Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Modular refinery pack
   
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Building
Buildings (by category): Factory
File Size
Posted
Updated
37.758 MB
1 Jan, 2021 @ 3:39pm
3 Jan, 2021 @ 6:35am
3 Change Notes ( view )

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Modular refinery pack

In 1 collection by Comrade Sky
Oil Industry -- Most Useful Assets
11 items
Description
This pack contains one micro refinery, and two modular refineries built with microrefinery modules.

The microrefinery is based on multiple microrefineries found in Russia, the US, and China, but the main inspiration was the plant on the M3Wfuel website.

To Easternize it, I made the smokestack and some structures out of prefabs because they were common and cheap in the Eest. Today these structures would probably be made of metal.

Advantages:
- Modular refineries allow you to use all the oil without shipping the excess crude or wasting refining capacity
- Perfect for small deposits or distant places
- Very small, so it can fit in near a chemical plant, or on a hill without any issue
- The microrefinery can supply fuel for all the vehicles in a Republic of roughly 20k-50k people, perfect for your newly industrialized Republic
- The modular design means it is built faster (total workdays / production) than the main plant despite the lack of scale

Disadvantages:
- Requires more workers per unit oil
- Slightly more expensive to build per unit oil
- Uses more power per unit oil
- Low amount of storage space included in the refinery
- Fewer connections require more support infrastructure

The modular refineries reduce some of the disadvantages, but also decrease some of the advantages.

Otherwise balanced with the base game.

| jobs | oil | fuel | bitu | power (actual@day) | power (list) | breaker Micro | 50 | 15 | 7.5 | 4.5 | 7.5 MWh | 6 MWh | 275kW Modular | 150 | 45 | 22.5 | 13.5 | 22.5 MWh | 18 MWh | 525kW Large modular | 250 | 75 | 37.5 | 22.5 | 37.5 MWh | 30 MWh | 775kW
23 Comments
Vimes 16 Jan, 2022 @ 11:53pm 
ah, many thanks for that. Just started building the larger one, seems to compliment the otherwise humongous vanilla one well.

Many thanks :)
Comrade Sky  [author] 16 Jan, 2022 @ 3:50pm 
No problems at all. Could be a texture thing if you don't also download the required assets.
Vimes 16 Jan, 2022 @ 5:36am 
With the comment below I am just checking that this is working as intended..?

Thanks, and thanks for sharing :)
Ternet18 18 Nov, 2021 @ 11:27am 
Just a little poke, seems like the materials might have a problem, Pyro noticed.
老馬 26 Jun, 2021 @ 2:25am 
rganks!
Comrade Sky  [author] 25 Jun, 2021 @ 2:47pm 
You have to have two tanks. You can empty the bitumen regularly if it is too much. You can sell it to make money.
老馬 25 Jun, 2021 @ 2:13am 
problem how separate the black oil and fuel? my power plant need fuel but dont t know some how they will stuck
Comrade Sky  [author] 4 Jan, 2021 @ 5:37am 
They aren't pure white, but it looks that way in the game. I'll probably switch that texture soon.
Szronar_PL 4 Jan, 2021 @ 2:39am 
I thought I had a problem with textures but later on realized I did not have dependencies downloaded xD . Great work, but could use some better textures, especially on these small storage tanks, they are pure white, too clean and it clashes with other assets.
Comrade Sky  [author] 3 Jan, 2021 @ 11:33pm 
Thanks for the feedback as well. I tried to make it as realistic as possible. In real life there would be some extra piping and equipment near the center, but it was already a LOT of polygons and I think it is a good balance for the game.