RimWorld
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[LTO] Colony Groups
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어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
Mod, 1.2, 1.3, 1.4, 1.5
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업데이트일
15.894 MB
2021년 1월 1일 오후 1시 27분
2024년 4월 12일 오전 5시 19분
변경 사항 61개 ( 보기 )

다운로드 위해 구독하기
[LTO] Colony Groups

BICKLEY님의 1 모음집
[LTO] Bickley's Mods
아이템 11개
설명
Enjoy the mod? Check out LTO Arcade*

___________________________________


-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc)
-Pawn Grouping
-Group Management
(optional - work / priorities / preferences / dye colors)

Game Startup Time Impact : None



Create groups - simply select some pawns, click the create group button - That's all.
There are a multitude of management tools for you to utilize. From customization to work orders to battle formations, just start reading tooltips - and enjoy the ride.

You can also play without the group mechanic
Simply hide the groups if you prefer to only use our Pawn Display features below.
Groups have zero performance hit when hidden.


Colony Groups includes many pawn display features you can toggle on/off and adjust accordingly.
_
These Include:
-Color Mood Bars
-Need Bars (food, sleep, health)
-Show Pawn Weapons
-Mental Break Overlays
-Pawn Portrait sizing (including the pawn box)
-Colonist Bar positioning X and Y axis
-Pawn Row Count
The list goes on and on, it's a bunch of mods in one.
_
Compatible with Pawn Badge, Job in Bar, and Color Coded Mood Bar (CCMB is still a BETA compatibility patch, meaning some features from CG may not work)


^phones usually don't show this entire menu graphic
Save Game Compatible
Please Report Compatibility Issues

[discord.gg]





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[discord.com]
인기 토론 모두 보기(16)
157
2024년 10월 30일 오후 3시 19분
고정됨: -Error Reports-
BICKLEY
112
2024년 10월 10일 오후 1시 01분
고정됨: Suggestions
BICKLEY
4
2024년 2월 26일 오후 8시 28분
Sorting open maps
XenoTheStrange
댓글 1,359
Futstub 2024년 11월 1일 오전 12시 48분 
What a mod.
Meron 2024년 11월 1일 오전 12시 48분 
I have a consistent massive TPS drop when opening the orders menu for this mod.
雨殇 2024년 10월 31일 오전 6시 30분 
Hi, thank you so much for developing and maintaining this mod! Just wanna report that there seems to be a compatibility issue between this mod and the new mod 'multi-doctor surgery', would you mind taking some time to have a look please? Again thanks very much
Garsin 2024년 10월 29일 오전 9시 50분 
There is an exception when my caravan with mech try to return colony.It just stuck in the world map and can not enter colony at all. It may fix by hide some UI but issue still exists and exception keep throwing.
NoOne_ReaVen 2024년 10월 18일 오후 1시 10분 
Okay, the options menu dosent work for me, the only thing is see are the normal colonist bar and debug buttons, the UI itself appears to be missing intierely, I dont have a Error Log since Hugs kind of shat itself thanks to Facial Animations buggin out. Also a rather mad list of 927 mods currently active and somewhat stablelly running with a few glitches here and there.
VitaKaninen 2024년 10월 18일 오전 5시 08분 
@Pye Click the gear icon at the top left of the colonist bar and there are settings in there. You might have to hover your mouse over it to see the gear icon.
Pye 2024년 10월 17일 오후 7시 04분 
Whenever I try to use this mod, it disables showing equipped weapons under colonist portraits. Is there a way to enable that?
Kham 2024년 10월 7일 오전 1시 59분 
@Ohagi-Chan the comments from the mod author on Battlepatch: Ghoul mood bar shows hunger page say it's not compatible with this mod.
Ohagi-Chan 2024년 10월 6일 오후 11시 38분 
It could be due to incompatibility with another mod, but CG seems to be causing my mood bar to behave oddly: To select a pawn I have to click an entire mood bar tile to the right of it, though hovering over the pawn still displays their current action correctly, and double clicking the pawn to move the camera still works normally (but you will have a different pawn selected to whom you moved to).
Removing Dynamic Mood Bar didn't fix the issue, but removing CG did.
The only other active mood bar mod I'm aware of is Battlepatch: Ghoul mood bar shows hunger.
Viruana 2024년 10월 5일 오후 6시 24분 
Now it happened again a second time in a row. Must be the compatibility between SOS2 and Dubs Bad Hygiene because this didn't happen until I enabled their compatibility patch within Dubs.