модах проблема. Плюс РимРу у меня не запускался, и исправить порядок модов не получалось. Только когда проверил путь к эксешнику и удостоверился что он там реально есть, РимРу смог запустить игру и все исправить. Спасибо за дельный совет! ^_^
afogn 1 okt @ 14:48 
Bar not showing just mumbled together letters dunno whats causing it I removed the ui not included mod did not help sadly i got so addicted to this mod in 1.5 such a great mod
Raven 30 sep @ 0:31 
Just lost an entire colony because I told them to rally and they all went on an eternal wander that couldn't be canceled.
Poney-Demoniaque 13 sep @ 21:27 
It seems i cannot move the pawn in the top bar
is that normal ?
Woodstock 13 sep @ 20:20 
When ordering to grab better gear they just start wandering with no duty error
iF 6 sep @ 10:40 
When my colony exceeded hundreds of people, the caravan seemed unable to enter the town due to UI location calculation problems
dvdmcwilliams 4 sep @ 7:58 
Fixed my problem with rimsort (Textures option/optimize textures).
VitaKaninen 3 sep @ 6:30 
Yes, click the gear icon under the group button.
zecher 3 sep @ 6:27 
I would like to ask if there is any way to make the width of the colonist column longer (so that more can be displayed in the same row)? I prefer a larger avatar frame, but I don't want the number of lines to increase.