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Non-flask items are not categorized by tag. It will cause serious bug like holding gold nuggets as inventory item.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2496009232
This mod by other developer may work better for carrying those items.
It might be possible.
But if I do so, my script will be executed for each gold nugget in screen, examine and tag them each time they spawn.
It would cause problem and need more accurate maintenance whenever new items are added in game.
I don't wanna do that, sorry.(you can modify my mod if you want)
Thank you for the help.
It happened when I moved flask to inventory while equipped in hand.
There will be small chance to fix this. Please equip wand when moving flasks.
Also, have you noticed anything related to flasks 'duplicating?' By that, I've found that when I try to store a flask in my bag, a non-interactable duplicate spawns on the ground at my feet. And if that flask is damaged or destroyed, the one in my bag disappears. I'm actually pretty sure what I posted earlier is actually related to what is going on here, and I neglected to properly clarify.
I've also found that flasks will randomly and permanently be unable to be stored in the bag as well.
I couldn't reproduce that bug.
I emptied starting flask and other 3 flasks on floor then move around each slots but nothing happened.
Found new bugs with starting flask instead. If your empty flask that caused crash was starting flask, it might be related to this bug.
I found potions don't have "potion" tag yet on release version of Noita.
It is possible to force this mod working on release version by overwriting some core files. But it is very risky method for both mod developers and users.
Please wait till beta changes coming to release version or play beta