Killing Floor

Killing Floor

Not enough ratings
(MI) Prices Slashed (Release Candidate 1)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
40.029 MB
8 Feb, 2014 @ 10:26am
27 Jun, 2014 @ 5:47pm
33 Change Notes ( view )

Subscribe to download
(MI) Prices Slashed (Release Candidate 1)

Description
I am woking on creating a modern day, clean map consisting of major shop retailers. I will continue to update this as time permits. Please try this out and let me know how it plays. Most shops are complete. Kiosks upstairs, Outter ring should have breakable glass.
NOTE: See Build notes for known issues. This build 06/28/2014
8 Comments
lactoral 8 Jan @ 1:27pm 
I added you the rewards you tried with the map.
lactoral 8 Jan @ 1:23pm 
I like the map seemingly only a store and it is very pleasant to play.
(MI) Mission Incredible  [author] 23 Jun, 2014 @ 7:06pm 
This has a little more work to it, then I will release it.
(MI) Mission Incredible  [author] 3 Mar, 2014 @ 4:36pm 
The March 3rd update is about 50% smaller. The size now is about 35mb vice 70mb. This is almost done, so please test and see if there are any major issues like wall glitches or things that appear "odd". This is almost a releasable product, so fire it up, play it on a high difficulty level and see if runs well.
(MI) Mission Incredible  [author] 17 Feb, 2014 @ 8:32pm 
Map overall, is about 50% complete, maybe a tad more. Its coming along slowly but surely ! The bad thing about KF is there aren't many Static Meshes (actual objects) that I can use in a "mall" environment - especially a clean one like this ! So Kiosks, Tables, Advertisements, Signs and more are being done by hand. One thing at a time and before I know it, this one will be D-O-N-E !
(MI) Mission Incredible  [author] 12 Feb, 2014 @ 7:04pm 
I add Change notes as much as I can. The most important issue is that the Trader Red trail is NOT working correctly on my machine. I find the right Trader by Using the RED ARROW at the top left of the game. The red trail will more thn likely lead you to a closed trader door.

I have a help request into Tripwire about this. Maybe I will get an answer.
(MI) Mission Incredible  [author] 8 Feb, 2014 @ 10:23pm 
Hey ! I didn't realize you subscribed. Thanks for giving it a spin. Its far from being done. I am working on the map as often as I can. I understand about the Camps, Ammo boxes and weapons. I am looking into a jump pad base and emitter that allows you to see the arc.

The Alpha version of the map is really small. I am expanding that as we speak. I am having issues with the Trader doors not opening at the end of a wave, and it may have to do with the zone portals I took out. In any event, when those issues are fixed, I'll be updating the map and I'll let everyone know.
~Sandman~®  [author] 8 Feb, 2014 @ 11:56am 
Good map. I liked the free weapons, training area and how you can fly to the top without takig damage, idk if that was a bug or part of the map but i like it. Can't really camp safely in one area and no ammo boxes or armor for higher difficulties but that could be fixed easily... I know it's still on alpha but its still a nice map.