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If you're curious how these mods work, get irony mod manager (easiest way IMO), right click the mod, go to the folder. Then just go look at the change in the file to the base game. Ideally you use something like notepad++ with a compare tool. Compare the file from the mod, to the base game file. If everything is the same EXCEPT for the change for the mod, then it's still compatible. If there are changes elsewhere, the fix is easy. Merge the changes from the mod into the new file and then replace the modded files version (make sure you make a backup of the version you use).
I, for example, have a merged patch of about 3 different beauty trait mods that remove the morph changes and tone down all the makeup and stuff. I made it in 2022. I haven't played since 2022. I just loaded up a game with only that mod, and it worked fine.
@ Firsken Yea, I guess it was intended after all, lol.
@ MT I know it's been 2 years since your msg (lol), but I may as well clarify to say since CK3 patch 1.9 mods no longer disable achievements; however, certain game rules can still disable them, including playing multiplayer or having a custom ruler over 400 Customization Points.
We all know it's not a bug...