Total War: WARHAMMER II

Total War: WARHAMMER II

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All units in squad less likely be killed in auto resolve
   
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Tags: mod, Campaign
File Size
Posted
Updated
919.622 KB
4 Oct, 2020 @ 7:12am
29 Jan, 2022 @ 7:04am
2 Change Notes ( view )

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All units in squad less likely be killed in auto resolve

Description
A small mod that calms my nerves when everything is fine with auto resolve, but 1-2 squad will be completely destroyed (or more if auto resolve does not appreciate the squad at all, for example, the Breton squires or Norsk robbers).

- Mod reduces the base probability of COMPLETE destruction of the squad by 30%.

- The mod also disables the explosion of "Bloated corpses" in the fraction of The Coast of vampires in auto resolve. This is also an unpleasant detail for auto resolve.

* This mod recommended to use it in with the mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1264756255
It removes bonuses for the AI when auto resolve and penalties for the player. Very useful.


P.S.
I saw the possibility of such im provements thanks to the mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1158795305
In which this is only part of the improvements, but I needed only them, so I made a separate mod. Also, in that mod, the base probability of complete destruction of the squad is reduced by half, according to my tests, it seemed to me too much, at least for the vanilla version (but probably for improvements made in that mod, this option is suitable)

/

Небольшой мод, успокаивающий мои нервы, когда при авторасчёте всё хорошо, но будут полностью уничтожены 1-2 отряда (или больше, если авторасчёт совсем не ценит отряд, например, оруженосцы бретонии или грабители норски).

- Мод уменьшает базовую вероятность ПОЛНОГО уничтожения отряда на 30%.

- Также мод отключает взрыв «Толстяков» у расы Берега вампиров. Тоже неприятная мелочь при авторасчёте.

* Рекомендуется использовать в связке с модом:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1264756255
Он убирает бонусы для ИИ при авторасчёте и штрафы для игрока. Очень полезно.


P.S.
Увидел возможность таких доработок благодаря этому моду:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1158795305
В котором это лишь часть доработок, но мне нужны были именно они, поэтому сделал отдельный мод. Также, в том моде базовая вероятность полного уничтожения отряда уменьшается в два раза, по моим тестам, это мне показалось слишком сильно, по крайней мере для ванильной версии (но вероятно для доработок, сделанных в том моде, такой вариант подходит)
19 Comments
Etxxu 8 Jan @ 10:12am 
Any way to port it to WH3, please?
Pimpin Pippin 16 Feb, 2022 @ 4:57pm 
Also seems CA added two more suicide units (to Greenskins?) in the DLCs that are also always dying to auto-resolve (just like bloated corpses CA set them to "always destroy if engaged in melee").
If you can please add them to your mod so they dont explode just like you did for the bloated corpses:
wh_dlc06_grn_inf_squig_explosive_0
wh_twa03_def_inf_squig_explosive_0
Pimpin Pippin 16 Feb, 2022 @ 1:44pm 
Thank you.
For some odd reason the Rusted PackFile Manager thinks this mod is not for Warhammer 2, instead it thinks its for either Rome 2, Warhammer 1, Thrones of Britannia and Atilla.
Not sure is something wrong with the latest version of the mod or is the RPFManager in error.
NOD  [author] 29 Jan, 2022 @ 7:08am 
I checked the work mod in the final update of the game, everything works. Just in case updated the mod in the steam workshop
Pimpin Pippin 3 Nov, 2021 @ 8:16am 
The last patch for total warhammer 2 is officially out, so please if you ever wanted to officially update your mods now is the ideal time :)
NOD  [author] 22 May, 2021 @ 7:06am 
I don't even know, especially if it costs 0. Usually in multiplayer, different points are weakened
Pimpin Pippin 21 May, 2021 @ 10:29am 
Thanks.

Are you perhaps familiar with what does "autoresolver_ensured_unit_loss_damage_multiplier" affect?
I understand the words but i dont understand what it actually does.
Its set to 0 by default in CA files.
NOD  [author] 21 May, 2021 @ 6:48am 
the desired string is: "autoresolver_unit_wipe_out_treshold", Its value, in this mod, 0.14, you can reduce it
Pimpin Pippin 20 May, 2021 @ 10:20am 
Thanks, i found the line in your mod its called "autoresolver_unit_wipe_out_treshold".

Could you plx tell me what does "autoresolver_ensured_unit_loss_damage_multiplier" does?
I found it in the "Better Auto Resolve" mod you mention in the description but i can not understand what that line actually means/changes.
NOD  [author] 20 May, 2021 @ 9:14am 
@Pimpin Pippin
There is a program for editing files with mods: Pack File Manager, use the version that works with TWW2 (you can find it on the Internet, not difficult). If you open my mod file, you will easily find a line with the value of the probability of death. I don't remember exactly, but there is very little data in this mod, so this line is easy to find. And you can reduce its value and test it on several saves before the auto resolve to choose the result for yourself.
The modified mod file, just put it in the Data folder in the game folder and it will appear as a separate, your mod, in the list of mods