Portal 2

Portal 2

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Chamber #09. Chamber of Secrets.
   
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Chamber #09. Chamber of Secrets.

In 1 collection by m9so
m9so Chamber
9 items
Description
Subject in front of you a few test chambers, your task is to go through them with the best results. Proceed.

P.S. Do not want to be a lab rat? Not looking for the easy way out? Then find a hidden passage! WARNING! Be careful, guarded passage.

Hard mod:
Destroy all the turrets (6 turrets)
Use no more than 6 portals.

==============================
Испытуемый, перед вами несколько тестовых камер, ваша задача пройти их показав наилучший результат. Приступайте.

P.S. Не хочешь быть лабораторной крысой? Не ищешь легких путей? Тогда найди скрытый проход! ВНИМАНИЕ! Будь осторожен, проход охраняется.

Hard mod:
Уничтожить все турели (6 турелей)
Использовать не более 6 порталов.

#f4f, #4f4
11 Comments
T_M_D 27 Feb, 2021 @ 7:45am 
ПЛЮСЫ: Сложность не низкая. Дизайн комнат хорош, а местами вызывает восхищение. Время прохождения, в меру, длинное. Автор использовал нестандартные инструменты для создания работы.
Минусы: Присутствие непродуманных моментов (Я смотрел видео и убедился, что это не фичи)
мини-плюсы: Присутствие альтернативного способа прохождения без решения головоломок.
FrostGiant 14 May, 2014 @ 3:40am 
Good puzzle,it was fun solving it,liked it.:p2cube:
Would you please try out my new map?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=258831790

Traveler807 12 Apr, 2014 @ 10:36pm 
Quite easy but fun map. I took path 1 (didnt even know there was a second path till I read the decription) think I did everything as intended, except for the room with angled panels and laser relays, the angled pannels aren't needed, I got through the gap in the glass with a vertical fling. Some fun use of triggers and well placed save points, overall very enjoyable, thumbs up
m9so  [author] 30 Mar, 2014 @ 6:36am 
@Ravoria
Вы правы, я исправлю эту недоработку в обновлении.
Спасибо за оценку.

You're right, I will correct this deficiency in the update.
Thank you for rating.
Spacesuit Spiff 29 Mar, 2014 @ 6:41pm 
Good work, I enjoyed this one. You achieved the correct level of difficulty for me to work out the solutions rather than just giving up and noclipping. Also the first non-awful use of triggers I've seen since the beemod. Visually, it was basically exactly what the peti is suited to. I guess the only suggestion I can offer is to do something with the very first step; there was nothing interesting or fun about that laser shot, especially across such a distance. Not a criticism really, but that bit seemed out of place in this clever map.
My map: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=234519746
Brave 17 Mar, 2014 @ 6:05am 
I watched both paths, first path, I would of never knew about hidden trigger at the upper door jumping off the piston platform, cause I did go over there and was under the door and was trying to figure out how to open the door, before resorting to death.
2nd path I did as intended, but didn't use the franken, I drop down out of the funnel and shot my portals ran fast to grab the turret, then got back into the funnel.
@m9so you could post both paths in your description as spoilers to assist a player if you like!
m9so  [author] 16 Mar, 2014 @ 11:15pm 
@Brave, I understand that the study design is not yet strong my side.
Here is a passage on the idea of ​​the author:
path 1 & path 2
test chambers are independent enough and do not require a mandatory return to the beginning.
Brave 15 Mar, 2014 @ 10:52am 
@M9so, what was going on in this test?
First I se a franken travelling in a funnel getting destroyed by the fizzler, and I never found use for him or the 1 at the exit just hopping around!
Maybe you made this map as a test for misdirections, because when I first played I went to the other side first passed the tractor beam and rail platform, and was confused and couldn't get back resorting to death and restart of the level?!
I finishd your map, but it felt as if i left out a lot of things to do, so i'm not sure what your intentions were.
Don't take this the wrong way, but I stayed neutral on voting!
Pangslinger 19 Feb, 2014 @ 12:47pm 
both, though I couldn't get to the exit without falling into the water
m9so  [author] 19 Feb, 2014 @ 11:28am 
Often die? Which way did you go? There are two ways, and each has its own danger of being killed by a turret, or fall into the water.